[Angband 4.1.0 Character Dump] Name Aldarion Age 65 Self RB CB EB Best Race Dunadan Height 6'9" STR: 14 +1 -3 +0 12 Class Mage Weight 10st 13lb INT: 16 +2 +3 +0 18/30 Title Novice Turns used: WIS: 10 +2 +0 +0 12 HP -1/26 Game 12268 DEX: 14 +2 +0 +0 16 SP 0/6 Standard 1223 CON: 16 +3 -2 +0 17 Resting 330 Level 3 Armor [2,+6] Saving Throw 38% Cur Exp 62 Stealth Fair Max Exp 62 Melee 1d4,+0 Disarm - phys. 39% Adv Exp 94 To-hit 17,+1 Disarm - magic 46% Blows 1.0/turn Magic Devices 47 Gold 627 Searching 16% Burden 19.1 lb Shoot to-dam +0 Infravision 0 ft Overweight -64.8 lb To-hit 11,+1 Speed Normal Max Depth 200' (L4) Shots 0/turn You are one of several children of a Serf. You are a credit to the family. You have hazel eyes, straight blond hair, and an average complexion. rAcid:......+...... Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > The giant white ant bites you. > You hit the giant white ant. > The giant white ant bites you. > You hit the giant white ant. > The giant white ant flees in terror! > You hit the giant white ant. > The giant white ant is targeted. > The giant white ant dies. > The healer fires an arrow. > The healer is targeted. > You have 3 charges remaining. > The healer cries out in pain. > The healer screams in pain. > The healer fires an arrow. > You die. Killed by a healer. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +6 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 2.5. f) a Wooden Torch (3774 turns) An inheritance from your family Radius 1 light. g) a Robe of Resist Acid [2,+5] Found lying on the floor at 50 feet (level 1) Provides resistance to acid. Cannot be harmed by acid. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m0@b0} b) a Ration of Food c) 2 Lavender Potions of Cure Light Wounds d) a White Potion of Neutralize Poison e) 2 Metallic Red Potions of Sleep It can be thrown at creatures with damaging effect. f) a Coagulated Crimson Potion of Slowness It can be thrown at creatures with damaging effect. g) 2 Scrolls titled "fautus eger" of Detect Invisible h) a Scroll titled "lagiscut que" of Word of Recall i) 4 Scrolls titled "co decus cons" of Blessing j) a Lead-Plated Wand of Magic Missile (3 charges) [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 328 50' Reached level 2 1138 150' Reached level 3 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : yes (birth_know_runes)