The Angband Ladder: Durigrim, Dwarf Warrior by marlowe221

  [Angband 4.0.0 Character Dump]

 Name   Durigrim     Age             39          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'10"   STR:     17  +2  +3  +0  18/40
 Class  Warrior      Weight    8st 13lb   INT:     10  -3  -2  +0      5
 Title  Myrmidon     Turns used:          WIS:     10  +2  -2  +0     10
 HP     -4/308       Game        551050   DEX:     18  -2  +2  +0     18
 SP     0/0          Standard     54866   CON:     10  +2  +2  +0     14
                     Resting       9157

 Level                 26    Armor       [61,+9]    Saving Throw     54%
 Cur Exp            21516                           Stealth          Bad
 Max Exp            23053    Melee        1d6,+6    Disarming        52%
 Adv Exp            30000    To-hit       67,+49    Magic Devices     42
                             Blows      2.7/turn    Perception   1 in 38
 Gold               15630                           Searching        21%
 Burden         147.0 lbs    Shoot to-dam     +0    Infravision    50 ft
 Speed             Normal    To-hit       57,+46
 Max Depth    1450' (L29)    Shots        1/turn

 You are the only child of a Dwarven Priest.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.


rAcid:....+...+.... Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:..+.......... pFear:.............
rLite:............. pBlnd:............+
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:............+
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> The 5-headed hydra misses you.
> The 5-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> The 5-headed hydra misses you.
> The 5-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> The 5-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> The 5-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> The 5-headed hydra misses you.
> The 5-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> The 5-headed hydra bites you.
> You die.

Killed by a 5-headed hydra.

  [Character Equipment]

a) a Spear of Venom (1d6) (+4,+3)
 Bought from a store
 
 Branded with poison.
 
 Combat info:
 2.7 blows/round.
 With +1 STR and +0 DEX you would get 3.0 blows
 With +0 STR and +2 DEX you would get 3.0 blows
 Average damage/round: 48.4 vs. creatures not resistant to poison,
 and 27.7 vs. others.
 
b) a Long Bow (x3) (+1,+0)
 Dropped by an Orc shaman at 750 feet (level 15)
 
c) a Ring of Resist Poison
 Found lying on the floor of a special room at 600 feet (level 12)
 
 Provides resistance to poison gas.
 
d) a Ring of Accuracy (+19,+0)
 Dropped by a Paladin at 1300 feet (level 26)
 
e) an Amulet of Resist Acid
 Found lying on the floor at 700 feet (level 14)
 
 Provides resistance to acid.
 
f) a Lantern (2165 turns) <+2>
 Found lying on the floor at 250 feet (level 5)
 
 Cannot be harmed by fire.
 Radius 2 light.
 
g) Metal Scale Mail (-2) [38,+4]
 Bought from a store
 
h) a Fur Cloak [3,+0]
 Dropped by Golfimbul, the Hill Orc Chief at 1100 feet (level 22)
 
i) a Leather Shield of Resist Acid [8,+13]
 Bought from a store
 
 Provides resistance to acid.
 Cannot be harmed by acid.
 
j) an Iron Helm [7,+2]
 Bought from a store
 
k) a Set of Leather Gloves [1,-1]
 Bought from a store
 
l) a Pair of Iron Shod Boots [4,-1]
 Dropped by a Gallant at 500 feet (level 10)
 
 Cannot be harmed by fire.
 




  [Character Inventory]

a) 21 Rations of Food
b) 6 Flasks of oil
 Branded with fire.
 
c) 14 Potions of Cure Light Wounds
d) a Potion of Berserk Strength
e) a Potion of True Seeing
f) 10 Scrolls of Phase Door
g) 14 Scrolls of Treasure Detection
h) 12 Scrolls of Detect Invisible
i) a Scroll of Identify
j) 8 Scrolls of Word of Recall
k) a Scroll of Holy Chant
l) a Scroll of Protection from Evil
m) a Ring of Acid [+9]
 Dropped by a Young red dragon at 1200 feet (level 24)
 
 Provides resistance to acid.
 
n) a Ring of Damage (+0,+8)
 Dropped by an unknown monster at 1050 feet (level 21)
 
o) a Ring of Open Wounds
 Dropped by a Dark elven priest at 600 feet (level 12)
 
 Impairs hitpoint recovery.  
 
p) a Ring of Feather Falling
 Dropped by a Dark elven priest at 1300 feet (level 26)
 
 Feather Falling.  
 
q) a Cloak [1,+0]
 Found lying on the floor at 50 feet (level 1)
 
r) a Spear of Slay Dragon (1d6) (+3,+4)
 Bought from a store
 
 Slays dragons.
 
 Combat info:
 2.7 blows/round.
 With +1 STR and +0 DEX you would get 3.0 blows
 With +0 STR and +2 DEX you would get 3.0 blows
 Average damage/round: 51.5 vs. dragons, and 30.7 vs. others.
 
s) a Shovel (1d2) (+0,+0) <+1>
 Found lying on the floor at 500 feet (level 10)
 
 +1 tunneling.
 
 Combat info:
 2.3 blows/round.
 With +2 STR and +0 DEX you would get 2.7 blows
 With +0 STR and +2 DEX you would get 2.7 blows
 Average damage/round: 11.1.
 




  [Character Quiver]

0) 17 Arrows (1d4) (+5,+5)
 Combat info:
 Hits targets up to 120 feet away.
 Average damage/round: 23.6.
 35% chance of breaking upon contact.
 
1) 15 Arrows (1d4) (+3,+4)
 Combat info:
 Hits targets up to 120 feet away.
 Average damage/round: 20.3.
 35% chance of breaking upon contact.
 
2) 40 Arrows (1d4) (+0,+0)
 Combat info:
 Hits targets up to 120 feet away.
 Average damage/round: 7.8.
 35% chance of breaking upon contact.
 
3) 2 Arrows (1d4) (+0,+0)
 Combat info:
 Hits targets up to 120 feet away.
 Average damage/round: 7.8.
 35% chance of breaking upon contact.
 


  [Home Inventory]

a) a Mushroom of Second Sight
b) 4 Scrolls of Magic Mapping
c) a Scroll of Satisfy Hunger
d) 3 Scrolls of Trap/Door Destruction
e) a Rod of Curing
f) a Wand of Light (13 charges)
g) a Wand of Stone to Mud (5 charges)
h) a Ring of Constitution <+1>
 Dropped by a Hill orc at 650 feet (level 13)
 
 +1 constitution.
 Sustains constitution.
 
i) a Ring of Searching <+2>
 Dropped by a Ranger at 1050 feet (level 21)
 
 +2 searching skill.
 
j) a Ring of Resist Fire and Cold
 Found lying on the floor at 200 feet (level 4)
 
 Provides resistance to fire, frost.
 
k) a Ring of Teleportation <+2>
 Found lying on the floor at 900 feet (level 18)
 
 +2 speed.
 Induces random teleportation.  
 
l) a Ring of Reckless Attacks (+4,+4) [-15]
 Found lying on the floor at 550 feet (level 11)
 
m) an Amulet of Resist Lightning
 Found lying on the floor at 900 feet (level 18)
 
 Provides resistance to lightning.
 
n) an Amulet of Slow Digestion
 Found lying on the floor of a cavern at 1100 feet (level 22)
 
 Slows your metabolism.  
 
o) Metal Scale Mail (-2) [38,-2]
 Bought from a store
 
p) Hard Leather Armour (-1) [16,+5]
 Bought from a store
 
q) Leather Scale Mail of Resist Cold (-1) [20,+4]
 Bought from a store
 
 Provides resistance to frost.
 
r) a Leather Shield of Resist Acid [8,+4]
 Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12)
 
 Provides resistance to acid.
 Cannot be harmed by acid.
 
s) an Iron Helm [7,+0]
 Bought from a store
 
t) a Set of Leather Gloves [1,-1]
 Found lying on the floor at 50 feet (level 1)
 
u) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
 Dropped by Bullroarer the Hobbit at 850 feet (level 17)
 
 Slays animals.
 Branded with cold.
 Provides resistance to frost, light.
 Cannot be harmed by acid.
 Radius 1 light.
 
 Combat info:
 3.0 blows/round.
 With +1 STR and +0 DEX you would get 3.3 blows
 With +0 STR and +2 DEX you would get 3.3 blows
 Average damage/round: 106 vs. creatures not resistant to cold,
 94.5 vs. animals, and 83 vs. others.
 
v) a Long Sword (2d5) (+0,+0)
 Found lying on the floor at 700 feet (level 14)
 
 Combat info:
 1.3 blows/round.
 With +2 STR and +0 DEX you would get 1.6 blows
 With +0 STR and +2 DEX you would get 1.6 blows
 Average damage/round: 12.9.
 
w) a Trident of Slay Evil (1d10) (+2,+4)
 Found lying on the floor at 300 feet (level 6)
 
 Slays evil creatures.
 
 Combat info:
 2.0 blows/round.
 With +1 STR and +0 DEX you would get 2.3 blows
 With +0 STR and +2 DEX you would get 2.3 blows
 Average damage/round: 38.4 vs. evil creatures, and 26.6 vs.
 others.
 
x) a Lance (2d8) (+5,+2)
 Dropped by a Gallant at 200 feet (level 4)
 
 Combat info:
 1.1 blows/round.
 With +6 STR and +0 DEX you would get 1.3 blows
 With +0 STR and +2 DEX you would get 1.3 blows
 Average damage/round: 18.9.
 


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       446     50'  Reached level 2
      1171     50'  Reached level 3
      2041    100'  Killed Grip, Farmer Maggot's dog
      2041    100'  Reached level 4
      2289    100'  Reached level 5
      2574    100'  Killed Fang, Farmer Maggot's dog
      2768    150'  Reached level 6
      3340    150'  Reached level 7
      4257    200'  Reached level 8
      5981    250'  Reached level 9
      7206    300'  Reached level 10
      9164    350'  Reached level 11
     10174    400'  Reached level 12
     11907    450'  Reached level 13
     12187    500'  Killed Orfax, Son of Boldor
     12305    500'  Reached level 14
     14207    550'  Reached level 15
     16813    600'  Killed Wormtongue, Agent of Saruman
     17742    650'  Reached level 16
     18908    650'  Reached level 17
     19089    650'  Killed Grishnákh, the Hill Orc
     20743    700'  Reached level 18
     22052    700'  Reached level 17
     23597    750'  Reached level 18
     25891    750'  Reached level 19
     28255    850'  Killed Bullroarer the Hobbit
     28282    850'  Found the Rapier 'Forasgil'
     30043    850'  Reached level 20
     31668    900'  Reached level 21
     33840    900'  Reached level 22
     35092    900'  Killed Ulfast, Son of Ulfang
     36513    900'  Reached level 23
     39784   1000'  Reached level 24
     40075   1000'  Killed Nár, the Dwarf
     44520   1100'  Reached level 25
     45291   1100'  Killed Golfimbul, the Hill Orc Chief
     46809   1150'  Killed Ufthak of Cirith Ungol
     50096   1300'  Killed Khîm, Son of Mîm
     52628   1300'  Reached level 26
     52634   1300'  Killed Gorbag, the Orc Captain
     54484   1400'  Reached level 26


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 5.7.2015 08:54

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14493. on the Ladder (of 19032)
5426. on the Angband Ladder (of 6531)

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On 5.7.2015 08:54 marlowe221 wrote:
After about 1 week of playing Angband.

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