The Angband Ladder: Nuritih, Hobbit Rogue by Levet

  [Angband 4.0.2 Character Dump]

 Name   Nuritih      Age             28          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'11"   STR:     17  -2  +0  +0     15
 Class  Rogue        Weight     4st 5lb   INT:     10  +2  +1  +0     13
 Title  Robber       Turns used:          WIS:     10  +1  -3  +0      8
 HP     128/128      Game        149952   DEX:     18  +3  +3  +4 18/100
 SP     15/15        Standard     14592   CON:     10  +2  -1  +0     11
                     Resting       3990

 Level                 18    Armor      [28,+22]    Saving Throw     65%
 Cur Exp             4504                           Stealth       Superb
 Max Exp             4504    Melee        2d4,+8    Disarming        91%
 Adv Exp             4860    To-hit       40,+15    Magic Devices     69
                             Blows      3.3/turn    Perception   1 in 11
 Gold                4260                           Searching        44%
 Burden         106.0 lbs    Shoot to-dam     +7    Infravision    40 ft
 Speed                 -1    To-hit       46,+21
 Max Depth     950' (L19)    Shots        1/turn

 You are one of several children of a Hobbit Tavern Owner.  You are a
 credit to the family.  You have dark brown eyes, straight brown hair,
 and an average complexion.


rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:+............ Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:............+

Regen:............. Stea.:..+..........
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:...+......... Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 200 feet (level 4)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
     Combat info:
     3.3 blows/round.
     With +4 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 78.2 vs. creatures not resistant to fire,
     and 44.2 vs. others.
     
b) a Long Bow of Accuracy (x3) (+15,+7)
     Bought from a store
     
c) a Ring of the Mouse (+0,-4) <+4, +2>
     Bought from a store
     
     +4 dexterity.
     +2 stealth.
     
d) a Ring of Free Action
     Bought from a store
     
     Prevents paralysis.  
     
e) an Amulet of Resist Acid
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to acid.
     
f) a Lantern (9722 turns) <+2>
     Found lying on the floor at 300 feet (level 6)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Soft Leather Armour [8,+2]
     Bought from a store
     
h) a Cloak [1,+0]
     Bought from a store
     
i) a Leather Shield [8,+0]
     Bought from a store
     
j) an Iron Helm [7,+4]
     Bought from a store
     
l) a Pair of Iron Shod Boots [4,+0]
     Bought from a store
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) a Mushroom of Emergency
d) a Mushroom of Stoneskin
e) 3 Flasks of oil
     Branded with fire.
     
f) 6 Potions of Cure Light Wounds
g) 5 Potions of Cure Serious Wounds
h) 2 Potions of Neutralize Poison
i) a Potion of Speed
j) a Potion of Heroism
k) 2 Potions of Berserk Strength
l) 3 Potions of Boldness
m) 3 Scrolls of Phase Door
n) 12 Scrolls of Satisfy Hunger
o) a Rod of Treasure Location
p) a Rod of Curing
q) a Staff of Confuse Monsters (10 charges)
r) a Staff of Detect Invisible (16 charges)
s) a Staff of Identify (17 charges)
t) a Ring of Resist Fire and Cold
     Found lying on the floor at 850 feet (level 17)
     
     Provides resistance to fire, frost.
     
u) an Amulet of Infravision <+1>
     Dropped by an Easterling warrior at 900 feet (level 18)
     
     +1 infravision.
     
v) a Long Sword (Defender) (2d5) (+6,+12) [+3] <+2>
     Dropped by Wormtongue, Agent of Saruman at 300 feet (level 6)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     Sustains wisdom.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     2.3 blows/round.
     With +5 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 35.7.
     




  [Character Quiver]

0) 17 Arrows (1d4) (+2,+1)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 31.8.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 5 Scrolls of Trap Detection
b) 2 Scrolls of Deep Descent
c) a Rod of Door/Stair Location
d) a Rod of Trap Location
e) a Rod of Light
f) a Ring of Teleportation <+2>
     Found lying on the floor of a special room at 300 feet (level 6)
     
     +2 speed.
     Induces random teleportation.  
     
g) an Amulet of Resist Lightning
     Found lying on the floor of a special room at 500 feet (level 10)
     
     Provides resistance to lightning.
     
h) a Lantern (7499 turns) <+2>
     Found lying on the floor at 500 feet (level 10)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
i) a Main Gauche (1d5) (+4,+3)
     Found lying on the floor at 50 feet (level 1)
     
     Combat info:
     3.3 blows/round.
     With +4 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 6.9.
     
j) a Tulwar (2d4) (+1,+7) {excellent}
     Found lying on the floor at 300 feet (level 6)
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     2.3 blows/round.
     With +4 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 20.2.
     
k) a War Hammer (3d3) (+5,+1)
     Dropped by Farmer Maggot in town
     
     Combat info:
     2.3 blows/round.
     With +4 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 8.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       278     50'  Reached level 2
       447     50'  Reached level 3
       814    200'  Reached level 4
       939    200'  Reached level 5
      1338    200'  Found the Dagger 'Narthanc'
      1984    200'  Reached level 6
      2482    200'  Reached level 7
      4528    250'  Reached level 8
      6771    300'  Reached level 9
      6902    300'  Killed Sméagol
      7083      0'  Killed Farmer Maggot
      7566    300'  Killed Wormtongue, Agent of Saruman
      7566    300'  Reached level 10
      8586    300'  Reached level 11
     10572    500'  Reached level 12
     11473    500'  Killed Fang, Farmer Maggot's dog
     11473    500'  Reached level 13
     11809    600'  Reached level 14
     12028    700'  Reached level 15
     12164    800'  Killed Ulfast, Son of Ulfang
     12680    800'  Reached level 16
     13372    850'  Reached level 17
     13935    850'  Reached level 18
     13992    850'  Killed Grip, Farmer Maggot's dog


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 12.10.2015 22:11
Last updated on 12.10.2015 22:41

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16736. on the Ladder (of 19083)
5934. on the Angband Ladder (of 6555)

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