[Angband 4.0.3 Character Dump] Name Fear Age 40 Self RB CB EB Best Race Dwarf Height 3'3" STR: 17 +2 +1 +0 18/20 Class Paladin Weight 10st 5lb INT: 10 -3 -3 +0 4 Title Gallant Turns used: WIS: 10 +2 +1 +0 13 HP -1/48 Game 36650 DEX: 18 -2 -1 +0 15 SP 6/6 Standard 3690 CON: 10 +2 +2 +0 14 Resting 247 Level 5 Armor [0,+1] Saving Throw 40% Cur Exp 126 Stealth Bad Max Exp 126 Melee 1d4,+3 Disarming 21% Adv Exp 155 To-hit 33,+1 Magic Devices 36 Blows 2.3/turn Perception 1 in 38 Gold 269 Searching 19% Burden 76.3 lb Shoot to-dam +0 Infravision 50 ft Overweight -67.6 lb To-hit 18,+1 Speed Normal Max Depth 200' (L4) Shots 1/turn You are one of two children of a Dwarven Miner. You feel that the world used to be larger. You have dark brown eyes, straight brown hair, a one foot beard, and a dark complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............! Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............+ rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............+ Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The Yellow jelly touches you. > You are more poisoned! > You hit the Yellow jelly. > The Yellow jelly touches you. > You are more poisoned! > You hit the Yellow jelly. > You have destroyed the Yellow jelly. > You hit the Giant white louse. > You have slain the Giant white louse. > *** LOW HITPOINT WARNING! *** > You feel resistant to fire! > You have a Potion of Resist Heat (i). > You re-arrange your pack. > *** LOW HITPOINT WARNING! *** > You die. Killed by poison. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 13. b) a Sling (x2) (+0,+0) Bought from a store f) a Wooden Torch (3972 turns) <+1> Radius 1 light. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) 3 Rations of Food c) a Flask of oil Branded with fire. d) 4 Potions of Speed e) a Potion of Resist Heat f) a Potion of Resist Cold g) 3 Potions of Poison It can be thrown at creatures with damaging effect. h) a Potion of Infravision i) a Potion of Heroism j) a Potion of Neutralize Poison k) a Scroll of Word of Recall l) a Scroll of Protection from Evil m) a Scroll of Darkness n) a Scroll of Phase Door o) a Scroll of Blessing p) 3 Scrolls of Detect Invisible q) a Wand of Magic Missile (11 charges) r) a Wooden Torch (2447 turns) <+1> An inheritance from your family Radius 1 light. s) 20 Wooden Torches (5000 turns) <+1> Radius 1 light. t) a Sling (x2) (+0,+0) Found lying on the floor at 150 feet (level 3) [Character Quiver] 0) 17 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 1095 50' Reached level 2 2031 100' Killed Fang, Farmer Maggot's dog 2031 100' Reached level 3 2301 100' Reached level 4 3485 150' Reached level 5 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend)