The Angband Ladder: Lasker, Gnome Mage by <picommander@t-online.de>
[ToME 2.2.3 Character Dump]
Name : Lasker Age 86 STR: 18/14
Sex : Male Height 45 INT: 18/***
Race : Gnome Weight 90 WIS: 18/71
Class : Mage Social Class 24 DEX: 18/168
Body : Player CON: 18/101
God : Nobody CHR: 18/104
+ To Melee Hit 9 Level 34 Max Hit Points 321
+ To Melee Damage 3 Experience 550773 Cur Hit Points -264
+ To Ranged Hit 12 Max Exp 550773 Max SP (Mana) 403
+ To Ranged Damage 19 Exp to Adv. 577500 Cur SP (Mana) 382
AC 25+119 Gold 615050
(Miscellaneous Abilities)
Fighting : Fair Perception : Good Blows/Round: 4
Bows/Throw : Good Searching : Fair Shots/Round: 1
Saving Throw: Superb Disarming : Superb Mel.dmg/Rnd: 8d5+12
Stealth : Fair Magic Device: Heroic Infra-Vision: 40 feet
Tactic: coward
Explor: running
(Character Background)
You are the only child of a Gnome Beggar. You are a well
liked child. You have hazel eyes, straight brown hair, and
a dark complexion.
[Miscellaneous information]
Cth monsters: OFF
Z-like monsters: OFF
Joke monsters: OFF
Maximize mode: ON
Preserve Mode: ON
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Always unusual rooms: OFF
Persistent Dungeons: OFF
Recall Depth:
Mirkwood: Level 31 (1550')
Mordor: Level 37 (1850')
Barrow-Downs: Level 10 (500')
Cirith Ungol: Level 25 (1250')
Heart of the Earth: Level 36 (1800')
Maze: Level 31 (1550')
Orc Cave: Level 10 (500')
The Old Forest: Level 25 (1250')
The Sandworm lair: Level 25 (1250')
Your body was a Player.
You have defeated 8721 enemies.
You saved the beautiful Mallorns of Lothlorien.
You saved 6 princesses.
You started your adventure the 43rd Yavie of the 2890th year of the third age.
You ended your adventure the 14th Quelle of the 2890th year of the third age.
Your adventure lasted 28 days.
Your Attributes:
You are dead, killed by an Ancient multi-hued dragon on level 37 of Mordor.
You can teleport yourself short distances.
You can emit bright light.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
Your appetite is small.
You have ESP.
You are lucky.
You reflect arrows and bolts.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your intelligence is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.
Skills (points left: 0)
- Combat 01.000 [0.250]
. Weaponmastery 00.700 [0.500]
. Sneakiness 01.000 [0.900]
- Magic 28.990 [0.900]
. Magic-Device 13.000 [1.200]
. Spell-power 03.000 [0.600]
. Sorcery 00.000 [0.300]
. Mana 25.300 [0.900]
. Fire 12.000 [1.000]
. Water 10.000 [1.000]
. Air 20.000 [1.000]
. Earth 16.000 [1.000]
. Meta 00.000 [1.000]
. Conveyance 15.000 [1.000]
. Divination 36.000 [1.000]
. Temporal 00.000 [1.000]
. Mind 04.000 [1.000]
. Nature 00.000 [1.000]
. Necromancy 00.000 [0.700]
. Runecraft 00.000 [0.700]
. Thaumaturgy 00.000 [0.700]
- Spirituality 01.000 [0.550]
. Prayer 00.000 [0.500]
. Monster-lore 00.000 [0.500]
Abilities
* Perfect casting
[Fates]
You may find a Mage Staff on level 1.
You may find a Potion of Restore Intelligence on level 52.
You may find an Amulet of Slow Digestion on level 3.
You are fated to meet a Giant piranha on level 18.
[Character Equipment]
a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {!k!s!d}
It increases your intelligence, dexterity and speed by 3. It is
especially deadly against trolls. It is especially deadly against
giants. It provides immunity to paralysis. It allows you to see
invisible monsters. It slows your metabolism. It cannot be harmed by
acid, cold, lightning or fire.
You found it lying on the floor of a special level.
d) a Small Metal Boomerang of Gondolin (3d4) (+15,+19) (+2)
It provides light
(radius 1) forever. It increases your strength and constitution by 2.
It is especially deadly against dragons. It is especially deadly
against trolls. It strikes at demons with holy wrath. It fights
against evil with holy fury. It provides immunity to paralysis. It
makes you completely fearless. It provides resistance to dark. It
allows you to see invisible monsters. It gives telepathic powers. It
cannot be harmed by acid. It cannot be harmed by fire.
You bought it from the Black Market.
e) The Ring 'Valeino' (+4) {!k!s!d}
It increases your intelligence and
dexterity by 4. It provides resistance to electricity, confusion and
shards. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Golgarach, the Living Rock on level 36 of
Heart of the Earth.
f) The Ring of Eglim (+3) {!k!s!d}
It increases your strength, intelligence,
constitution and stealth by 3. It provides resistance to fire and
nexus. It slows your metabolism. It cannot be harmed by acid, cold,
lightning or fire.
You bought it from the Jewelry Shop.
k) an Amulet of the Magi [Fireflash] (-4,-4) (+2 to searching) {!k!s!d}
It has a spell stored inside. It
increases your intelligence and searching by 2. It sustains your
intelligence. It provides immunity to paralysis. It provides
resistance to blindness and confusion. It slows your metabolism. It
cannot be harmed by acid, cold, lightning or fire.
You bought it from the Jewelry Shop.
m) a Feanorian Lamp of Illumination {!k!s!d}
It grants you the power of
illuminate if it is being worn. It provides light (radius 3) forever.
It cannot be harmed by fire.
You found it lying on the ground on level 31 of Heart of the Earth.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {!k!s!d}
It
increases your dexterity and speed by 3. It provides resistance to
acid, shards and disenchantment. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying on the floor of a special level.
o) an Elven Cloak of Immolation [4,+24] (+2 to stealth) {!k!s!d}
It increases your
stealth, searching and luck by 2. It provides resistance to fire. It
produces a fiery sheath. It cannot be harmed by acid, cold, lightning
or fire.
You bought it from the Black Market.
p) The Small Metal Shield of Olaquen [3,+7] {!k!s!d}
It sustains your charisma. It
provides resistance to dark. It reflects bolts and arrows. It cannot
be harmed by acid, cold, lightning or fire.
You found it lying on the ground on level 11 of Orc Cave.
s) The Metal Cap of Thengel [3,+12] (+3) {!k!s!d}
It increases
your wisdom, charisma and luck by 3. It provides resistance to
confusion. It cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
u) The Set of Gauntlets 'Paurnen' [Noxious Cloud] [2,+15] {@m3!k!s!d}
It can be activated for acid bolt
(5d8) every 5+d5 turns if it is being worn. It has a spell stored
inside. It provides resistance to acid. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of a Snotling on level 25 of Mirkwood.
x) The Pair of Soft Leather Boots of Arathoros [2,+10] {!k!s!d}
It
sustains your strength. It provides immunity to paralysis. It
provides resistance to poison, light, shards, nether and chaos. It
cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Snotling Shaman on level 14 of Mirkwood.
z) (nothing)
{) (nothing)
|) a Shovel (1d2) (+5,+6) (+1)
It increases your ability to tunnel by 1.
[Character Inventory]
a) a Fireproof Book of Beginner Cantrips {@m1!k!d!s}
It cannot be harmed by
fire.
You bought it from the Book Store.
b) The Tome of Lasker {@m2!k!s!d}
It cannot be harmed by acid, cold,
lightning or fire.
c) Boccob's Unifinished Works
It can be activated for heal 700 hit points every
250 turns.
You found it in the remains of a Shade on level 35 of Maze.
d) 2 Lembases
e) 6 Potions of Cure Critical Wounds
f) 3 Potions of Restore Mana
g) 5 Scrolls of Teleportation
h) 5 Scrolls of Word of Recall
i) a Ring of Constitution (+2)
j) a Ring of Spell [Remove Curses]
It has a
spell stored inside.
You found it in the remains of a Snotling on level 18 of Orc Cave.
k) an Amulet of Spell [Disarm] {!k!s!d}
It
has a spell stored inside.
You found it in the remains of a Hill troll on level 20 of Orc Cave.
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) a Tome of the Eternal Flame
It
cannot be harmed by fire.
b) a Spellbook of Dig
c) a Spellbook of Remove Curses
d) a Spellbook of Identify
e) a Spellbook of Disarm
f) Bigby's Big Book of Brutality
It can be activated for Destruction.
You found it lying on the ground on level 13 of The Old Forest.
g) Jor's Buckler of Missile Attraction
It can
be activated for genocide every 500 turns.
You found it lying on the ground on level 24 of The Old Forest.
h) a Sprig of Athelas
i) a Potion of Cure Critical Insanity
j) 2 Potions of Speed
k) 4 Potions of Cure Critical Wounds
l) 2 Potions of Enlightenment
m) 13 Scrolls of *Identify*
n) a Silver Rod of Nothing (100/100)
o) a Mithril Rod of Lightning Balls (160/160) {!k!s!d}
[Home Inventory - Minas Anor ]
a) a Spellbook of Greater Identify
b) a Spellbook of Vision {@m2!k!d!s}
c) The Tome of Collected Weird Magic
It can
be activated for cure cuts.
You found it lying on the ground on level 35 of Mordor.
d) a Potion of Cure Light Insanity
e) a Potion of Curing
f) 14 Scrolls of Word of Recall
g) 2 Scrolls of Reset Recall
h) a Rod Tip of Detection (80 Mana to cast)
i) an Indestructible Ring of Flying
It allows you
to fly. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Mature black dragon on level 27 of
Mirkwood.
j) an Amulet of Spell [Identify] {!k!s!d}
k) The Sling 'Nente' (x2) (+7,+8) (+3) {!k!s!d}
It increases your strength, intelligence, wisdom,
constitution and charisma by 3. It fires missiles excessively fast.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of an Ogre on level 25 of Mirkwood.
l) The Rounded Pebble 'Travak' (3d6) (+9,+6) {!k!s!d}
It does
extra damage from acid, electricity, fire and frost. It poisons your
foes. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Novice ranger on level 14 of Orc Cave.
[Home Inventory - Lothlorien ]
a) 3 Spellbooks of Vision {@m2!k!d!s}
b) a Spellbook of Reveal Ways
c) a Spellbook of Noxious Cloud
d) a Mushroom of Restoring
e) 8 Lembases
f) a Sprig of Athelas
g) a Potion of Cure Light Insanity
h) 98 Potions of Water Curing {quest}
i) a Potion of Life
j) a Potion of Curing
k) 17 Scrolls of Word of Recall
l) a Scroll of *Identify*
m) 4 Scrolls of Reset Recall
n) a Wand of Firewall[5|8] (5 charges)
o) The Ring of Ezeletil
It sustains your intelligence and dexterity. It provides resistance
to cold, poison and dark. It allows you to see invisible monsters.
It slows your metabolism. It cannot be harmed by acid, cold,
lightning or fire.
You found it in the remains of a Mature black dragon on level 27 of
Mirkwood.
p) Elven Blue Dragon Scale Mail (-2) [30,+15] (+3 to stealth)
It can be activated for breathe lightning (100) every 90+d90
turns if it is being worn. It increases your stealth by 3. It
provides resistance to acid, electricity, fire, cold and blindness.
It allows you to fly. It allows you to sense the presence of orcs.
It cannot be harmed by acid, cold, lightning or fire.
It was given to you as a reward.
q) The Cord Armour of Celthorin [6,+7]
It sustains your wisdom and
constitution. It provides immunity to cold. It provides resistance
to electricity, fire and disenchantment. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of a Mature black dragon on level 27 of
Mirkwood.
r) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4)
It can be activated for identify spell every 10 turns if it
is being worn. It can be used to store a spell. It increases your
intelligence and wisdom by 4. It fights against evil with holy fury.
It provides resistance to light. It allows you to see invisible
monsters. It allows you to sense the presence of evil beings. It
cannot be harmed by acid, cold, lightning or fire.
You found it lying on the ground on level 26 of Mirkwood.
[The Mathom-house Inventory - Bree ]
a) The Hard Studded Leather of Andil (-2) [7,+7] {cursed}
It sustains
your strength and charisma. It provides resistance to poison and
nexus. It prevents teleportation. It drains experience. It
aggravates nearby creatures. It is heavily cursed. It cannot be
harmed by acid, cold, lightning or fire.
You found it lying on the ground on level 11 of Orc Cave.
b) a Broken Dagger of Morgul (1d1) (-17,-26) [-10] (-7) {cursed}
It decreases
your luck by 7. It is very sharp and make your foes bleed. It allows
you to see invisible monsters. It drains experience. It aggravates
nearby creatures. It fills you with the Black Breath. It is heavily
cursed. It can re-curse itself.
You found it in the remains of a Snotling on level 8 of Barrow-Downs.
c) a Tulwar of Morgul (2d4) (-18,-25) [-4] (-4) {cursed}
It decreases your luck by 4. It is very sharp and make your foes
bleed. It allows you to see invisible monsters. It drains experience
. It aggravates nearby creatures. It fills you with the Black
Breath. It is heavily cursed. It can re-curse itself.
You found it in the remains of a Large kobold Shaman on level 11 of Orc
Cave.
|
Posted on 29.9.2003 01:26
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