The Angband Ladder: Halcyon, Gnome High-Mage by Shadowdweller
[PosChengband 5.0.2 Character Dump]
Name : Halcyon ========== Stats ==========
Sex : Male STR : 17
Personality: Ordinary INT : 18/164
Race : Gnome WIS : 11
Subrace : None DEX : 16
Class : High-Mage CON : 18/23
Realm : Hex CHR : 14
Level : 32 HP : 228/233
Cur Exp : 248673 SP : 266/266
Max Exp : 248673 AC : 107
Adv Exp : 298000 Speed: +3
========== Skills =========
Gold : 117754 Melee : Fair
Kills : 4428 Ranged : Excellent
Uniques : 59 SavingThrow: Superb
Artifacts : 10+5 Stealth : Superb
Perception : Excellent
Game Day : 28 Searching : Very Good
Game Time : 5:16 Disarming : Superb
Play Time : 16:17 Device : Legendary[2]
============================= Character Equipment =============================
a) The Rapier 'Forasgil' (1d6) (+12,+19) (+1) {cursed, Sp;CoLi;Lu|Co/Z}
b) a Small Metal Shield of Reflection [5,+13] {cursed, Rf}
c) The Light Crossbow 'Thunderstriker' (x3.75) (+11,+11) (+2) {SpCh;AcEl
A:Lightning Bolt}
d) a Ring (Defender) [+6] {SoBl;FaSi(Ch A:Resist Acid}
e) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Drain Life}
f) an Amulet of Trickery (+1) {DxSlSr;Cf(Dx}
g) The Phial of Galadriel (+1) {Sr A:Illumination}
h) Chain Mail of Elemental Protection (-2) [14,+4] {AcElFiCoPo}
i) a Fur Cloak of Elemental Protection [3,+10] {cursed, Co A:Fire Ball}
j) a Jingasa of Knowledge [4,+6] (+1) {In;Ps(In}
k) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile}
l) a Pair of Soft Leather Boots of Protection [2,+11]
|)}=="![(]]] |)}=="![(]]]
Resistances abcdefghijkl@ Abilities abcdefghijkl@
Acid : ..+....+..... 65% Speed : +.+.+........
Electricity: ..+....+..... 65% Free Act : ...+......+.+
Fire : .......+..... 50% See Invis : ...++........
Cold : +......++.... 72% Warning : ....+........
Poison : ....+..+..... 65% Slow Digest: .............
Light : +.........+.. 40% Regenerate : ............. 100%
Dark : ............. 0% Levitation : .............
Confusion : .....+....... 30% Perm Lite : +.........+..
Nether : ............. 0% Reflection : .+...........
Nexus : ............. 0% Hold Life : .............
Sound : ...+......... 30% Dec Mana : .............
Shards : ............. 0% Easy Spell : .............
Chaos : ............. 0% Anti Magic : .............
Disenchantm: ............. 0% Magic Skill: .............
Time : ............. 0% Spell Power: .............
Blindness : ...+......... 30% Spell Cap : ............+ +15%
Fear : ............. 0x Magic Res : .............
Infravision: ............+ 40'
|)}=="![(]]] Stealth : ....++.......
Auras abcdefghijkl@ Searching : ....+++......
Aura Elec : .............
Aura Fire : ............. |)}=="![(]]]
Aura Cold : ............. Sustains abcdefghijkl@
Aura Shards: ............. Sust Str : .............
Revenge : ............. Sust Int : .........+...
Sust Wis : .............
|)}=="![(]]] Sust Dex : .....+.......
Slays abcdefghijkl@ Sust Con : ..........+..
Slay Evil : ............. Sust Chr : ...+.........
Slay Undead: .............
Slay Demon : ............. |)}=="![(]]]
Slay Dragon: ............. Detection abcdefghijkl@
Slay Human : ............. Telepathy : .............
Slay Animal: +............ ESP Evil : .............
Slay Orc : ............. ESP Nonliv : .............
Slay Troll : ............. ESP Good : .............
Slay Giant : ............. ESP Undead : .............
Slay Good : ............. ESP Demon : .............
Slay Living: ............. ESP Dragon : .............
Acid Brand : ............. ESP Human : .............
Elec Brand : ............. ESP Animal : .............
Fire Brand : ............. ESP Orc : .............
Cold Brand : +............ ESP Troll : .............
Pois Brand : ............. ESP Giant : .............
Mana Brand : .............
Sharpness : ............. |)}=="![(]]]
Quake : ............. Curses abcdefghijkl@
Vampiric : ............. Cursed : ++......+....
Chaotic : ............. Rnd Tele : .............
Add Blows : ............. No Tele : .............
Blessed : ............. Drain Exp : .............
Riding : ............. Aggravate : .............
Tunnel : ............. TY Curse : .............
Throwing : .............
|)}=="![(]]]
abcdefghijkl@ Base R C P E Total
STR : ....1........ 18/23 -1 -4 0 1 17
INT : ....1....1... 18/84 2 4 0 2 18/164
WIS : ....1........ 11 -1 0 0 1 11
DEX : ....11....... 12 2 0 0 2 16
CON : ....1.....s.. 18/23 1 -2 0 1 18/23
CHR : ..2s1........ 14 -1 -2 0 3 14
==================================== Melee ====================================
Hand #1: The Rapier 'Forasgil' (1d6) (+12,+19) Accuracy
Weight : 4.0 lbs AC Hit
Profic : !Beginner (+0 To Hit) 25 76%
To Hit : 12 + 4 = 16 50 56%
To Dam : 19 + 2 = 21 75 37%
Blows : 1.26 100 17%
Damage 125 5%
Crits : 1.05x (4.0%) 150 5%
Normal : 30 [1.05x] 175 5%
Animals: 36 [2.62x] 200 5%
Cold : 36 [2.62x]
=================================== Shooting ==================================
Shooting: The Light Crossbow 'Thunderstriker' (x3.75) (+11,+11) (+2)
Range : 180'
Shots : 0.83
Mult : 3.82x
To Hit : 11 + -1 = 10
To Dam : 11 (Multiplier Applies)
Xtra Dam: 0 (Multiplier Does Not Apply)
Ammo #1 : 22 Bolts (1d5) (+0,+0) AC Hit
Weight : 0.3 lbs 25 80%
To Hit : 0 + 10 = 10 50 64%
To Dam : 0 + 11 = 11 (Multiplier Applies) 100 33%
Damage 150 5%
Crits : 1.01x 175 5%
Normal : 53/43 [3.85x] 200 5%
Ammo #2 : 10 Bolts of Wounding (1d5) (+13,+11) AC Hit
Weight : 0.3 lbs 25 84%
To Hit : 13 + 10 = 23 50 72%
To Dam : 11 + 11 = 22 (Multiplier Applies) 100 48%
Damage 150 25%
Crits : 1.01x 175 14%
Normal : 95/78 [3.85x] 200 5%
=================================== Powers ====================================
Lvl Cost Fail Desc Cast Fail
Phase Door 5 2 1% 479 19 4%
Stop Spelling 1 0 0% 1079 0 0%
==================================== Spells ===================================
Realm: Hex
[Handbook of Hex] Profic Lvl SP Fail Desc Cast Fail
a) Evily blessing [Sk] 1 3 1% 30 0 0%
b) Cure light wounds [Ex] 1 2 0% heal 1d10 111 4 3%
c) Demonic aura [Ex] 3 2 0% 116 2 2%
d) Stinking mist ![Ma] 5 3 0% dam 1d21 482 15 3%
e) Extra might [Un] 7 5 1% 3 0 0%
f) Curse weapon [Un] 8 16 1% unknown 0 0 0%
g) Evil detection [Sk] 9 4 1% range 20 43 1 2%
h) Patience [Be] 10 6 1% dam 0 24 0 0%
[High Curse] Profic Lvl SP Fail Desc Cast Fail
a) Ice armor [Sk] 12 9 1% 25 2 7%
b) Cure serious wounds [Sk] 12 10 1% heal 2d10 45 0 0%
c) Inhail potion [Un] 15 15 1% 7 2 22%
d) Vampiric mist ![Ma] 20 11 0% dam 1d21 473 11 2%
e) Swords to runeswords [Un] 25 22 1% 3 0 0%
f) Touch of confusion [Un] 30 17 13% 7 1 13%
g) Building up [Un] 35 16 28% unknown 0 0 0%
h) Anti teleport barrier [Un] 40 26 53% unknown 0 0 0%
[Curse and Spelling] Profic Lvl SP Fail Desc Cast Fail
a) Cloak of shock [Be] 15 10 1% 13 0 0%
b) Cure critical wounds [Un] 18 21 1% heal 4d10 5 0 0%
c) Recharging [Un] 22 16 1% power 64 1 0 0%
d) Animate Dead [Sk] 25 31 8% 46 7 13%
e) Curse armor [Un] 28 16 17% 2 1 33%
f) Cloak of shadow [Sk] 30 22 13% 45 12 21%
g) Pains to mana [Un] 36 35 41% unknown 0 0 0%
h) Eye for an eye [Un] 40 45 53% unknown 0 0 0%
=================================== Dungeons ==================================
Angband : level 12
Camelot : level 29
!Orc cave : level 23
!Labyrinth : level 28
!Icky cave : level 35
!Stronghold : level 15
Now, you are exploring level 29 of Camelot.
==================================== Quests ===================================
Completed Quests
Thieves Hideout (Danger level: 5) - level 7
Warg problem (Danger level: 5) - level 13
Old Man Willow Quest (Danger level: 22) - level 25
Wormtongue, Agent of Saruman (Dungeon level: 6) - level 26
The Variant Maintainer (Dungeon level: 12) - level 26
The Sewer (Danger level: 15) - level 26
Tengu and Death Swords (Danger level: 25) - level 27
The Mimic's Treasure (Danger level: 25) - level 27
Vapor Quest (Danger level: 25) - level 28
Dark Elven Lords Quest (Danger level: 25) - level 31
Arena: 21 Victories
================================ Monster Kills ================================
You have defeated 4428 enemies including 59 unique monsters in total.
Uniques Lvl
Ubbo-Sathla, the Unbegotten Source 41
The Minotaur of the Labyrinth 35
That @$^%& Black Bat 33
Mario 31
The Hoard 30
The Multi-hued Centipede 30
Sir Gawain 29
Jaian, the Boss of the Kids 29
Sir Gareth 28
Grendel 27
Kharis the Powerslave 26
Red Helm, the King of Bear 25
Poor, the Thief 25
Angamaite of Umbar 24
Sangahyando of Umbar 24
Hagen, Son of Alberich 24
Mime, the Nibelung 24
Azog, King of the Uruk-Hai 23
Sir Kay 22
Old Man Willow 22
Non-uniques Lvl Count Non-uniques Lvl Count
Wyrd sister 40 1 Hill orc 8 194
Weird fume 40 3 Novice mindcrafter 8 146
Crystal drake 37 1 Cave orc 7 131
Black pudding 37 4 Uruk 18 89
Mature blue dragon 36 1 Creeping adamantite coins 27 81
Young black dragon 35 1 Snotling 4 76
Olog 35 3 Snaga 6 70
Acidic cytoplasm 35 1 Livingstone 20 64
Biclops 33 1 Ghoul 26 59
Ivory monk 33 2 Warg 14 57
Shadow drake 33 1 Fire hound 18 56
Ethereal drake 33 1 Light hound 15 56
Cave troll 33 11 Clear hound 15 54
Logrus ghost 33 3 Novice mage 5 54
Fire elemental 33 1 Shadow Creature of Fiona 10 53
Thunder bird 32 1 Novice paladin 8 53
Ghoulking 32 1 Air hound 20 51
Nexus quylthulg 32 2 Black orc 13 49
Ogre shaman 32 2 Servant of Glaaki 10 49
Memory moss 32 1 Skaven 9 44
=================================== Virtues ===================================
Your alignment: Chaotic
You have strayed from the path of Enlightenment.
You are neutral to Mysticism.
You are a champion of Knowledge.
You are an enemy of Justice.
You are the polar opposite of Compassion.
You are somewhat virtuous in Sacrifice.
You are the polar opposite of Honour.
You have sinned against Valour.
================================== Mutations ==================================
You are subject to cowardice.
============================= Character Inventory =============================
a) 2 Hex Spellbooks [Handbook of Hex] {@ma!k}
b) 2 Hex Spellbooks [High Curse] {@mb!k}
c) a Hex Spellbook [Curse and Spelling] {@mc!k}
d) 12 Rations of Food
e) 25 Potions of Cure Critical Wounds
f) 9 Potions of Curing
g) 30 Scrolls of Teleportation
h) 4 Scrolls of Protection from Evil
i) a Rod: Detect Monsters (7/7 charges)
j) a Rod: Detection (3/3 charges)
k) a Rod: Recall (3/3 charges) {!z!z}
l) a Rod: Beam of Light (2/2 charges)
m) a Rod: Lightning Strike (5/5 charges)
n) a Rod: Fire Ball (2/2 charges)
o) a Wand of Simplicity: Teleport Other (4/7 charges) (+2)
p) a Wand: Stone to Mud (18/18 charges)
q) a Wand: Charm Monster (6/6 charges)
r) a Wand: Ice Bolt (2/8 charges) {25% off}
s) a Wand: Acid Ball (4/6 charges)
t) a Staff: Identify (24/24 charges)
u) a Pair of Soft Leather Boots (Gnomish) [2,+8] {?}
v) The Pair of Soft Leather Boots 'Nuts of Wisdom' [2,+14] {cursed, ?}
w) a Bastard Sword of Westernesse (3d4) (+14,+9) (+2) {StDxCn;FaSi/oTP~oTP}
x) a Short Bow of Velocity (x2.60) (+7,+14)
y) 22 Bolts (1d5) (+0,+0) {@f1}
z) 10 Bolts of Wounding (1d5) (+13,+11) {@f2}
================================ Home Inventory ===============================
( page 1 )
a) 3 Hex Spellbooks [Handbook of Hex] {@ma!k}
b) 7 Potions of Speed {!k!q}
c) 2 Potions of Healing {!k!q}
d) a Potion of Restore Life Levels
e) a Potion of Restore Charisma
f) a Potion of Enlightenment
g) 2 Potions of Resistance {!k!q}
h) 5 Potions of Clarity
i) 36 Scrolls of Teleportation
j) a Scroll of Destruction {!*}
k) a Scroll of Acquirement {!*}
l) a Rod: Illumination (4/4 charges)
( page 2 )
a) a Rod: Detect Traps (2/2 charges)
b) a Rod: Detect Monsters (3/3 charges)
c) a Rod: Detect Monsters (6/6 charges)
d) a Rod: Detection (2/2 charges)
e) a Rod: Detect Doors & Stairs (3/3 charges)
f) a Rod: Line of Fire (4/4 charges)
g) a Rod: Ray of Cold (4/4 charges)
h) a Wand of Simplicity: Stone to Mud (6/6 charges) (+1)
i) a Wand: Plasma Bolt (3/5 charges)
j) a Wand: Acid Ball (6/6 charges)
k) a Wand: Confuse Monster (5/5 charges)
l) a Staff of Resistance: Enlightenment (10/10 charges)
( page 3 )
a) a Staff: Detect Traps (10/10 charges) {25% off}
b) a Staff: Identify (4/7 charges)
c) a Staff: Probing (1/6 charges)
d) a Staff: Confuse Monsters (8/8 charges)
e) 3 Rings
f) a Ring (Elemental) [+13] {Sh A:Lightning Ball}
g) a Ring of Combat (+25,+7)
h) a Ring of Combat (+0,+12)
i) a Ring of Protection {Dk A:Stone Skin}
j) a Ring of Combat (+2) {St;Fe A:Stone Skin}
k) a Ring (Elemental) {ElCo}
l) a Ring of Protection {Ca;Wr~U}
( page 4 )
a) a Ring of Wizardry {~U A:Ice Bolt}
b) a Ring of Combat (+0,+8)
c) a Ring of Wizardry (+1) {In;Es}
d) an Amulet (Elemental) {ElFi A:Acid Ball}
e) an Amulet (Elemental) {AcCo}
f) an Amulet (Elemental) {ElFi}
g) an Amulet of the Magi (+0,+15) (+8) {Sr}
h) an Amulet of Devotion (+1) {Wi;Rf}
i) an Amulet {average}
j) a Feanorian Lamp
k) The Phial 'Scintillator' (+1) {StWiCn;So;Hl Galadriel}
l) Ring Mail of the Uruk-hai (+0,+1) [12,+8] (+2) {St;-In;AcElFiCoCa}
( page 5 )
a) a Small Leather Shield of Endurance [3,+6] {?}
b) a Hard Leather Cap of Seeing [2,+9] (+3) {Sr;Bl;Si}
c) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
d) a Metal Cap of the Kobold (+0,+2) [3,+3] (+2) {St;-Ch;Po}
e) The Metal Cap of Gondor [3,+13] (+4) {SrIf;Cf}
f) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
g) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si A:Detection}
h) a Set of Leather Gloves of the Yeek (-1,-9) [1,+5] {?}
i) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St}
j) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+3) {At/pDoTPZ}
k) a Katana (Defender) (3d4) (+8,+14) [+7] {AcElCo;FaSi(In}
l) a Spear of Westernesse (1d6) (+8,+10) (+1) {StDxCn;FaSi/oTP~oTP, @w1}
( page 6 )
a) The Club 'Rustbringer' (1d4) (+9,+15) {|A/DZ, @w1}
b) a Whip (Life) (1d6) (+6,+2) (+4) {Lf;HlBs/UL}
c) The Wizardstaff 'Gondricam' (1d2) (+19,+15) {Bl;Dm|M/Z}
d) a Sling of Velocity (x2.05) (+9,+10)
e) a Heavy Crossbow (x4) (+6,+1)
f) 8 Rounded Pebbles (1d2) (+5,+6) {@f1}
g) 20 Iron Shots (1d3) (+4,+2) {@f2}
================================== Statistics =================================
Gold
Found : 575210
Selling : 317778
Winnings : 0 892988
Purchases: 271354
Services : 500548
Stolen : 3332 775234
117754
Objects Found : 4222
Objects Bought : 475
Objects Destroyed: 1912
Equipment Found Bought Used Dest
Weapons 477 1 0 318
Shields 61 0 0 40
Bows 76 2 0 55
Rings 35 1 0 2
Amulets 39 1 0 0
Lights 14 2 0 0
Body Armor 257 0 0 143
Cloaks 39 0 0 26
Helmets 72 0 0 38
Gloves 45 0 0 25
Boots 69 0 0 36
Totals 1184 7 0 683
Devices Found Bought Used Dest
Wands 47 3 949 1
Staves 40 3 703 6
Rods 39 1 624 0
Potions 350 41 101 64
Scrolls 366 118 106 169
Totals 842 166 2483 240
Other Found Bought Used Dest
Shots 565 79 0 184
Arrows 592 0 0 66
Bolts 337 117 0 113
Spellbooks 10 5 0 3
Food 140 75 80 39
Corpses 337 0 0 394
Skeletons 164 0 0 173
Totals 2145 276 80 972
Potions Found Bought Used Dest
Cure Critical Wounds 28 25 25 3
Curing 13 0 4 0
Speed 52 0 44 1
Healing 2 0 0 0
Restore Mana 2 0 2 0
Restore Life Levels 9 3 3 1
Intelligence 1 0 1 0
Dexterity 1 0 1 0
Constitution 2 0 2 0
Charisma 3 0 3 0
Totals 350 41 101 64
Scrolls Found Bought Used Dest
Word of Recall 22 28 32 8
Identify 17 0 17 0
Remove Curse 4 3 5 0
Teleportation 101 66 43 29
Teleport Level 1 0 0 0
Destruction 1 0 0 0
Acquirement 1 0 0 0
Totals 366 118 106 169
Wands Found Bought Used Dest
Stone to Mud 7 0 98 0
Teleport Other 3 0 24 0
Totals 47 3 949 1
Staves Found Bought Used Dest
Identify 5 1 641 0
Enlightenment 1 0 9 0
Totals 40 3 703 6
Rods Found Bought Used Dest
Detect Traps 3 0 25 0
Detect Doors & Stair 5 0 5 0
Detect Monsters 7 0 102 0
Illumination 2 0 0 0
Recall 3 0 14 0
Detection 2 0 133 0
Totals 39 1 624 0
Spellbooks Found Bought Used Dest
Third Spellbooks 1 1 0 0
Totals 10 5 0 3
Egos Found : 212
Egos Bought : 22
Egos Destroyed: 14
Egos Found Bought Dest
Ring/Amulet (Defende 1 0 0
Monsters Kills Pct
Animals 1633 36.8%
Breeders 348 7.8%
Demons 146 3.2%
Dragons 28 0.6%
Giants 95 2.1%
Hounds 336 7.5%
Humans 515 11.6%
Orcs 742 16.7%
Trolls 133 3.0%
Undead 337 7.6%
Uniques 59 1.3%
Evil Monsters 2123 47.9%
Good Monsters 139 3.1%
Neutral Monsters 2166 48.9%
Totals 4428
================================ Last Messages ================================
The Camelot Knight is no longer stunned.
The Camelot Knight screams in agony. The Camelot Knight flees in
terror!
Targetting a Camelot Knight.
The Camelot Knight resists.
It tries to cast a spell, but fails.
The Camelot Knight blinks away.
Targetting a Camelot Knight.
The Camelot Knight dies. You feel something roll beneath your feet. You
feel something roll beneath your feet.
You have 10 Bolts of Wounding (1d5) (+13,+11) {@f2} (z). You see a Ring
(Elemental) {El?}.
Fiery aura disappeared. You stopped spelling all spells.
You have 22 Bolts (1d5) (+0,+0) {@f1} (y).
You see a Ring (Elemental) {El?}.
You see a Trident (1d8) {average}. You see 34 Rounded Pebbles (1d2)
{good}. Auto-destroying a Trident (1d8) {average}.
You see a Ring (Elemental) {El?}.
You see 34 Rounded Pebbles (1d2) {good}.
You have 23 charges remaining. You see Hard Studded Leather of
Protection (-1) [7,+5]. You see 25 Bolts (1d5) (+5,+3).
There is a pile of rubble blocking your way.
You dig into the pile of rubble. <x26>
You have removed the pile of rubble.
You see Hard Studded Leather of Protection (-1) [7,+5]. You see 25
Bolts (1d5) (+5,+3).
Rest (0-9999, '*' for HP/SP, '&' as needed): &
You cannot run in that direction.
You dig into the pile of rubble. <x13>
You have removed the pile of rubble.
You failed to disarm the evil rune. <x2>
You have disarmed the evil rune.
You sense the presence of monsters!
You see a Paladin Skeleton.
The Camelot Knight attacks you: He misses. He hits. He hits.
The Camelot Knight magically summons Knights!
The Camelot Knight casts a fire bolt. The attack bounces!
=================================== Options ===================================
Preserve Mode: On
Small Levels: Sometimes
Arena Levels: Sometimes
Ironman Quests: Enabled
|
Posted on 9.10.2016 17:30
11177. on the Ladder (of 19313)
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