The Angband Ladder: Tim, High-Elf Mage by nic
[Angband 4.0.4 Character Dump]
Name Tim Age 103 Self RB CB EB Best
Race High-Elf Height 8'11" STR: 10 +1 -3 +0 8
Class Mage Weight 12st 7lb INT: 17 +3 +3 +0 18/50
Title Apprentice Turns used: WIS: 10 -1 +0 +0 9
HP -965/35 Game 41199 DEX: 10 +3 +0 +0 13
SP 11/15 Standard 4127 CON: 18 +1 -2 +0 17
Resting 2227
Level 7 Armor [1,+0] Saving Throw 57%
Cur Exp 425 Stealth Fair
Max Exp 425 Melee 1d1,+0 Disarming 39%
Adv Exp 460 To-hit 18,+0 Magic Devices 69
Blows 1.0/turn Perception 1 in 16
Gold 701 Searching 19%
Burden 20.9 lb Shoot to-dam +0 Infravision 40 ft
Overweight -39.0 lb To-hit 18,+0 Speed Normal
Max Depth 350' (L7) Shots 1/turn
You are one of several children of a Noldorin Mage. You have light
grey eyes, wavy black hair, and a fair complexion.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:.............
ESP:............. Sear.:.............
Invis:............+ Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.............
[Last Messages]
> The wall is destroyed!
> You hear several screams of agony!
> You sense the presence of monsters!
> The wall is destroyed!
> You hear a scream of agony!
> You have found 150 gold pieces worth of copper.
> You have found 115 gold pieces worth of copper.
> You have found 185 gold pieces worth of copper.
> There is a wall in the way!
> You sense no traps.
> You sense the presence of doors!
> You sense the presence of stairs!
> You sense the presence of monsters!
> The Poltergeist fires a rocket!
> You die.
Killed by a Poltergeist.
[Character Equipment]
b) a Rocket Launcher (x0) (+0,+0) [1,+0]
An inheritance from your family
f) a Wooden Torch (882 turns)
An inheritance from your family
Radius 1 light.
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners]
b) 6 Rations of Food
c) 3 Potions of Neutralize Poison
d) 3 Scrolls of Treasure Detection
e) a Scroll of Word of Recall
f) 2 Scrolls of Blessing
g) 3 Scrolls of Trap Detection
h) a Wooden Torch (4999 turns)
Found lying on the floor at 300 feet (level 6)
Radius 1 light.
[Character Quiver]
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
155 50' Reached level 2
1362 50' Reached level 3
1685 100' Reached level 4
2545 200' Reached level 5
3534 250' Reached level 6
4020 350' Reached level 7
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : yes (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Use previous set of randarts : yes (birth_keep_randarts)
Word of Recall has no effect : no (birth_no_recall)
Force player descent : no (birth_force_descend)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
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Posted on 9.4.2016 19:06
22. on the Competition No.187 Ladder (of 24)
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