The Angband Ladder: Nuritih, Hobbit Rogue by Levet
[Angband 4.0.2 Character Dump]
Name Nuritih Age 28 Self RB CB EB Best
Race Hobbit Height 2'11" STR: 17 -2 +0 +0 15
Class Rogue Weight 4st 5lb INT: 10 +2 +1 +0 13
Title Robber Turns used: WIS: 10 +1 -3 +0 8
HP 128/128 Game 149952 DEX: 18 +3 +3 +4 18/100
SP 15/15 Standard 14592 CON: 10 +2 -1 +0 11
Resting 3990
Level 18 Armor [28,+22] Saving Throw 65%
Cur Exp 4504 Stealth Superb
Max Exp 4504 Melee 2d4,+8 Disarming 91%
Adv Exp 4860 To-hit 40,+15 Magic Devices 69
Blows 3.3/turn Perception 1 in 11
Gold 4260 Searching 44%
Burden 106.0 lbs Shoot to-dam +7 Infravision 40 ft
Speed -1 To-hit 46,+21
Max Depth 950' (L19) Shots 1/turn
You are one of several children of a Hobbit Tavern Owner. You are a
credit to the family. You have dark brown eyes, straight brown hair,
and an average complexion.
rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:+............ Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:............+
Regen:............. Stea.:..+..........
ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:...+......... Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.....+.......
[Character Equipment]
a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
Found lying on the floor at 200 feet (level 4)
Branded with fire.
Provides resistance to fire.
Cannot be harmed by acid.
When activated, it creates a fire bolt with damage 9d8.
Takes 8 to 14 turns to recharge at your current speed.
Your chance of success is 95.5%
Combat info:
3.3 blows/round.
With +4 STR and +0 DEX you would get 4.0 blows
With +0 STR and +2 DEX you would get 3.8 blows
Average damage/round: 78.2 vs. creatures not resistant to fire,
and 44.2 vs. others.
b) a Long Bow of Accuracy (x3) (+15,+7)
Bought from a store
c) a Ring of the Mouse (+0,-4) <+4, +2>
Bought from a store
+4 dexterity.
+2 stealth.
d) a Ring of Free Action
Bought from a store
Prevents paralysis.
e) an Amulet of Resist Acid
Found lying on the floor at 550 feet (level 11)
Provides resistance to acid.
f) a Lantern (9722 turns) <+2>
Found lying on the floor at 300 feet (level 6)
Cannot be harmed by fire.
Radius 2 light.
g) Soft Leather Armour [8,+2]
Bought from a store
h) a Cloak [1,+0]
Bought from a store
i) a Leather Shield [8,+0]
Bought from a store
j) an Iron Helm [7,+4]
Bought from a store
l) a Pair of Iron Shod Boots [4,+0]
Bought from a store
Cannot be harmed by fire.
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) a Mushroom of Emergency
d) a Mushroom of Stoneskin
e) 3 Flasks of oil
Branded with fire.
f) 6 Potions of Cure Light Wounds
g) 5 Potions of Cure Serious Wounds
h) 2 Potions of Neutralize Poison
i) a Potion of Speed
j) a Potion of Heroism
k) 2 Potions of Berserk Strength
l) 3 Potions of Boldness
m) 3 Scrolls of Phase Door
n) 12 Scrolls of Satisfy Hunger
o) a Rod of Treasure Location
p) a Rod of Curing
q) a Staff of Confuse Monsters (10 charges)
r) a Staff of Detect Invisible (16 charges)
s) a Staff of Identify (17 charges)
t) a Ring of Resist Fire and Cold
Found lying on the floor at 850 feet (level 17)
Provides resistance to fire, frost.
u) an Amulet of Infravision <+1>
Dropped by an Easterling warrior at 900 feet (level 18)
+1 infravision.
v) a Long Sword (Defender) (2d5) (+6,+12) [+3] <+2>
Dropped by Wormtongue, Agent of Saruman at 300 feet (level 6)
+2 stealth.
Provides resistance to acid, lightning, fire, frost.
Cannot be harmed by acid.
Sustains wisdom.
Feather Falling. Speeds regeneration. Prevents paralysis.
Grants the ability to see invisible things.
Combat info:
2.3 blows/round.
With +5 STR and +0 DEX you would get 2.8 blows
With +0 STR and +2 DEX you would get 2.8 blows
Average damage/round: 35.7.
[Character Quiver]
0) 17 Arrows (1d4) (+2,+1)
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 31.8.
35% chance of breaking upon contact.
[Home Inventory]
a) 5 Scrolls of Trap Detection
b) 2 Scrolls of Deep Descent
c) a Rod of Door/Stair Location
d) a Rod of Trap Location
e) a Rod of Light
f) a Ring of Teleportation <+2>
Found lying on the floor of a special room at 300 feet (level 6)
+2 speed.
Induces random teleportation.
g) an Amulet of Resist Lightning
Found lying on the floor of a special room at 500 feet (level 10)
Provides resistance to lightning.
h) a Lantern (7499 turns) <+2>
Found lying on the floor at 500 feet (level 10)
Cannot be harmed by fire.
Radius 2 light.
i) a Main Gauche (1d5) (+4,+3)
Found lying on the floor at 50 feet (level 1)
Combat info:
3.3 blows/round.
With +4 STR and +0 DEX you would get 4.0 blows
With +0 STR and +2 DEX you would get 3.8 blows
Average damage/round: 6.9.
j) a Tulwar (2d4) (+1,+7) {excellent}
Found lying on the floor at 300 feet (level 6)
You do not know the full extent of this item's powers.
Combat info:
2.3 blows/round.
With +4 STR and +0 DEX you would get 2.8 blows
With +0 STR and +2 DEX you would get 2.8 blows
Average damage/round: 20.2.
k) a War Hammer (3d3) (+5,+1)
Dropped by Farmer Maggot in town
Combat info:
2.3 blows/round.
With +4 STR and +0 DEX you would get 2.8 blows
With +0 STR and +2 DEX you would get 2.8 blows
Average damage/round: 8.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
278 50' Reached level 2
447 50' Reached level 3
814 200' Reached level 4
939 200' Reached level 5
1338 200' Found the Dagger 'Narthanc'
1984 200' Reached level 6
2482 200' Reached level 7
4528 250' Reached level 8
6771 300' Reached level 9
6902 300' Killed Sméagol
7083 0' Killed Farmer Maggot
7566 300' Killed Wormtongue, Agent of Saruman
7566 300' Reached level 10
8586 300' Reached level 11
10572 500' Reached level 12
11473 500' Killed Fang, Farmer Maggot's dog
11473 500' Reached level 13
11809 600' Reached level 14
12028 700' Reached level 15
12164 800' Killed Ulfast, Son of Ulfang
12680 800' Reached level 16
13372 850' Reached level 17
13935 850' Reached level 18
13992 850' Killed Grip, Farmer Maggot's dog
[Options]
[User interface]
Use the roguelike command keyset : yes (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : yes (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Use previous set of randarts : yes (birth_keep_randarts)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : no (birth_force_descend)
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Posted on 12.10.2015 22:11
16952. on the Ladder (of 19313)
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