The Angband Ladder: Fear, Dwarf Paladin by <nicnack007@icloud.com>
[Angband 4.0.3 Character Dump]
Name Fear Age 40 Self RB CB EB Best
Race Dwarf Height 3'3" STR: 17 +2 +1 +0 18/20
Class Paladin Weight 10st 5lb INT: 10 -3 -3 +0 4
Title Gallant Turns used: WIS: 10 +2 +1 +0 13
HP -1/48 Game 36650 DEX: 18 -2 -1 +0 15
SP 6/6 Standard 3690 CON: 10 +2 +2 +0 14
Resting 247
Level 5 Armor [0,+1] Saving Throw 40%
Cur Exp 126 Stealth Bad
Max Exp 126 Melee 1d4,+3 Disarming 21%
Adv Exp 155 To-hit 33,+1 Magic Devices 36
Blows 2.3/turn Perception 1 in 38
Gold 269 Searching 19%
Burden 76.3 lb Shoot to-dam +0 Infravision 50 ft
Overweight -67.6 lb To-hit 18,+1 Speed Normal
Max Depth 200' (L4) Shots 1/turn
You are one of two children of a Dwarven Miner. You feel that the
world used to be larger. You have dark brown eyes, straight brown
hair, a one foot beard, and a dark complexion.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............! Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:............+
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:.............
ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:............+
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.....+.......
[Last Messages]
> The Yellow jelly touches you.
> You are more poisoned!
> You hit the Yellow jelly.
> The Yellow jelly touches you.
> You are more poisoned!
> You hit the Yellow jelly.
> You have destroyed the Yellow jelly.
> You hit the Giant white louse.
> You have slain the Giant white louse.
> *** LOW HITPOINT WARNING! ***
> You feel resistant to fire!
> You have a Potion of Resist Heat (i).
> You re-arrange your pack.
> *** LOW HITPOINT WARNING! ***
> You die.
Killed by poison.
[Character Equipment]
a) a Dagger (1d4) (+0,+0)
An inheritance from your family
Combat info:
2.3 blows/round.
With +1 STR and +0 DEX you would get 3.0 blows
With +0 STR and +2 DEX you would get 2.7 blows
Average damage/round: 13.
b) a Sling (x2) (+0,+0)
Bought from a store
f) a Wooden Torch (3972 turns) <+1>
Radius 1 light.
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
b) 3 Rations of Food
c) a Flask of oil
Branded with fire.
d) 4 Potions of Speed
e) a Potion of Resist Heat
f) a Potion of Resist Cold
g) 3 Potions of Poison
It can be thrown at creatures with damaging effect.
h) a Potion of Infravision
i) a Potion of Heroism
j) a Potion of Neutralize Poison
k) a Scroll of Word of Recall
l) a Scroll of Protection from Evil
m) a Scroll of Darkness
n) a Scroll of Phase Door
o) a Scroll of Blessing
p) 3 Scrolls of Detect Invisible
q) a Wand of Magic Missile (11 charges)
r) a Wooden Torch (2447 turns) <+1>
An inheritance from your family
Radius 1 light.
s) 20 Wooden Torches (5000 turns) <+1>
Radius 1 light.
t) a Sling (x2) (+0,+0)
Found lying on the floor at 150 feet (level 3)
[Character Quiver]
0) 17 Iron Shots (1d4) (+0,+0)
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 5.
25% chance of breaking upon contact.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
1095 50' Reached level 2
2031 100' Killed Fang, Farmer Maggot's dog
2031 100' Reached level 3
2301 100' Reached level 4
3485 150' Reached level 5
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : yes (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Use previous set of randarts : yes (birth_keep_randarts)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : yes (birth_force_descend)
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Posted on 14.11.2015 23:57
23. on the Competition No.181 Ladder (of 23)
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