The Angband Ladder: Rano, Dwarf Paladin by <ariel.bnd@gmail.com>
[Angband 4.0.0 Character Dump]
Name Rano Age 41 Self RB CB EB Best
Race Dwarf Height 4'1" STR: 18 +2 +1 +0 18/30
Class Paladin Weight 10st 1lb INT: 10 -3 -3 +0 4
Title Keeper Turns used: WIS: 17 +2 +1 +0 18/20
HP 94/94 Game 46022 DEX: 10 -2 -1 +0 7
SP 16/16 Standard 4609 CON: 10 +2 +2 +0 14
Resting 1101
Level 9 Armor [29,+14] Saving Throw 46%
Cur Exp 446 Stealth Bad
Max Exp 446 Melee 1d5,+4 Disarming 23%
Adv Exp 589 To-hit 38,+2 Magic Devices 42
Blows 2.7/turn Perception 1 in 38
Gold 1951 Searching 19%
Burden 102.8 lbs Shoot to-dam +0 Infravision 50 ft
Speed Normal To-hit 22,-1
Max Depth 350' (L7) Shots 1/turn
You are one of two children of a Dwarven Prison Guard. You are a
credit to the family. You have dark brown eyes, straight black hair,
a three foot beard, and a dark complexion.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:............+
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:.............
ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:............+
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.....+.......
[Character Equipment]
a) a Main Gauche (1d5) (+3,+1)
Bought from a store
Combat info:
2.7 blows/round.
With +1 STR and +0 DEX you would get 2.9 blows
With +0 STR and +3 DEX you would get 3.0 blows
Average damage/round: 19.3.
b) a Sling (x2) (+0,+0)
Found lying on the floor at 50 feet (level 1)
f) a Wooden Torch (791 turns) <+1>
An inheritance from your family
Radius 1 light.
g) Hard Leather Armour (-1) [16,+0]
Bought from a store
h) a Cloak [1,+0]
Bought from a store
i) a Leather Shield [8,+6]
Bought from a store
j) a Hard Leather Cap [2,+3]
Found lying on the floor at 250 feet (level 5)
k) a Set of Leather Gloves [1,+5]
Found lying on the floor at 50 feet (level 1)
l) a Pair of Leather Sandals [1,+0]
Found lying on the floor of a special room at 350 feet (level 7)
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) 2 Rations of Food
d) 3 Flasks of oil
Branded with fire.
e) a Potion of Berserk Strength
f) a Potion of Boldness
g) 3 Orange Potions
You do not know the full extent of this item's powers.
h) a Scroll of Phase Door
i) 4 Scrolls of Treasure Detection
j) 3 Scrolls of Door/Stair Location
k) 6 Scrolls of Satisfy Hunger
l) 8 Scrolls of Identify
m) 5 Scrolls of Light
n) a Scroll of Word of Recall
o) a Scroll of Protection from Evil
p) 2 Wands of Confuse Monster (21 charges)
q) 2 Wooden Torches (5000 turns) <+1>
Radius 1 light.
r) 2 Daggers (1d4) (+0,+0)
Combat info:
2.7 blows/round.
With +1 STR and +0 DEX you would get 2.9 blows
With +0 STR and +3 DEX you would get 3.0 blows
Average damage/round: 15.2.
[Character Quiver]
0) 39 Bolts (1d5) (+0,+0)
1) 40 Iron Shots (1d4) (+0,+0)
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 5.
25% chance of breaking upon contact.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
251 50' Reached level 2
774 200' Reached level 3
774 200' Reached level 4
1623 250' Reached level 5
1774 250' Reached level 6
2670 250' Reached level 7
3861 350' Reached level 8
4488 350' Reached level 9
[Options]
[User interface]
Use the roguelike command keyset : yes (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : yes (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Use previous set of randarts : yes (birth_keep_randarts)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : no (birth_force_descend)
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Posted on 8.7.2015 13:53
18465. on the Ladder (of 19313)
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