The Angband Ladder: Galaidri, High-Elf Warrior by <pmfre0n@gmail.com>

  [Angband 4.0.5 Character Dump]

 Name   Galaidri     Age            121          Self  RB  CB  EB   Best
 Race   High-Elf     Height        8'5"   STR:     18  +1  +3  +4  18/80
 Class  Warrior      Weight   10st 13lb   INT:     10  +3  -2  +0     11
 Title  Myrmidon     Turns used:          WIS:     10  -1  -2  +0      7
 HP     -41/328      Game        284892   DEX:  18/52  +3  +2  +0 18/102
 SP     0/0          Standard     33202   CON:     10  +1  +2  +0     13
                     Resting         59

 Level                 30    Armor      [64,+64]    Saving Throw     68%
 Cur Exp           192501                           Stealth         Fair
 Max Exp           193494    Melee       4d5,+34    Disarming        63%
 Adv Exp           200000    To-hit       71,+45    Magic Devices     61
                             Blows      3.5/turn    Perception   1 in 14
 Gold               70054                           Searching        37%
 Burden          104.6 lb    Shoot to-dam     +8    Infravision    40 ft
 Overweight      -75.3 lb    To-hit       71,+37    Speed             14
 Max Depth    2050' (L41)    Shots        1/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:......+.+.... Nexus:.............
rElec:....+.+.+.... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:+.....+.+.... Disen:.............
rPois:......+.....! pFear:+...........+
rLite:+.......+.+.+ pBlnd:........++...
rDark:........+.... pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:+............ Stea.:......++.....
  ESP:............. Sear.:.........+...
Invis:+........+..+ Infra:............+
FrAct:+.........+.. Tunn.:.............
Feath:............. Speed:+..........+.
S.Dig:+............ Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:+....+....+..


  [Last Messages]

> You resist the effect!
> Medusa, the Gorgon summons hydrae.
> The 11-headed hydra ignores the attack.
> The 11-headed hydra breathes fire.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> One of your Scrolls of Phase Door (g) was destroyed!
> One of your Scrolls of Holy Chant (m) was destroyed!
> One of your Arrows of Acid (0) was destroyed!
> The 11-headed hydra casts a ball of fire.
> *** LOW HITPOINT WARNING! ***
> One of your Arrows of Acid (0) was destroyed!
> Your Scroll of Protection from Evil (n) was destroyed!
> The 9-headed hydra breathes fire.
> You die.

Killed by a 9-headed hydra.

  [Character Equipment]

a) the Long Sword 'Ringil' (4d5) (+21,+24) <+10, +1>
     Dropped by Uldor the Accursed at 1550 feet (level 31)
     
     +10 speed.
     Slays demons (powerfully), trolls, undead, evil creatures.
     Branded with cold.
     Provides resistance to frost, light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration.
      Prevents paralysis.  Grants the ability to see invisible things. 
     
     Radius 1 light.
     
     When activated, it creates a frost ball with damage 100.
     Takes 96 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Combat info:
     3.5 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 269.5 vs. creatures not resistant to cold,
     363 vs. demons, 223.1 vs. trolls, 269.5 vs. undead, 223.1 vs. evil
     creatures, and 176.3 vs. others.
     
b) a Long Bow of Accuracy (x3) (+13,+8)
     Dropped by an Illusionist at 1050 feet (level 21)
     
c) a Ring of Bodykeeping
     Bought from a store
     
     Sustains strength, dexterity, constitution.
     
d) a Ring of Strength <+4>
     Found lying on the floor at 2000 feet (level 40)
     
     +4 strength.
     Sustains strength.
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 650 feet (level 13)
     
     Provides resistance to lightning.
     
f) the Phial of Galadriel <+3>
     Dropped by Brodda, the Easterling at 950 feet (level 19)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 26 to 48 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
g) Metal Scale Mail of Elvenkind (-2) [38,+11] <+1>
     Found lying on the floor at 1550 feet (level 31)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, poison gas.
     Cannot be harmed by acid.
     
h) a Fur Cloak of Stealth [3,+8] <+1>
     Dropped by a Black ogre at 2000 feet (level 40)
     
     +1 stealth.
     
i) the Leather Shield of Celegorm [8,+20]
     Dropped by a Mature green dragon at 2000 feet (level 40)
     
     Provides resistance to acid, lightning, fire, frost, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) an Iron Helm of Seeing [7,+2] <+4>
     Bought from a store
     
     +4 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor at 1700 feet (level 34)
     
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
l) a Pair of Steel Shod Boots of Speed [7,+7] <+4>
     Found lying on the floor of a cavern at 2050 feet (level 41)
     
     +4 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Potions of Cure Critical Wounds
b) 14 Potions of Neutralize Poison
c) 2 Potions of Enlightenment
d) 8 Potions of Speed
e) 5 Potions of Heroism
f) 5 Potions of Resist Poison
g) 5 Scrolls of Phase Door
h) 2 Scrolls of Dispel Undead
i) a Scroll of Banishment
j) 2 Scrolls of Satisfy Hunger
k) 3 Scrolls of Identify
l) 7 Scrolls of Word of Recall
m) 9 Scrolls of Holy Chant
n) a Rod of Trap Location
o) a Rod of Fire Bolts
p) a Ring of Dexterity <+4>
     Found lying on the floor of a special room at 1700 feet (level 34)
     
     +4 dexterity.
     Sustains dexterity.
     
q) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
     Dropped by an Ice troll at 1700 feet (level 34)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 attack speed.
     Slays dragons, animals, trolls, giants, orcs.
     Cannot be harmed by acid.
     
     Combat info:
     6.5 blows/round.
     With +0 STR and +3 DEX you would get 6.8 blows
     Average damage/round: 303.9 vs. dragons, 254.7 vs. animals, 303.9
     vs. trolls, 303.9 vs. giants, 303.9 vs. orcs, and 205.6 vs.
     others.
     




  [Character Quiver]

0) 12 Arrows of Acid (1d4) (+3,+10)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 126.7 vs. creatures not resistant to acid,
     and 63.3 vs. others.
     35% chance of breaking upon contact.
     
1) 10 Arrows of Slay Giant (1d4) (+12,+11)
     Slays giants.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 134.1 vs. giants, and 67.1 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) 3 Potions of Restore Life Levels
c) 3 Scrolls of Teleportation
d) 10 Scrolls of Satisfy Hunger
e) 2 Scrolls of Deep Descent
f) 2 Staves of Teleportation (12 charges)
g) a Ring of Resist Fire and Cold
     Found lying on the floor at 600 feet (level 12)
     
     Provides resistance to fire, frost.
     
h) a Ring of Flames [+13]
     Dropped by a Mind flayer at 1700 feet (level 34)
     
     Provides resistance to fire.
     
i) a Ring of Lightning [+20]
     Found lying on the floor at 1550 feet (level 31)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
j) a Ring of Damage (+0,+7)
     Found lying on the floor at 1300 feet (level 26)
     
k) Partial Plate Armour (Dwarven) (-3) [40,+18] <+1, +2>
     Found lying on the floor of a cavern at 1650 feet (level 33)
     
     +1 strength.
     +1 constitution.
     +2 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
l) Full Plate Armour (-3) [62,+7]
     Dropped by Lorgan, Chief of the Easterlings at 2000 feet (level
     40)
     
m) a Cloak of Stealth [1,+5] <+2>
     Found lying on the floor at 1950 feet (level 39)
     
     +2 stealth.
     
n) a Metal Cap of Seeing [3,-3] <+3>
     Found lying on the floor of a labyrinth at 1400 feet (level 28)
     
     +3 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
o) the Dagger 'Narthanc' (2d4) (+7,+9) [+10]
     Dropped by Shagrat, the Orc Captain at 1050 feet (level 21)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 21 to 38 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 185.1 vs. creatures not resistant to fire,
     and 129.9 vs. others.
     
p) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 650 feet (level 13)
     
     Slays animals.
     Branded with cold.
     Provides resistance to frost, light.
     Cannot be harmed by acid.
     Radius 1 light.
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 217.2 vs. creatures not resistant to cold,
     197.7 vs. animals, and 178.3 vs. others.
     
q) an Executioner's Sword of Westernesse (4d5) (+14,+9) <+2, +1>
     Dropped by N�r, the Dwarf at 900 feet (level 18)
     
     +2 strength.
     +1 dexterity.
     +1 constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +4 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 208.4 vs. orcs, 208.4 vs. trolls, 208.4 vs.
     giants, and 117.2 vs. others.
     
r) a Heavy Crossbow (x4) (+7,+4)
     Dropped by an Easterling champion at 2000 feet (level 40)
     
s) a Heavy Crossbow (x4) (+3,+6)
     Dropped by a White wraith at 1700 feet (level 34)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       191    100'  Reached level 2
       254    100'  Reached level 3
       542    100'  Reached level 4
      1389    150'  Reached level 5
      1711    200'  Reached level 6
      2609    200'  Reached level 7
      4164    400'  Reached level 8
      4430    450'  Reached level 9
      4927    500'  Killed Grip, Farmer Maggot's dog
      4980    500'  Reached level 10
      5370    500'  Killed Orfax, Son of Boldor
      5413    500'  Reached level 11
      6384    550'  Reached level 12
      6665    600'  Killed Fang, Farmer Maggot's dog
      7106    600'  Reached level 13
      7665    650'  Found the Rapier 'Forasgil'
      7710    700'  Reached level 14
      8204    750'  Reached level 15
      8969    850'  Reached level 16
      9428    900'  Killed Nár, the Dwarf
     10844    950'  Reached level 17
     11350    950'  Killed Brodda, the Easterling
     11351    950'  Found the Phial of Galadriel
     11810   1050'  Reached level 18
     11827   1050'  Killed Shagrat, the Orc Captain
     11863   1050'  Found the Dagger 'Narthanc'
     12424   1100'  Reached level 19
     12580   1150'  Killed Bullroarer the Hobbit
     13366   1200'  Reached level 20
     13772   1200'  Killed Khîm, Son of Mîm
     13772   1200'  Reached level 21
     14351   1250'  Reached level 22
     14980   1250'  Killed Gorbag, the Orc Captain
     16709   1350'  Reached level 23
     17633   1400'  Reached level 24
     18538   1500'  Killed Ulfast, Son of Ulfang
     18656   1500'  Killed Sangahyando of Umbar
     18671   1500'  Killed Angamaitë of Umbar
     18977   1500'  Reached level 25
     20323      0'  Reached level 25
     20440   1550'  Killed Uldor the Accursed
     20443   1550'  Found the Long Sword 'Ringil'
     21844   1550'  Reached level 26
     22846   1650'  Killed Wormtongue, Agent of Saruman
     22847   1650'  Found the Halberd 'Osondir' (LOST)
     24417   1650'  Killed Lagduf, the Snaga
     24602   1650'  Reached level 27
     24853   1700'  Found the Set of Leather Gloves 'Cammithrim'
     25380   1700'  Found the Rapier 'Careth Asdriag'
     26998   1800'  Reached level 28
     27005   1800'  Reached level 28
     27016   1800'  Reached level 28
     27314   1800'  Killed Ibun, Son of Mîm
     28575   1850'  Reached level 29
     28802   1850'  Killed The Queen Ant
     29241   1950'  Killed Mughash the Kobold Lord
     30290   1950'  Killed Uglúk, the Uruk
     30475   2000'  Reached level 30
     30550   2000'  Killed Lorgan, Chief of the Easterlings
     32675   2000'  Found the Leather Shield of Celegorm


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 16.2.2017 16:47

Download this dump

11872. on the Ladder (of 18953)
4685. on the Angband Ladder (of 6492)
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On 16.2.2017 16:47 pmfre0n@gmail.com wrote:
Not sure why I even tried against Medusa. Plowing through everything until then

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