The Angband Ladder: Aldarion, Dunadan Mage by Nick
[Angband 4.1.0 Character Dump]
Name Aldarion Age 65 Self RB CB EB Best
Race Dunadan Height 6'9" STR: 14 +1 -3 +0 12
Class Mage Weight 10st 13lb INT: 16 +2 +3 +0 18/30
Title Novice Turns used: WIS: 10 +2 +0 +0 12
HP -1/26 Game 12268 DEX: 14 +2 +0 +0 16
SP 0/6 Standard 1223 CON: 16 +3 -2 +0 17
Resting 330
Level 3 Armor [2,+6] Saving Throw 38%
Cur Exp 62 Stealth Fair
Max Exp 62 Melee 1d4,+0 Disarm - phys. 39%
Adv Exp 94 To-hit 17,+1 Disarm - magic 46%
Blows 1.0/turn Magic Devices 47
Gold 627 Searching 16%
Burden 19.1 lb Shoot to-dam +0 Infravision 0 ft
Overweight -64.8 lb To-hit 11,+1 Speed Normal
Max Depth 200' (L4) Shots 0/turn
You are one of several children of a Serf. You are a credit to the
family. You have hazel eyes, straight blond hair, and an average
complexion.
rAcid:......+...... Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:.............
ESP:............. Sear.:.............
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.............
[Last Messages]
> The giant white ant bites you.
> You hit the giant white ant.
> The giant white ant bites you.
> You hit the giant white ant.
> The giant white ant flees in terror!
> You hit the giant white ant.
> The giant white ant is targeted.
> The giant white ant dies.
> The healer fires an arrow.
> The healer is targeted.
> You have 3 charges remaining.
> The healer cries out in pain.
> The healer screams in pain.
> The healer fires an arrow.
> You die.
Killed by a healer.
[Character Equipment]
a) a Dagger (1d4) (+0,+0)
An inheritance from your family
Combat info:
1.0 blow/round.
With +6 STR and +0 DEX you would attack a bit faster
With +8 STR and +0 DEX you would get 1.1 blows
With +0 STR and +1 DEX you would attack a bit faster
With +6 STR and +1 DEX you would get 1.1 blows
With +0 STR and +4 DEX you would get 1.1 blows
Average damage/round: 2.5.
f) a Wooden Torch (3774 turns)
An inheritance from your family
Radius 1 light.
g) a Robe of Resist Acid [2,+5]
Found lying on the floor at 50 feet (level 1)
Provides resistance to acid.
Cannot be harmed by acid.
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners] {@m0@b0}
b) a Ration of Food
c) 2 Lavender Potions of Cure Light Wounds
d) a White Potion of Neutralize Poison
e) 2 Metallic Red Potions of Sleep
It can be thrown at creatures with damaging effect.
f) a Coagulated Crimson Potion of Slowness
It can be thrown at creatures with damaging effect.
g) 2 Scrolls titled "fautus eger" of Detect Invisible
h) a Scroll titled "lagiscut que" of Word of Recall
i) 4 Scrolls titled "co decus cons" of Blessing
j) a Lead-Plated Wand of Magic Missile (3 charges)
[Character Quiver]
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
328 50' Reached level 2
1138 150' Reached level 3
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : yes (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : yes (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : yes (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : no (mouse_movement)
Notify on object recharge : no (notify_recharge)
[Birth]
Generate a new, random artifact set : no (birth_randarts)
Generate connected stairs : no (birth_connect_stairs)
Force player descent (never make up stairs) : yes (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Know all runes on birth : yes (birth_know_runes)
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Posted on 5.7.2017 23:23
19. on the Competition No.207 Ladder (of 19)
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