The Angband Ladder: Tuor II, High-Elf Necromancer by wobbly
[Angband 4.2.0 Character Dump]
Name Tuor II Age 106 Self RB CB EB Best
Race High-Elf Height 6'5" Str: 16 +1 -3 +0 14 5
Class Necromancer Weight 15st 11lb INT: 16 +3 +3 +0 18/40
Title Dark Student Turns used: WIS: 10 -1 +0 +0 9
HP -3/74 Game 60847 DEX: 14 +3 +0 +2 18/10
SP 3/25 Standard 6762 CON: 14 +1 -2 +0 13
Resting 166
Level 13 Armor [24,+7] Saving Throw 62%
Cur Exp 1302 Stealth Fair
Max Exp 1302 Melee 3d3,+5 Disarm - phys. 47%
Adv Exp 1595 To-hit 25,-1 Disarm - magic 55%
Blows 1.0/turn Magic Devices 75
Gold 339 Searching 35%
Burden 91.4 lb Shoot to-dam +0 Infravision 40 ft
Overweight 49.5 lb To-hit 21,-10 Speed -6 (0.6x)
Max Depth 800' (L16) Shots 1.0/turn
You are also the last survivor....
Resistances Abilities
Acid:............. pFear:.............
Elec:....+........ pBlnd:+............
Fire:..+.......... pConf:.............
Cold:..+.......... pStun:.............
Pois:............. HLife:.............
Light:............+ Regen:.............
Dark:............. ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............
Hindrances Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+.........
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
Light:.............
D.Red:.............
Moves:.............
[Last Messages]
> *** LOW HITPOINT WARNING! ***
> The giant red scorpion stings you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> The giant red scorpion is no longer stunned.
> The giant red scorpion misses you.
> The giant red scorpion claws you.
> *** LOW HITPOINT WARNING! ***
> The giant red scorpion stings you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> The giant red scorpion claws you.
> *** LOW HITPOINT WARNING! ***
> The giant red scorpion claws you.
> You die.
Killed by a giant red scorpion.
[Character Equipment]
a) a War Hammer of *Slay Orc* (3d3) (+9,+6) <+2>
Dropped by a gallant at 500 feet (level 10)
+2 dexterity.
Slays orcs.
Provides protection from blindness.
Combat info:
You are too weak to use this weapon.
1.0 blow/round.
With +4 STR and +0 DEX you would attack a bit faster
With +15 STR and +0 DEX you would get 1.1 blows
With +4 STR and +1 DEX you would get 1.1 blows
Average damage/round: 23.7 vs. orcs, and 11.4 vs. others.
b) a Sling (x2) (+0,+0)
Dropped by a warrior at 800 feet (level 16)
c) a Ring of Resist Fire and Cold
Found lying on the floor at 500 feet (level 10)
Provides resistance to fire, cold.
d) a Ring of Teleportation <+2> {cursed}
Found lying on the floor at 550 feet (level 11)
It randomly makes you teleport; this curse cannot be removed.
+2 speed.
e) an Amulet of Resist Lightning
Found lying on the floor at 800 feet (level 16)
Provides resistance to lightning.
g) Soft Leather Armour [8,+2]
Found lying on the floor at 800 feet (level 16)
h) a Cloak [1,-1]
Bought from a store
i) a Leather Shield [8,+0]
Found lying on the floor at 800 feet (level 16)
j) a Metal Cap [3,+0]
l) a Pair of Iron Shod Boots [4,+4]
Found lying on the floor of a special room at 450 feet (level 9)
Cannot be harmed by fire.
[Character Inventory]
a) 2 Necromantic Tomes [Into the Shadows] {@m1}
You can read this book.
b) a Necromantic Tome [Dark Rituals] {@m2}
You can read this book.
c) 2 Mushrooms of Debility
d) 3 Apples
e) 2 Potions of Neutralize Poison
f) 5 Potions of Boldness
g) a Potion of True Seeing
h) 3 Scrolls of Treasure Detection
i) 7 Scrolls of Identify Rune
j) a Scroll of Remove Hunger
k) 4 Scrolls of Light
l) 2 Scrolls of Word of Recall
m) a Rod of Treasure Location {@z2 !!}
n) a Wand of Stun Monster (1 charge)
o) a Wand of Light (10 charges) {@a2}
p) a Staff of Cure Light Wounds (2 charges)
[Character Quiver]
0) 22 Rounded Pebbles (1d2) (+0,+0) {=g}
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 3.
25% chance of breaking upon contact.
1) 17 Rounded Pebbles of Slay Undead (1d2) (+10,+8) {=g}
Slays undead.
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 47.5 vs. undead, and 19 vs. others.
25% chance of breaking upon contact.
2) 16 Iron Shots (1d4) (+0,+0) {=g}
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 5.
25% chance of breaking upon contact.
[Home Inventory]
a) a Potion of Resist Heat
b) 9 Scrolls of Remove Hunger
c) a Wand of Magic Missile (0 charges) {@a1 !g}
d) a Wand of Wonder (0 charges) {@a4}
Cannot be harmed by lightning.
e) 20 Arrows (1d4) (+0,+0) {=g}
f) 17 Arrows (1d4) (+4,+4) {=g}
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
33 0' -- Note: wand of MM again
196 100' Reached level 2
211 100' Killed Grip, Farmer Maggot's Dog
211 100' Reached level 3
331 100' Reached level 4
478 150' Reached level 5
726 150' Reached level 6
1811 250' Reached level 7
2688 400' Reached level 8
2955 450' -- Note: rod of treasure
3336 450' Reached level 9
4349 500' Reached level 10
5935 800' Reached level 11
6021 800' Reached level 12
6386 800' Reached level 13
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
Show effective speed as multiplier : no (effective_speed)
[Birth]
Generate a new, random artifact set : no (birth_randarts)
Generate connected stairs : no (birth_connect_stairs)
Force player descent (never make up stairs) : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
Know all flavors on birth : no (birth_know_flavors)
Persistent levels (experimental) : no (birth_levels_persist)
To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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Posted on 6.11.2019 17:50
26. on the Competition No.226 Ladder (of 27)
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