The Angband Ladder: Tony XI, Human Mage by Wanderlust
[Angband 4.0.3 Character Dump]
Name Tony XI Age 16 Self RB CB EB Best
Race Human Height 5'9" STR: 17 +0 -3 +0 14
Class Mage Weight 16st 2lb INT: 16 +0 +3 +0 18/10
Title Trickster Turns used: WIS: 10 +0 +0 +0 10
HP -1/64 Game 224880 DEX: 16 +0 +0 +0 16
SP 1/20 Standard 22162 CON: 10 +0 -2 +0 8
Resting 9240
Level 12 Armor [19,+10] Saving Throw 41%
Cur Exp 1104 Stealth Poor
Max Exp 1104 Melee 1d8,+5 Disarming 38%
Adv Exp 1105 To-hit 17,+3 Magic Devices 52
Blows 1.0/turn Perception 1 in 20
Gold 2821 Searching 16%
Burden 79.7 lb Shoot to-dam +0 Infravision 0 ft
Overweight -16.2 lb To-hit 12,+1 Speed Normal
Max Depth 550' (L11) Shots 1/turn
You are the illegitimate but acknowledged child of a Yeoman. You are
a credit to the family. You have dark brown eyes, straight blond
hair, and an average complexion.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:.............
ESP:............. Sear.:.............
Invis:............! Infra:.............
FrAct:..........+.. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.....+.......
[Last Messages]
> The Dark elven mage misses you.
> The Dark elven mage hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Your eyes feel very sensitive!
> You have 3 Crimson Potions of True Seeing (f).
> *** LOW HITPOINT WARNING! ***
> You are no longer confused.
> The Dark elven mage fires a magic missile.
> *** LOW HITPOINT WARNING! ***
> The Dark elven mage hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven mage hits you.
> *** LOW HITPOINT WARNING! ***
> You die.
Killed by poison.
[Character Equipment]
a) a Cutlass (1d8) (+2,+5) {@w0}
Dropped by Lagduf, the Snaga at 300 feet (level 6)
Combat info:
1.0 blow/round.
With +8 STR and +0 DEX you would attack a bit faster
With +13 STR and +0 DEX you would get 1.1 blows
With +0 STR and +1 DEX you would attack a bit faster
With +8 STR and +1 DEX you would get 1.1 blows
With +0 STR and +4 DEX you would get 1.1 blows
Average damage/round: 9.8.
b) a Long Bow (x3) (+0,+0)
Found lying on the floor at 550 feet (level 11)
f) a Wooden Torch (4540 turns) <+1>
Radius 1 light.
g) Soft Leather Armour [8,+0]
Bought from a store
h) a Cloak [1,+1]
Found lying on the floor at 150 feet (level 3)
i) a Wicker Shield [2,+3]
Dropped by a Soldier at 550 feet (level 11)
j) a Metal Cap [3,+0]
Bought from a store
k) a Set of Leather Gloves of Free Action [1,+5]
Found lying on the floor at 200 feet (level 4)
Prevents paralysis.
l) a Pair of Iron Shod Boots [4,+0]
Found lying on the floor at 300 feet (level 6)
Cannot be harmed by fire.
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners] {@m1@G1@P1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2@G2@P2}
c) a Ration of Food
d) 2 Coagulated Crimson Potions of Cure Light Wounds
e) a Green Speckled Potion of Resist Heat
f) 3 Crimson Potions of True Seeing
g) 2 Pungent Potions of Boldness
h) 4 Metallic Green Potions of Cure Serious Wounds
i) 2 Oily Yellow Potions of Speed
j) 2 Cyan Potions of Salt Water
k) 6 Grey Speckled Potions of Sleep
It can be thrown at creatures with damaging effect.
l) 3 Scrolls titled "colliuto" of Phase Door
m) a Scroll titled "sio que num ia" of Word of Recall
n) 2 Scrolls titled "prius arilis" of Detect Invisible
o) 2 Scrolls titled "stincio vocus" of Treasure Detection
p) a Tungsten Wand of Slow Monster (10 charges)
q) a Mithril Wand of Confuse Monster (12 charges)
r) a Cypress Staff of Cure Light Wounds (6 charges)
s) 2 Wooden Torches (5000 turns) <+1>
Radius 1 light.
t) a Wicker Shield of Resist Lightning [2,+4]
Found lying on the floor at 200 feet (level 4)
Provides resistance to lightning.
u) a Shovel (1d2) (+0,+0) <+1> {@w0^,}
+1 tunneling.
Combat info:
1.0 blow/round.
With +5 STR and +0 DEX you would attack a bit faster
With +8 STR and +0 DEX you would get 1.1 blows
With +0 STR and +1 DEX you would attack a bit faster
With +5 STR and +1 DEX you would get 1.1 blows
With +0 STR and +4 DEX you would get 1.1 blows
Average damage/round: 1.5.
v) a Sling (x2) (+6,+4)
Found lying on the floor at 300 feet (level 6)
[Character Quiver]
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
706 50' Reached level 2
1042 50' Reached level 3
3886 100' Reached level 4
4575 100' Reached level 5
5001 100' Killed Grip, Farmer Maggot's dog
5757 100' Killed Fang, Farmer Maggot's dog
5914 100' Reached level 6
8216 150' Reached level 7
10627 200' Reached level 8
12006 200' Reached level 9
15242 250' Reached level 10
19805 300' Reached level 11
20161 300' Killed Lagduf, the Snaga
20702 550' Reached level 12
[Options]
[User interface]
Use the roguelike command keyset : yes (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : yes (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : yes (show_flavors)
Highlight target with cursor : no (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : yes (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : yes (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : no (mouse_movement)
Notify on object recharge : yes (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : yes (birth_no_preserve)
Don't generate connected stairs : yes (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : no (birth_no_selling)
Use previous set of randarts : no (birth_keep_randarts)
Start with a kit of useful gear : no (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : no (birth_force_descend)
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Posted on 6.12.2015 21:11
18090. on the Ladder (of 19313)
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