The Angband Ladder: Tony XXV, Kobold Rogue by Wanderlust
[Angband 4.0.4 Character Dump]
Name Tony XXV Age 22 Self RB CB EB Best
Race Kobold Height 3'3" STR: 16 -1 +0 +0 15
Class Rogue Weight 4st 7lb INT: 16 -1 +1 +0 16
Title Vagabond Turns used: WIS: 10 +0 -3 +0 7
HP -2/28 Game 8054 DEX: 17 +2 +3 +0 18/40
SP 0/0 Standard 807 CON: 10 +2 -1 +0 11
Resting 0
Level 2 Armor [5,+3] Saving Throw 30%
Cur Exp 24 Stealth Very Good
Max Exp 24 Melee 1d4,+0 Disarming 60%
Adv Exp 35 To-hit 21,+3 Magic Devices 41
Blows 2.0/turn Perception 1 in 11
Gold 76 Searching 47%
Burden 73.7 lb Shoot to-dam +0 Infravision 50 ft
Overweight -28.2 lb To-hit 27,+3 Speed Normal
Max Depth 100' (L2) Shots 1/turn
You are the largest of a litter of 6 pups. Your father was a warrior,
and your mother was a cook. You have light brown eyes, an olive green
hide, and small, sharp teeth.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............+ pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:.............
ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.....+.......
[Last Messages]
> The Flask of oil breaks.
> The Crow dies.
> You have 18 Flasks of oil (c).
> The Flask of oil breaks.
> The Jackal wakes up.
> You hit the Jackal (2).
> You hit the Jackal (3).
> You have slain the Jackal.
> The Jackal wakes up.
> The Apprentice wakes up.
> There is a wall in the way!
> The Cutpurse wakes up.
> The Apprentice tries to cast a spell, but fails.
> The Apprentice fires a magic missile.
> You die.
Killed by an Apprentice.
[Character Equipment]
a) a Dagger (1d4) (+0,+0)
Bought from a store
Combat info:
2.0 blows/round.
With +4 STR and +0 DEX you would get 2.7 blows
With +0 STR and +2 DEX you would get 2.3 blows
Average damage/round: 5.
b) a Sling (x2) (+0,+0)
Found lying on the floor at 50 feet (level 1)
f) a Wooden Torch (4342 turns) <+1>
An inheritance from your family
Radius 1 light.
i) a Wicker Shield [2,+1]
Bought from a store
j) a Hard Leather Cap [2,+0]
Bought from a store
l) a Pair of Leather Sandals [1,+0]
Bought from a store
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners] {@P1@G1@m1}
b) 5 Rations of Food
c) 18 Flasks of oil
Branded with fire.
d) 4 Chartreuse Potions of Cure Light Wounds
e) 3 Icky Green Potions of Slime Mold Juice
f) a Gloopy Green Potion of Resist Cold
g) 6 Scrolls titled "mico sidemeo" of Phase Door {@r1}
h) a Scroll titled "peropus ineo" of Word of Recall {@r9 !*}
i) a Scroll titled "thymbica mei" of Deep Descent
j) 3 Wooden Torches (5000 turns) <+1>
Radius 1 light.
k) a Shovel (1d2) (+0,+0) <+1>
Bought from a store
+1 tunneling.
Combat info:
1.6 blows/round.
With +4 STR and +0 DEX you would get 2.0 blows
With +0 STR and +2 DEX you would get 2.0 blows
Average damage/round: 2.4.
l) a Sling (x2) (+0,+0)
Found lying on the floor at 50 feet (level 1)
[Character Quiver]
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
729 50' Reached level 2
[Options]
[User interface]
Use the roguelike command keyset : yes (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : yes (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : yes (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : yes (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : yes (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : no (mouse_movement)
Notify on object recharge : no (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : yes (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : yes (birth_no_stairs)
Don't show level feelings : yes (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Use previous set of randarts : no (birth_keep_randarts)
Start with a kit of useful gear : no (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Force player descent : no (birth_force_descend)
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Posted on 21.12.2015 08:31
19085. on the Ladder (of 19313)
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