The Angband Ladder: Karla, Half-Orc Priest by Nightmarjoo

  [Angband 4.1.3 Character Dump]

 Name   Karla        Age             12          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'3"   STR! 18/100  +2  -1 +15 18/***
 Class  Priest       Weight     9st 9lb   INT! 18/100  -1  -3 +13 18/190
 Title  ***WINNER*** Turns used:          WIS! 18/100  +0  +3  +7 18/200
 HP     966/966      Game        991126   DEX! 18/100  +0  -1 +12 18/210
 SP     331/401      Standard    167285   CON! 18/100  +1  +1 +12 18/***
                     Resting      41480

 Level                 50    Armor     [43,+106]    Saving Throw    100%
 Cur Exp         10062037                           Stealth          Bad
 Max Exp         10062037    Melee       4d3,+67    Disarm - phys.   81%
 Adv Exp         ********    To-hit       53,+79    Disarm - magic   80%
                             Blows      6.0/turn    Magic Devices     89
 Gold             1057586                           Searching        92%
 Burden          248.1 lb    Shoot to-dam    +32    Infravision    60 ft
 Overweight       68.2 lb    To-hit       43,+75    Speed      28 (3.7x)
 Max Depth   5000' (L100)    Shots        1/turn

 Your father was an Orc, and it is acknowledged. You are the adopted
 child of a Serf.  You are the black sheep of the family.  You have
 brown eyes, straight black hair, and a fair complexion.


rAcid:.+.*..+...... Nexus:+++..........
rElec:+.+*+.+.++... Nethr:.+.+.........
rFire:..+*..+*..+.. Chaos:..+..........
rCold:..+*..+...... Disen:...+..+......
rPois:...+......... pFear:.+...........
rLite:.....+....+.. pBlnd:......+......
rDark:...++.+.....+ pConf:....+........
Sound:....+........ pStun:.......+.....
Shard:.........+... HLife:.+....+......

Regen:...+...+..... Stea.:.............
  ESP:...+......... Sear.:..+..........
Invis:+..+.....+... Infra:.+..........+
FrAct:+++....+..+.. Tunn.:..+..........
Feath:+........+... Speed:..+++..++..+.
S.Dig:..+.+........ Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:...+......... Light:..+..........


  [Character Equipment]

a) the Lead-Filled Mace of Halairya (4d3) (+11,+22) <+4, +3, +1, +2>
     Dropped by Radagast the Brown at 4900 feet (level 98)
     
     +4 strength.
     +3 intelligence.
     +1 dexterity.
     +2 attack speed.
     Slays undead (powerfully), demons (powerfully), giants, trolls,
     orcs, animals, evil creatures.
     Branded with weak poison.
     Provides resistance to lightning, nexus.
     Cannot be harmed by acid, fire.
     Feather Falling.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 538.8 vs. creatures not resistant to poison,
     706.8 vs. undead, 706.8 vs. demons, 594.6 vs. giants, 594.6 vs.
     trolls, 594.6 vs. orcs, 538.8 vs. animals, 538.8 vs. evil
     creatures, and 482.4 vs. others.
     
b) the Short Bow of Curuin (x2) (+7,+32) <+4, +1, +3>
     Found lying on the floor in a vault at 4150 feet (level 83)
     
     +4 strength.
     +1 intelligence.
     +4 dexterity.
     +3 infravision.
     Provides resistance to acid, nexus, nether.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it deals 60 damage to all undead creatures that
     you can see.
     Takes 270 to 299 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
c) the Ring of Alastelen <+2, +1, +4, +3>
     Dropped by Beorn, the Shape-Changer at 3250 feet (level 65)
     
     +2 strength.
     +1 intelligence.
     +1 dexterity.
     +4 constitution.
     +3 searching skill.
     +2 tunneling.
     +4 speed.
     +1 light.
     Provides resistance to lightning, fire, cold, nexus, chaos.
     Cannot be harmed by lightning.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it inscribes a glyph of warding beneath you, which
     monsters cannot move onto.
     Takes 606 to 888 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
d) the Ring of Power 'The One Ring' (+15,+15) <+5>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +5 strength.
     +5 intelligence.
     +5 wisdom.
     +5 dexterity.
     +5 constitution.
     +5 speed.
     Provides immunity to acid, lightning, fire, cold.
     Provides resistance to poison, dark, nether, disenchantment.
     Cannot be harmed by lightning.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  Drains
     experience.  Can't be removed.  
     
     When activated, it does bizarre things.
     Takes 773 to 2405 turns to recharge at your current speed.
     Your chance of success is 80.9%
     
e) the Jewel of Iryar <+2>
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     +2 speed.
     Provides resistance to lightning, dark, sound.
     Provides protection from confusion.
     Slows your metabolism.  
     
f) the Lantern 'Angor' <+2>
     Dropped by a young white dragon at 1850 feet (level 37)
     
     +2 wisdom.
     Provides resistance to light.
     Cannot be harmed by fire.
     Sustains strength, dexterity.
     Radius 2 light.
     
g) the Soft Leather Armour of Andindor [8,+12] <+1>
     Found lying on the floor at 2450 feet (level 49)
     
     +1 dexterity.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Sustains your life force.  
     
     When activated, it hastens you for d20+20 turns.
     Takes 303 to 370 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
h) the Fur Cloak of Aradolwe [3,+20] <+4>
     Dropped by Akhorahil the Blind at 4150 feet (level 83)
     
     +4 speed.
     Provides immunity to fire.
     Provides protection from stunning.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Prevents paralysis.  
     
i) the Large Metal Shield of Balain [12,+15] <+6>
     Dropped by Ugl�k, the Uruk at 1800 feet (level 36)
     
     +6 speed.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it hastes you for a while, but then makes you
     slower for a while afterward.
     Takes 151 to 166 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
j) the Steel Helm of Curim (+8,+2) [9,+10] <+2, +3>
     Found lying on the floor at 2750 feet (level 55)
     
     +2 intelligence.
     +3 constitution.
     Provides resistance to lightning, shards.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     When activated, it creates an acid bolt with damage 12d8.
     Takes 210 to 233 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
k) the Set of Gauntlets of Niont (+5,+8) [3,+17] <+1>
     Dropped by The Cat Lord at 3900 feet (level 78)
     
     +1 intelligence.
     Provides resistance to fire, light.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it causes you to breathe either cold or flames for
     80 damage.
     Takes 240 to 266 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
l) a Pair of Mithril Shod Boots of Speed [8,+12] <+10>
     Dropped by Ancalagon the Black at 4900 feet (level 98)
     
     +10 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by fire.
     
f) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by fire.
     
g) a Holy Book of Prayers [Purifications and Healing]
     Cannot be harmed by fire.
     
h) a Holy Book of Prayers [Holy Infusions]
     Cannot be harmed by fire.
     
i) a Holy Book of Prayers [Wrath of God]
     Cannot be harmed by fire.
     
j) 8 Cloudy Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) 2 Pungent Potions of Life
     It can be thrown at creatures with damaging effect.
     
l) 7 Purple Potions of Restore Mana
m) 2 Scrolls titled "aego hum" of Banishment
n) 3 Scrolls titled "sper ocor va" of Mass Banishment
o) 2 Scrolls titled "co suo undo" of Deep Descent
p) 2 Scrolls titled "dus avus co" of *Destruction*
q) 4 Iron Rods of Healing (2 charging)
     Cannot be harmed by lightning.
     
r) the Wicker Shield of Eglor [2,+19] <+5, +2>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     +5 strength.
     +2 wisdom.
     Provides resistance to acid, lightning, fire, cold, light, sound.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     When activated, it hastens you for d75+75 turns.
     Takes 392 to 481 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
s) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     +50 strength.
     +50 intelligence.
     +50 wisdom.
     +50 dexterity.
     +50 constitution.
     +50 infravision.
     +1 light.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Can't be removed.  
     
t) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, animals, evil creatures.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Sometimes creates earthquakes on impact.  Aggravates creatures
     nearby.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 1866.8 vs. undead, 1866.8 vs. dragons,
     1866.8 vs. demons, 1262 vs. trolls, 1262 vs. orcs, 959.6 vs.
     animals, 959.6 vs. evil creatures, and 657.2 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) an Amber Ring of Speed <+12>
     Found lying on the floor at 4550 feet (level 91)
     
     +12 speed.
     
b) the Ring of Lomen (+9,+9) <+6>
     Dropped by Hoarmurath of Dir at 3200 feet (level 64)
     
     +6 constitution.
     Provides resistance to acid, lightning, fire, cold, poison, dark,
     shards, nexus, nether.
     Provides protection from confusion.
     Cannot be harmed by lightning.
     Sustains wisdom, constitution.
     Grants telepathy.  
     
     When activated, it attempts to magically enhance a piece of
     armour.
     Takes 362 to 444 turns to recharge at your current speed.
     Your chance of success is 84.2%
     
c) the Ring 'Menyar' <+2, +3, +4, +6, +1>
     Dropped by Oss�, Herald of Ulmo at 4650 feet (level 93)
     
     +2 intelligence.
     +3 constitution.
     +4 searching skill.
     +6 infravision.
     +1 light.
     Provides immunity to cold.
     Provides resistance to acid, lightning, dark, sound, nexus, chaos.
     Provides protection from fear, confusion.
     Cannot be harmed by lightning.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it creates a fire ball with damage 144.
     Takes 333 to 407 turns to recharge at your current speed.
     Your chance of success is 88.9%
     
d) the Band 'Serin' (+6,+8) <+4, +6, +3>
     Dropped by Glaurung, Father of the Dragons at 3900 feet (level 78)
     
     +4 strength.
     +6 intelligence.
     +6 wisdom.
     +4 dexterity.
     +3 infravision.
     Provides resistance to acid, lightning, poison, shards, nexus.
     Provides protection from confusion.
     Cannot be harmed by lightning.
     Sustains dexterity.
     Slows your metabolism.  Feather Falling.  Speeds regeneration. 
     Prevents paralysis.  
     
     When activated, it creates a frost ball with damage 100.
     Takes 303 to 370 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
e) the Band 'Oionnar' <+5, +1>
     Found lying on the floor in a vault at 4150 feet (level 83)
     
     +5 strength.
     +1 constitution.
     Provides immunity to lightning.
     Provides resistance to fire, light, chaos.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by lightning.
     Sustains dexterity.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it heals 500 hit points, heals cut damage, and
     cures stunning.
     Takes 421 to 518 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
f) the Band of Duinuvie (+2,+5) <+5, +3, +4, +1>
     Found lying on the floor in a vault at 2400 feet (level 48)
     
     +5 wisdom.
     +3 dexterity.
     +4 constitution.
     +1 light.
     Provides resistance to dark, nexus.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
g) the Jewel of Nenel <+3>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +3 constitution.
     Provides immunity to fire.
     Provides resistance to cold, disenchantment.
     Sustains your life force.  
     
h) the Metal Scale Mail 'Aerenori' (-2) [38,+26] <+3>
     Conjured forth by magic at 3600 feet (level 72)
     
     +3 strength.
     Provides resistance to lightning, cold, light, dark, shards,
     disenchantment.
     Provides protection from blindness, stunning.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
i) the Mithril Chain Mail 'Gorodras' (-1) [28,+29] <+3>
     Found lying on the floor in a pit at 2700 feet (level 54)
     
     +3 dexterity.
     Provides resistance to light, dark, nexus, nether.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Slows your metabolism.  
     
j) the Leather Scale Mail 'Doredh' (-1) [20,+16] <+3>
     Dropped by Dwar, Dog Lord of Waw at 3200 feet (level 64)
     
     +3 constitution.
     Provides resistance to acid, lightning, fire, cold, poison, dark,
     nexus.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     
k) the Fur Cloak of Earniondo [3,+10] <+4>
     Dropped by Scatha the Worm at 2650 feet (level 53)
     
     +4 dexterity.
     Provides immunity to fire.
     Provides resistance to lightning.
     Provides protection from stunning.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) the Iron Helm of Nuriath [7,+15] <+3, +4>
     Dropped by Huan, Wolfhound of the Valar at 4150 feet (level 83)
     
     +3 wisdom.
     +4 dexterity.
     Provides resistance to cold.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     
m) the Set of Leather Gloves of Curien [1,+19]
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     Provides resistance to chaos.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it confuses a target monster.
     Takes 92 to 99 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
n) the Set of Alchemist's Gloves of Tuloegion (+1,+8) [0,+14] <+1>
     Found lying on the floor of a special room at 2850 feet (level 57)
     
     +1 speed.
     Provides resistance to fire, light, nether.
     Cannot be harmed by acid, fire.
     
o) the Main Gauche 'Apana' (3d5) (+27,+31) <+4, +1>
     Taken from a chest found at 3200 feet (level 64)
     
     +4 constitution.
     +1 searching skill.
     +1 infravision.
     +1 light.
     Slays giants, animals.
     Provides resistance to poison.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 303 to 370 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 432.4 vs. giants, 392.4 vs. animals, and 352
     vs. others.
     
p) the Rapier 'Ethir' (2d6) (+8,+10) [+5] <+2, +5, +3>
     Found lying on the floor at 350 feet (level 7)
     
     +2 intelligence.
     +5 wisdom.
     +3 dexterity.
     +2 tunneling.
     Slays undead, dragons, giants, orcs.
     Branded with weak fire.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things. 
     Blessed by the gods.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 287.2 vs. creatures not resistant to fire,
     318.4 vs. undead, 318.4 vs. dragons, 318.4 vs. giants, 318.4 vs.
     orcs, and 256 vs. others.
     
q) the Cutlass 'Andir' (2d8) (+12,+20) <+2, +3, +4, +1>
     Conjured forth by magic at 3100 feet (level 62)
     
     +2 wisdom.
     +3 dexterity.
     +4 constitution.
     +1 light.
     Slays demons (powerfully), undead, dragons, giants, orcs.
     Provides resistance to fire, nether, chaos.
     Cannot be harmed by acid.
     Blessed by the gods.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 474.8 vs. demons, 393.2 vs. undead, 393.2
     vs. dragons, 393.2 vs. giants, 393.2 vs. orcs, and 312 vs. others.
     
r) the Long Sword 'Branin' (2d5) (-13,+17) <+2>
     Dropped by The Mouth of Sauron at 2750 feet (level 55)
     
     +2 wisdom.
     Slays undead (powerfully), evil creatures.
     Provides immunity to acid.
     Provides resistance to lightning, disenchantment.
     Cannot be harmed by acid.
     Prevents paralysis.  Blessed by the gods.  Drains experience.  
     
     When activated, it causes you to breathe either cold or flames for
     80 damage.
     Takes 240 to 266 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 389.6 vs. undead, 309.6 vs. evil creatures,
     and 282.8 vs. others.
     
s) the Pike of Ardgalrog (4d5) (+11,+11) [+2] <+4, +3, +1>
     Dropped by an imp at 3150 feet (level 63)
     
     +4 strength.
     +3 wisdom.
     +4 constitution.
     +1 light.
     Slays dragons (powerfully), demons (powerfully), evil creatures.
     Provides resistance to lightning, fire, disenchantment.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  Blessed by the gods.  
     
     When activated, it puts to sleep the monsters around you.
     Takes 240 to 266 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 510.4 vs. dragons, 510.4 vs. demons, 343.6
     vs. evil creatures, and 288 vs. others.
     
t) the Pike 'Harwe' (4d5) (+5,+15) <+1, +5, +3>
     Conjured forth by magic at 2400 feet (level 48)
     
     +1 wisdom.
     +5 constitution.
     +3 tunneling.
     +1 light.
     Slays dragons, animals.
     Branded with weak poison, lightning.
     Provides immunity to fire.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Blessed by the gods.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 360.4 vs. creatures not resistant to poison,
     415.6 vs. creatures not resistant to lightning, 415.6 vs. dragons,
     360.4 vs. animals, and 305.2 vs. others.
     
u) the Beaked Axe 'Narelen' (4d6) (+13,+8) [+8]
     Dropped by Kavlax the Many-Headed at 4150 feet (level 83)
     
     Slays dragons, animals, evil creatures.
     Provides immunity to acid, lightning.
     Provides resistance to cold, poison, light.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 407.2 vs. dragons, 341.6 vs. animals, 341.6
     vs. evil creatures, and 276 vs. others.
     
v) the Lucerne Hammer of Naril (5d5) (+14,+19) [+15] <+3, +2>
     Dropped by Atlas, the Titan at 3900 feet (level 78)
     
     +3 intelligence.
     +2 tunneling.
     Slays giants.
     Provides resistance to acid, light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it heals 30 hitpoints, cut damage, and cures
     stunning, poison and blindness.
     Takes 210 to 233 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 464.8 vs. giants, and 328 vs. others.
     
w) the Quarterstaff 'Ragore' (10d9) (+13,+12) [+10] <-3, +3, -2, +2>
     Dropped by Maeglin, the Traitor of Gondolin at 4150 feet (level
     83)
     
     -3 wisdom.
     +3 dexterity.
     -2 constitution.
     +2 tunneling.
     Slays undead (powerfully), demons (powerfully), giants, trolls,
     orcs, animals.
     Provides resistance to fire, cold, poison, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents
     teleportation.  Aggravates creatures nearby.  Drains experience.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 1396.8 vs. undead, 1396.8 vs. demons, 932.8
     vs. giants, 932.8 vs. trolls, 932.8 vs. orcs, 700.8 vs. animals,
     and 468.8 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       346     50'  Reached level 2
       971    100'  Reached level 3
      1677    150'  Reached level 4
      2011    150'  Killed Fang, Farmer Maggot's Dog
      2011    150'  Reached level 5
      3059    150'  Reached level 6
      3457    200'  Reached level 7
      3480    200'  Killed Grip, Farmer Maggot's Dog
      4115    200'  Reached level 8
      4691    250'  Reached level 9
      6394    300'  Reached level 10
      6849    350'  Killed Brodda, the Easterling
      7081    350'  Reached level 11
      7496    350'  Killed Mughash the Kobold Lord
      7567    350'  Reached level 12
      8521    350'  Found the Rapier 'Ethir'
      9077    400'  Reached level 13
      9418    400'  Killed Lagduf, the Snaga
      9512    400'  Reached level 14
     10625    650'  Reached level 15
     11191    700'  Killed Grishnákh, the Hill Orc
     11191    700'  Reached level 16
     11905    700'  Reached level 17
     12271    700'  Killed Ulfast, Son of Ulfang
     13356    700'  Reached level 18
     14435    700'  Reached level 19
     14486    700'  Reached level 20
     14555    700'  Reached level 21
     15877    750'  Killed Wormtongue, Agent of Saruman
     16952    800'  Reached level 22
     18800    900'  Reached level 23
     19213      0'  Killed Farmer Maggot
     20528    900'  Reached level 24
     21010    950'  Killed Shagrat, the Orc Captain
     22975   1000'  Killed Golfimbul, the Hill Orc Chief
     22975   1000'  Killed Bullroarer the Hobbit
     23640   1000'  Killed Orfax, Son of Boldor
     23668   1000'  Killed Boldor, King of the Yeeks
     23865   1000'  Reached level 25
     23888   1000'  Killed Gorbag, the Orc Captain
     24393   1000'  Killed Ufthak of Cirith Ungol
     27945   1200'  Reached level 26
     27955   1200'  Killed Bolg, Son of Azog
     30027   1250'  Killed Angamaitë of Umbar
     30033   1250'  Killed Sangahyando of Umbar
     31039   1250'  Reached level 27
     32623   1250'  Killed Azog, King of the Uruk-Hai
     35639   1350'  Reached level 28
     39508   1400'  Killed Khîm, Son of Mîm
     40860   1400'  Killed Lugdush, the Uruk
     43254   1450'  Found the Elfstone of Ivril (LOST)
     43328   1450'  Reached level 29
     45411   1500'  Killed Ibun, Son of Mîm
     47873   1450'  Found the Jewel of Iryar
     51423   1500'  Killed Ulwarth, Son of Ulfang
     52333   1500'  Killed Nár, the Dwarf
     53039   1550'  Reached level 30
     53809   1550'  Killed Mîm, Betrayer of Turin
     53813   1550'  Found the Elfstone of Elkorion (LOST)
     53814   1550'  Found the Short Bow 'Vanen' (LOST)
     56041   1550'  Reached level 31
     59547   1650'  Found the Elfstone 'Mante' (LOST)
     59570   1650'  Found the Bastard Sword of Berch (LOST)
     61382   1650'  Killed Uldor the Accursed
     61951   1650'  Found the Jewel of Nenel
     64240   1700'  Reached level 32
     65641   1700'  Reached level 32
     66146   1700'  Killed Lokkak, the Ogre Chieftain
     69032   1800'  Killed Uglúk, the Uruk
     69037   1800'  Found the Large Metal Shield of Balain
     71253   1750'  Reached level 33
     71932   1750'  Found the Set of Gauntlets of Baramin (LOST)
     74684   1850'  Found the Lantern 'Angor'
     78705   1900'  Reached level 34
     84313   2150'  Reached level 35
     87691   2250'  Found the Awl-Pike 'Iathir' (LOST)
     88312   2250'  Killed Draebor, the Imp
     88485   2250'  Reached level 36
     89263   2300'  Killed Bill the Stone Troll
     89268   2300'  Killed Bert the Stone Troll
     89271   2300'  Killed Tom the Stone Troll
     90614   2350'  Found the Pair of Leather Boots of Diluin (LOST)
     91443   2400'  Found the Pike 'Harwe'
     91518   2400'  Killed Rogrog the Black Troll
     91560   2400'  Found the Band of Duinuvie
     91608   2400'  Reached level 37
     91643   2400'  Found the Dagger of Neithol (LOST)
     91646   2400'  Found the Long Bow 'Drimann' (LOST)
     91976   2400'  Killed Lorgan, Chief of the Easterlings
     92587   2400'  Killed Ariel, Queen of Air
     92950   2400'  Killed Adunaphel the Quiet
     92950   2400'  Found the Mattock of Annol (LOST)
     93777   2400'  Killed Ren the Unclean
     94069   2400'  Killed Castamir the Usurper
     94073   2400'  Found the Small Metal Shield 'Lenim' (LOST)
     94510   2450'  Killed Gorlim, Betrayer of Barahir
     95052   2450'  Found the Soft Leather Armour of Andindor
     95567   2500'  Killed Sméagol
     95982   2550'  Reached level 38
     95987   2550'  Found the Spear of Mogri (LOST)
     97972   2650'  Killed Scatha the Worm
     97977   2650'  Found the Fur Cloak of Earniondo
     99104   2700'  Reached level 39
     99289   2700'  Found the Mithril Chain Mail 'Gorodras'
    100806   2700'  Reached level 40
    101001   2750'  Killed Itangast the Fire Drake
    101370   2750'  Killed Ji Indur Dawndeath
    101495   2750'  Found the Steel Helm of Curim
    102311   2750'  Killed The Mouth of Sauron
    102330   2750'  Found the Long Sword 'Branin'
    102450   2750'  Found the Set of Leather Gloves of Curien
    102686   2750'  Killed Vargo, Tyrant of Fire
    104397   2800'  Killed Smaug the Golden
    104880   2800'  Reached level 41
    105577   2850'  Found the Set of Alchemist's Gloves of Tuloegion
    105943   2850'  Killed Eöl, the Dark Elf
    106868   3100'  Killed The Phoenix
    108563   3100'  Found the Cutlass 'Andir'
    110100   3150'  Found the Pike of Ardgalrog
    110205   3150'  Killed Saruman of Many Colours
    110205   3150'  Reached level 42
    110209   3150'  Found the Pick of Aeris (LOST)
    111447   3200'  Killed Dwar, Dog Lord of Waw
    111450   3200'  Found the Leather Scale Mail 'Doredh'
    111849   3200'  Found the Main Gauche 'Apana'
    112217   3200'  Killed Hoarmurath of Dir
    112222   3200'  Found the Ring of Lomen
    112671   3200'  Killed Fundin Bluecloak
    112671   3200'  Reached level 43
    112810   3200'  Found the Zweihander of Oberch (LOST)
    114246   3250'  Killed The Lernaean Hydra
    114326   3250'  Killed Beorn, the Shape-Changer
    114327   3250'  Found the Ring of Alastelen
    116675   3350'  Killed Tselakus, the Dreadlord
    116675   3350'  Reached level 44
    116971   3350'  Killed Ulfang the Black
    116972   3350'  Found the Hard Leather Cap of Elenevor (LOST)
    117031   3350'  Killed Shelob, Spider of Darkness
    118159   3350'  Killed Ar-Pharazôn the Golden
    118159   3350'  Reached level 45
    119048   3600'  Found the Metal Scale Mail 'Aerenori'
    119665   3600'  Killed Arien, Maia of the Sun
    119867   3600'  Killed The Balrog of Moria
    120220   3600'  Killed Waldern, King of Water
    120781   3850'  Reached level 46
    121495   3850'  Found the Whip of Angwathan (LOST)
    126133   3900'  Killed Draugluin, Sire of All Werewolves
    126822   3900'  Reached level 47
    127040   3900'  Killed Feagwath, the Undead Sorcerer
    127040   3900'  Found the Tulwar of Valmon (LOST)
    127086   3900'  Killed The Cat Lord
    127086   3900'  Found the Set of Gauntlets of Niont
    127772   3900'  Killed Glaurung, Father of the Dragons
    127772   3900'  Found the Band 'Serin'
    127772   3900'  Found the Scimitar of Doron (LOST)
    127829   3900'  Found the Cloak of Ekkascar (LOST)
    127835   3900'  Found the Ball-and-Chain 'Itharmen' (LOST)
    129057   3900'  Killed Khamûl, the Black Easterling
    129130   3900'  Reached level 48
    129720   3900'  Found the Steel Helm of Goteldur (LOST)
    129891   3900'  Killed Atlas, the Titan
    129891   3900'  Found the Lucerne Hammer of Naril
    133851   3900'  Killed Polyphemus, the Blind Cyclops
    135458   4150'  Killed Cantoras, the Skeletal Lord
    135498   4150'  Killed Vecna, the Emperor Lich
    135498   4150'  Reached level 49
    136581   4150'  Found the Short Bow of Curuin
    136626   4150'  Found the Great Hammer of Silmas (LOST)
    136882   4150'  Killed Ungoliant, the Unlight
    136882   4150'  Found the Leather Shield of Nereth (LOST)
    136884   4150'  Found the Bastard Sword of Angoladh (LOST)
    137726   4150'  Found the Broad Axe of Hyared (LOST)
    137924   4150'  Found the Band 'Oionnar'
    138052   4150'  Killed Akhorahil the Blind
    138052   4150'  Found the Fur Cloak of Aradolwe
    138390   4150'  Killed Qlzqqlzuup, the Emperor Quylthulg
    138406   4150'  Killed Kavlax the Many-Headed
    138414   4150'  Killed The Queen Ant
    138452   4150'  Killed Omarax, the Eye Tyrant
    138455   4150'  Found the Mithril Shield of Teindor (LOST)
    138458   4150'  Found the Beaked Axe 'Narelen'
    138980   4150'  Reached level 50
    139197   4150'  Killed Huan, Wolfhound of the Valar
    139197   4150'  Found the Iron Helm of Nuriath
    139227   4150'  Killed Maeglin, the Traitor of Gondolin
    139227   4150'  Found the Quarterstaff 'Ragore'
    139588   4150'  Killed Uvatha the Horseman
    139739   4150'  Killed The Witch-King of Angmar
    141398   4150'  Killed Medusa, the Gorgon
    141399   4150'  Found the Pair of Steel Shod Boots of Naewe (LOST)
    144281   4300'  Killed Thuringwethil, the Vampire Messenger
    150775   4600'  Found the Broad Sword of Eliniend (LOST)
    150893   4600'  Found the Great Axe of Carienen (LOST)
    151998   4650'  Killed Carcharoth, the Jaws of Thirst
    152991   4650'  Killed Ossë, Herald of Ulmo
    153004   4650'  Found the Ring 'Menyar'
    153365   4650'  Found the Steel Helm 'Barwe' (LOST)
    153387   4650'  Found the Main Gauche 'Earos' (LOST)
    154579   4900'  Killed Lungorthin, the Balrog of White Fire
    155089   4900'  Killed Gothmog, the High Captain of Balrogs
    156575   4900'  Killed Ancalagon the Black
    157531   4900'  Killed Radagast the Brown
    157531   4900'  Found the Lead-Filled Mace of Halairya
    157688   4900'  Killed Kronos, Lord of the Titans
    158625   4900'  Found the Rapier 'Nelathie' (LOST)
    158897   4900'  Killed The Tarrasque
    158955   4900'  Killed Harowen the Black Hand
    160257   4900'  Found the Wicker Shield 'Lothrie' (LOST)
    160560   4900'  Killed Pazuzu, Lord of Air
    161324   4900'  Found the Lance of Barnel (LOST)
    162634   4950'  Killed Sauron, the Sorcerer
    162649   4950'  Killed Quaker, Master of Earth
    162652   4950'  Found the Set of Leather Gloves of Emmin (LOST)
    162821   4950'  Killed Baphomet the Minotaur Lord
    164988   4950'  Found the Tulwar of Rhorend (LOST)
    165005   4950'  Found the Ring of Power 'The One Ring'
    165048   4950'  Found the Two-Handed Great Flail of Riond (LOST)
    165167   4950'  Found the Trident of Linden (LOST)
    165267   4950'  Found the Flail 'Glindim' (LOST)
    165786   4950'  Found the Pair of Iron Shod Boots of Morgonden (LOST)
    167190   5000'  Killed Morgoth, Lord of Darkness
    167190   5000'  Found the Mighty Hammer 'Grond'
    167194   5000'  Found the Massive Iron Crown of Morgoth
    167195   5000'  Found the Wicker Shield of Eglor


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : no  (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : no  (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 29.1.2019 06:37
Last updated on 30.1.2019 02:32

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3962. on the Ladder (of 18953)
1227. on the Angband Ladder (of 6492)
4. for this player (

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On 29.1.2019 06:37 Nightmarjoo wrote:
This is my first character in years, and my first priest to ever get this far. As such I can't really say whether this game has been particularly normal or not.

Notice the artifact I found at 350 ft though, the Rapier Ethir. Not only did it have incredible stats for the depth I found it at, but that it was blessed was unreal. It really gave me a push in the right direction, although there was a dearth of good findings for a while afterwards.

It took me a little while to find poison resistance, nether resistance, and shards resistance. My current kit is bouncing a couple of gloves around depending on which weapon I'm using.

The Cutlass Andir is typically my main weapon, and when I'm wielding that I use the Set of Gauntlets Niont. I've been seeing how viable it is to use the Quarterstaff Ragore. It came originally with a ton of curses and it still aggravates and prevents teleportation, the latter being pretty sketchy. However its damage output is unreal for only 4 blows per turn, so I'm trying to see if I can use it in the final battles. I think I can pull it off as long as I can find more sources of mass genocide, since I won't be able to teleport away from swarms of summons. The danger is if I can't teleport away every threat or don't have the space to remove any threat that if I'm in a sticky situation I'd have to gamble on taking a turn to swap weapons to enable teleportation. I haven't checked whether I can use alter reality yet or not, but if it does it's certainly sub-optimum since it would reset the fight.

I've got sources of immunity for every element, but I can't comfortably swap any source other than fire in. I either lose a lot of speed, 6 constitution, or a lot of dps to do so. So far fire immunity has been good enough, though I have had a really hard time accumulating potions and scrolls for the final fight. Instances of cold keep shattering my potions and heavy acid attacks keep nabbing my scrolls. I used to have 15+ potions of restore mana and ~8 potions of *healing*.

I think I have enough to fight Sauron right now, but I'll probably have to hang around 98-99 a little longer to find enough mass genocide and sustain for Morgoth.

Any and all advice is welcome! If this works out it'll only be my third win in two decades!

On 29.1.2019 06:45 Nightmarjoo wrote:
Oh I forgot to mention, the unsung hero of this game was a rod of treasure detection which I used extensively. I basically played like a rogue and snuck around and grabbed all the items that spawned.

On 30.1.2019 02:10 Nightmarjoo wrote:
I killed Sauron, he was quite easy. Then on the same level in a vault I found The One Ring for the first time ever.

The experiment with the Quarterstaff Ragore turned out to be a failure. I found the increased damage output wasn't worth the risk of not being able to teleport, since I was frequently fighting Great Wyrms and Demons who would summon more of each other. By the way it turns out that teleport prevention does not inhibit Alter Reality as an emergency escape. Furthermore the weapon actually decreased my wisdom for a net of -5 compared to my prior weapon, and I was finding that both the net reduction in health and mana was making me need to teleport more often which exacerbated the issue.

It worked out though, because I found my current weapon: the Lead-Filled Mace of Halairya which gives me enough damage without the teleport prevention issue.

I'm gonna check another level or two for some more potions of Life, *Healing*, Restore Mana, and scrolls of genocide and mass genocide now that I have immunity to everything and can actually accumulate these things reliably.

On 30.1.2019 02:39 Nightmarjoo wrote:
Well, I won. It was actually really easy, probably because of the One Ring. With a few exceptions that I teleported away to be safe, I completely ignored everything he summoned. I barely used any consumeables, and only used a mass genocide after the fight for some peace.

My kit as shown in the upload is exactly as I used for the final fight. I swapped a couple things around after Sauron after finding the One Ring.



If anyone is interested for the sake of randart hilarity, the following is a log I made of artifacts I found but chose not to keep when my house got full:

elfstone of elkorion +3 str/stealth, +4 int, res dark, fear, free act mim 1550

elfstone mante +1 tunnel fire brand res fire, dark, nexus vault 1650

elfstone of ivril +3 int +2 search res acid, lighttning, cold, shard, fear, free act vault 1450

small metal shield lenim +29, +3 int, +1 wis, +2 con res acid, lightning, fire, cold castamir the usurper 2400

gauntlets of baramin +5, +1 +8 +4 int +1 light tele free act vault 1750
leather boots of diluin +19, +3 int, +4 search/tunnel, +2 speed, +1 light, res acid, light, feather, tele, see invis white wraith 2350

dagger of neithol 1d4 +13, +17, +3 tuinnel *slay* dragon, lightning brand, res lightning, dark, disen, regen, free act, blessed vault 2400

bastard sword of berch 3d4 +11, +9, +4 int, slay giant/evil, acid brand, res acid, poison, light, sust dex acquirement 1650

zweihander of oberch 3d6 +8, +7, +3 con, res dark, disen, blind black wraith 3200

spear of mogri 1d6 +23, +11, +3 search, +1 light *slay* undead, dragon, demon, slay giant, troll, orc, animal, evil, brand cold, res lightning, cold, dark, nether, sust con, free act, hold life ancient green dragon 2550

awl-pile iathir 1d8 +11, +15, +3 speed, *slay* undead, evil, res fire acquirement 2250

mattock of annol 2d8 +5, +10, +12, +5 wis/con *slay* undead, slay evil, poison brand, res dark, nether, free act adunaphel the quiet 2400

ball and chain itharmen 3d4 +14, +21, +10, +1 int, +2 infra, slay dragon/troll/orc brand poison/lightning res lightning, fire, cold, dark, fear, confu, tele glaurung 3900

scimitar of doron 4d2 +8, +13, +5 wis/infra, +2 con, +3 speed brand fire/cold, res lightning, fire, confu, blessed glaurung 3900

steel helm of goteldur +14, +5 str, +1 speed, res cold, neither, sust str khamul the black easterling 3900

hard leather cap of elenevor +7, +3 speed, res acid, lightning, blind ulfang 3350

pick of aeris 1d3 +9, +27, +2, +2 wis/con, *slay* undead, demon, slay dragon, troll, animal, evil, brand fire, res light, dark, blind, confu, sust wis, metabolism, see invis, free act, blessed saruman 3150

tulwar of valmon 4d4 +14, +10 *slay* dragon, slay undead/demon/giant/troll/orc brand acid, res acid, dark, chaos, fear, sust int, blessed feagwath 3900

short bow of curuin +7, +32, +4 str/dex, +1 int, +3 infra, res acid, nexus, nether, fear, free act, hold life vault 4150

great hammer of silmas +16, +14, +5, +4 str/infra, +1 attack speed, *slay* dragon, slay demon/animal, res fire, cold, shard, nexus, see invis, hold life vault 4150

broad axe of hyared +10, +12, +8, +2 str/tunnel, slay undead/evil, brand cold, res acid, cold, dark, sound, chaos, blind deadmaster 4150

bastard sword of angoladh 5d4 +14, +6, +8, +3 int, +2 wis, +4 speed, *slay* undead, slay giant, res acid, fire, cold, nether, fear, metabolism, tele, see invis, free act, blessed ungoliant 4150

mithril shield of teindor +26, brand poison, res acid, lightning, fire, cold qlzqqlzuup 4150

leather shield of nereth +39 +3 int res acid, lightning, fire, cold, light, shards ungoliant 4150

short bow vanen +6, +20, +2 int/wis/shooting speed, +1 light, res fire, nexus, sus str, free act mim 1550

long bow drimann +23, +13, +3 str, +2 shooting power, +1 light, res fire, cold, nexus, sust dex, metabolism, see invis vault 2400

cloak of ekkascar +17, +3 int/infra, +5 wis, +4 con, res dark glaurung 3900
steel shod boots of naewe +7, +2 wis, +5 con, res light, disen, sust str medusa 4150

steel helm barwe +12, +3 dex, +1 light, res acid, nether, sust str, tele, see invis, hold life, master lich 4650

broad sword of eliniend +17, +23, +3 wis/con/stealth/infra, +2 dex, +1 light, brand cold, res acid, cold nexus, stun, see invis, blessed bile demon 4600

great axe of carienen 6d4 +11, +12, +3 wis, +4 dex, slay dragon, evil, res nexs, confu, feather, invis, blessed vault 4600

main gauche earos 3d5 +8, +17, +8, +2 speed slay demon, res lightning, cold, poison, blessed archlich 4650

wicker shield lothrie +20 +3 dex res acid, lightning, fire, cold, chaos, disen, fear, free act vault 4900

rapier nelathie +6, +11, +7, +3 str/tunnel, +2 con, +1 search, *slay* undead/demon, slay giant, troll, orc, acid brand, res acid, fire, cold, poison, light, dark, shards, blind, see invis, blessed archlich 4900

whip of angwathan +11, +26, +13, +4 str, +5 wis, +1 attack speed/light, *slay* undead, dragon, demon, slay giant, evil, animal, cold brand, res acid, poison, dark, meta, tele, invis 3850

lance of barnel 4d8 +8, +12, +6, brand lightning, res lightning, dark, nether, regen, invis great storm wyrm 4900

set of leather gloves of emmin +9, +2 tunnel, +3 speed, res fire, light, chaos, confu, hold life sauron 4950

tulwar of rhorend +14, +19, +2 con, +1 light slay dragon, orc, evil, acid brand, res acid, lightning, fire, cold, light, chaos, sust str, invis vault 4950
two handed flail of riond 3d6 +14, +7, +4 con, +1 light slay evil, res dark, nether, fear vault 4950

trident of linden +7, +22, +3 int, +4 con, *slay* demon, slay dragon/giant/animal res acid, poison, dark, chaos, blind, invis, hold life shade 4950

flail glindim 4d6 +11, +21, +13, +2 attack speed nether wraith 4950

iron shod boots of morgonden +15, +3 wis, +6 speed, res nexus, sust wis, free act patriarch 4950

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