The Angband Ladder: MarunE, Kobold Rogue by <TheOtherMITZE@yahoo.com>
[Angband 4.0.4 Character Dump]
Name MarunE Age 20 Self RB CB EB Best
Race Kobold Height 3'2" STR: 18 -1 +0 +0 17
Class Rogue Weight 4st 7lb INT: 11 -1 +1 +0 11
Title Footpad Turns used: WIS: 10 +0 -3 +0 7
HP -2/90 Game 100025 DEX: 15 +2 +3 +0 18/20
SP 8/8 Standard 10008 CON: 12 +2 -1 +0 13
Resting 2582
Level 13 Armor [15,+11] Saving Throw 41%
Cur Exp 1270 Stealth Excellent
Max Exp 1270 Melee 4d4,+2 Disarming 74%
Adv Exp 1540 To-hit 35,+3 Magic Devices 51
Blows 1.1/turn Perception 1 in 11
Gold 4004 Searching 47%
Burden 101.0 lb Shoot to-dam +0 Infravision 50 ft
Overweight -12.9 lb To-hit 38,+3 Speed Normal
Max Depth 500' (L10) Shots 1/turn
No, I'm not adding it as an option.
rAcid:............. Nexus:...........+.
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............+ pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:.............
ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.............
[Last Messages]
> The Dark elven mage misses you.
> The Dark elven mage hits you.
> The Dark elven mage fires a magic missile.
> You feel much better.
> You are no longer confused.
> You have no more Potions of Cure Light Wounds (f).
> The Dark elven mage surrounds you in darkness.
> Darkness surrounds you.
> You are blind.
> Someone hits you.
> You miss someone.
> Someone hits you.
> You miss someone.
> Someone hits you.
> You die.
Killed by a Dark elven mage.
[Character Equipment]
a) a Maul (4d4) (+0,+0) {@w0}
Found lying on the floor at 300 feet (level 6)
Combat info:
1.1 blows/round.
With +4 STR and +0 DEX you would get 1.3 blows
With +0 STR and +2 DEX you would get 1.3 blows
Average damage/round: 14.8.
b) a Sling (x2) (+0,+0)
Dropped by an Acolyte at 500 feet (level 10)
f) a Lantern (12728 turns) {??}
Found lying on the floor of a special room at 450 feet (level 9)
You do not know the full extent of this item's powers.
Cannot be harmed by fire.
Radius 1 light.
g) Soft Leather Armour [8,+2]
Found lying on the floor of a special room at 250 feet (level 5)
h) a Cloak [1,+0]
Bought from a store
i) a Wicker Shield [2,+0]
Bought from a store
j) a Hard Leather Cap [2,+0]
Dropped by a Black naga at 150 feet (level 3)
l) a Pair of Leather Boots of Stability [2,+7]
Dropped by Brodda, the Easterling at 500 feet (level 10)
Provides resistance to nexus.
Feather Falling.
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners] {@m1}
b) 3 Mushrooms of Fast Recovery
c) 3 Mushrooms of Clear Mind
d) 10 Rations of Food
e) a Flask of oil
Branded with fire.
f) 3 Potions of Neutralize Poison
g) 2 Potions of Berserk Strength
h) 2 Potions of Boldness
i) 2 Potions of Resist Heat
j) a Potion of Resist Cold
k) 3 Scrolls of Phase Door
l) 2 Scrolls of Treasure Detection
m) 3 Scrolls of Detect Invisible
n) a Scroll of Word of Recall {!r}
o) a Pick (1d3) (+0,+0) {@w0}
Bought from a store
Combat info:
1.1 blows/round.
With +4 STR and +0 DEX you would get 1.3 blows
With +0 STR and +2 DEX you would get 1.3 blows
Average damage/round: 4.9.
[Character Quiver]
0) 24 Rounded Pebbles (1d2) (+5,+4)
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 11.1.
25% chance of breaking upon contact.
1) 17 Rounded Pebbles of Frost (1d2) (+5,+5)
Branded with cold.
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 32.8 vs. creatures not resistant to cold,
and 13.1 vs. others.
25% chance of breaking upon contact.
[Home Inventory]
a) 3 Rations of Food
b) 13 Slime Molds
c) a Potion of Speed
d) a Potion of Berserk Strength
e) a Potion of Resist Heat
f) a Potion of Resist Cold
g) a Potion of True Seeing
h) a Potion of Poison
It can be thrown at creatures with damaging effect.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
286 50' Reached level 2
1206 50' Reached level 3
2735 50' -- Note: Ignore '3' treasure feelings.
2753 100' Killed Fang, Farmer Maggot's dog
2753 100' Reached level 4
3051 100' Killed Grip, Farmer Maggot's dog
3114 100' Reached level 5
3669 150' Reached level 6
4081 250' Reached level 7
5081 350' Reached level 8
6344 450' Reached level 9
6579 450' Reached level 10
7906 500' Reached level 11
8566 500' Reached level 12
9382 500' Killed Brodda, the Easterling
9787 500' Reached level 13
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : yes (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : no (mouse_movement)
Notify on object recharge : yes (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Use previous set of randarts : yes (birth_keep_randarts)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : no (birth_force_descend)
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Posted on 10.3.2016 05:45
11. on the Competition No.186 Ladder (of 13)
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