The Angband Ladder: Aren Darkday, Half-Elf Rogue by MITZE
[Angband 3.5.1 Character Dump]
Name Aren Darkday Age 29 Self RB CB EB Best
Sex Male Height 5'6" STR: 14 +0 +0 +0 14
Race Half-Elf Weight 9st 6lb INT: 14 +1 +1 +0 16
Class Rogue Turns used: WIS: 10 -1 -3 +0 6
Title Cutpurse Game 72578 DEX: 16 +1 +3 +0 18/20
HP -2/57 Standard 7261 CON: 16 -1 -1 +0 14
SP 3/3 Resting 1008
Level 6 Armor [14,+2] Saving Throw 37%
Cur Exp 170 Stealth Fair
Max Exp 170 Melee 1d4,+0 Disarming 57%
Adv Exp 189 To-hit 27,+3 Magic Devices 43
Blows 1.3/turn Perception 1 in 15
Gold 304 Searching 38%
Burden 59.6 lbs Shoot to-dam +0 Infravision 20 ft
Speed Normal To-hit 29,+3
Max Depth 100' (L2) Shots 1/turn
Your father was of the Sindar. You are one of several children of a
Townsman. You are the black sheep of the family. You have green
eyes, straight brown hair, and a very fair complexion.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............
Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:............. Fear:.............
Infra:............+ Aggrv:.............
[Last Messages]
> The Soldier hits you.
> You miss the Soldier.
> The Soldier hits you.
> The Soldier misses you.
> You hit the Soldier (3).
> The Soldier hits you.
> You hit the Soldier (1).
> The Soldier misses you.
> The Soldier hits you.
> You hit the Soldier (3).
> The Soldier flees in terror!
> The Soldier is no longer afraid.
> You miss the Soldier.
> The Soldier hits you.
> You die.
Killed by a Soldier.
[Character Equipment]
a) a Dagger (1d4) (+0,+0) {@w0}
An inheritance from your family.
Combat info:
1.3 blows/round.
With +1 STR and +0 DEX you would get 1.6 blows
With +0 STR and +2 DEX you would get 1.6 blows
Average damage/round: 3.3.
b) a Sling (x2) (+0,+0) {*}
Found lying on the floor at 50 feet (level 1).
f) a Wooden Torch of Brightness (3086 turns) <+2> {*}
Found lying on the floor at 50 feet (level 1).
Radius 2 light.
g) Soft Leather Armour [8,+0] {*}
An inheritance from your family.
h) a Cloak [1,+0] {*}
Bought from a store.
i) a Wicker Shield [2,+0] {*}
Bought from a store.
j) a Hard Leather Cap [2,+0] {*}
Bought from a store.
l) a Pair of Leather Sandals [1,+0] {*}
Bought from a store.
[Character Quiver]
[Character Inventory]
a) 3 Books of Magic Spells [Magic for Beginners] {@G1@b1@m1}
b) 3 Pints of Fine Wine {*}
c) 8 Rations of Food {*}
d) 3 Potions of Neutralize Poison {*}
e) a Potion of Boldness {*}
f) a Potion of Resist Cold
g) a Potion of Resist Heat
h) a Potion of Poison
It can be thrown at creatures with damaging effect.
i) a Potion of Slime Mold Juice
j) 8 Scrolls of Phase Door {*}
k) a Scroll of Word of Recall {!r}
l) a Scroll of Blessing
m) a Scroll of Detect Invisible
n) a Scroll of Light
o) 3 Wooden Torches (5000 turns) <+1> {*}
Radius 1 light.
p) a Shovel (1d2) (+0,+0) <+1> {@w0}
Bought from a store.
+1 tunneling.
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows
With +0 STR and +2 DEX you would get 1.3 blows
Average damage/round: 1.7.
[Home Inventory]
a) 8 Rations of Food {*}
b) a Potion of Slime Mold Juice
c) a Potion of Resist Cold
d) a Scroll of Blessing
e) a Scroll of Light
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
422 50' Reached level 2
3058 50' Reached level 3
5031 100' Reached level 4
5824 100' Reached level 5
6048 100' -- Note: Grip on the level.
6175 100' -- Note: Grip Engaged.
6299 100' Killed Grip, Farmer Maggot's dog
6299 100' Reached level 6
6299 100' -- Note: Loving finally.
6299 100' -- Note: Got swarmed by a group of p right after Grip
showed.
6846 100' -- Note: Argh why are there so many soldiers on the level
6846 100' -- Note: I do not have the damage output for this yet
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Automatically clear '-more-' prompts : yes (auto_more)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Highlight target with cursor : yes (show_target)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Allow mouse clicks to move the player : no (mouse_movement)
Use sound : no (use_sound)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Use previous set of randarts : no (birth_keep_randarts)
Monsters learn from their mistakes : yes (birth_ai_learn)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Halve view and spell distances : no (birth_small_range)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : yes (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
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Posted on 28.1.2019 09:14
18780. on the Ladder (of 19313)
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