[Angband 4.0.0 Character Dump] Name Durigrim Age 39 Self RB CB EB Best Race Dwarf Height 3'10" STR: 17 +2 +3 +0 18/40 Class Warrior Weight 8st 13lb INT: 10 -3 -2 +0 5 Title Myrmidon Turns used: WIS: 10 +2 -2 +0 10 HP -4/308 Game 551050 DEX: 18 -2 +2 +0 18 SP 0/0 Standard 54866 CON: 10 +2 +2 +0 14 Resting 9157 Level 26 Armor [61,+9] Saving Throw 54% Cur Exp 21516 Stealth Bad Max Exp 23053 Melee 1d6,+6 Disarming 52% Adv Exp 30000 To-hit 67,+49 Magic Devices 42 Blows 2.7/turn Perception 1 in 38 Gold 15630 Searching 21% Burden 147.0 lbs Shoot to-dam +0 Infravision 50 ft Speed Normal To-hit 57,+46 Max Depth 1450' (L29) Shots 1/turn You are the only child of a Dwarven Priest. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. rAcid:....+...+.... Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:..+.......... pFear:............. rLite:............. pBlnd:............+ rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............+ Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The 5-headed hydra misses you. > The 5-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > The 5-headed hydra misses you. > The 5-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > The 5-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > The 5-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > The 5-headed hydra misses you. > The 5-headed hydra bites you. > *** LOW HITPOINT WARNING! *** > The 5-headed hydra bites you. > You die. Killed by a 5-headed hydra. [Character Equipment] a) a Spear of Venom (1d6) (+4,+3) Bought from a store Branded with poison. Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.0 blows Average damage/round: 48.4 vs. creatures not resistant to poison, and 27.7 vs. others. b) a Long Bow (x3) (+1,+0) Dropped by an Orc shaman at 750 feet (level 15) c) a Ring of Resist Poison Found lying on the floor of a special room at 600 feet (level 12) Provides resistance to poison gas. d) a Ring of Accuracy (+19,+0) Dropped by a Paladin at 1300 feet (level 26) e) an Amulet of Resist Acid Found lying on the floor at 700 feet (level 14) Provides resistance to acid. f) a Lantern (2165 turns) <+2> Found lying on the floor at 250 feet (level 5) Cannot be harmed by fire. Radius 2 light. g) Metal Scale Mail (-2) [38,+4] Bought from a store h) a Fur Cloak [3,+0] Dropped by Golfimbul, the Hill Orc Chief at 1100 feet (level 22) i) a Leather Shield of Resist Acid [8,+13] Bought from a store Provides resistance to acid. Cannot be harmed by acid. j) an Iron Helm [7,+2] Bought from a store k) a Set of Leather Gloves [1,-1] Bought from a store l) a Pair of Iron Shod Boots [4,-1] Dropped by a Gallant at 500 feet (level 10) Cannot be harmed by fire. [Character Inventory] a) 21 Rations of Food b) 6 Flasks of oil Branded with fire. c) 14 Potions of Cure Light Wounds d) a Potion of Berserk Strength e) a Potion of True Seeing f) 10 Scrolls of Phase Door g) 14 Scrolls of Treasure Detection h) 12 Scrolls of Detect Invisible i) a Scroll of Identify j) 8 Scrolls of Word of Recall k) a Scroll of Holy Chant l) a Scroll of Protection from Evil m) a Ring of Acid [+9] Dropped by a Young red dragon at 1200 feet (level 24) Provides resistance to acid. n) a Ring of Damage (+0,+8) Dropped by an unknown monster at 1050 feet (level 21) o) a Ring of Open Wounds Dropped by a Dark elven priest at 600 feet (level 12) Impairs hitpoint recovery. p) a Ring of Feather Falling Dropped by a Dark elven priest at 1300 feet (level 26) Feather Falling. q) a Cloak [1,+0] Found lying on the floor at 50 feet (level 1) r) a Spear of Slay Dragon (1d6) (+3,+4) Bought from a store Slays dragons. Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.0 blows Average damage/round: 51.5 vs. dragons, and 30.7 vs. others. s) a Shovel (1d2) (+0,+0) <+1> Found lying on the floor at 500 feet (level 10) +1 tunneling. Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 11.1. [Character Quiver] 0) 17 Arrows (1d4) (+5,+5) Combat info: Hits targets up to 120 feet away. Average damage/round: 23.6. 35% chance of breaking upon contact. 1) 15 Arrows (1d4) (+3,+4) Combat info: Hits targets up to 120 feet away. Average damage/round: 20.3. 35% chance of breaking upon contact. 2) 40 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 7.8. 35% chance of breaking upon contact. 3) 2 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 7.8. 35% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Second Sight b) 4 Scrolls of Magic Mapping c) a Scroll of Satisfy Hunger d) 3 Scrolls of Trap/Door Destruction e) a Rod of Curing f) a Wand of Light (13 charges) g) a Wand of Stone to Mud (5 charges) h) a Ring of Constitution <+1> Dropped by a Hill orc at 650 feet (level 13) +1 constitution. Sustains constitution. i) a Ring of Searching <+2> Dropped by a Ranger at 1050 feet (level 21) +2 searching skill. j) a Ring of Resist Fire and Cold Found lying on the floor at 200 feet (level 4) Provides resistance to fire, frost. k) a Ring of Teleportation <+2> Found lying on the floor at 900 feet (level 18) +2 speed. Induces random teleportation. l) a Ring of Reckless Attacks (+4,+4) [-15] Found lying on the floor at 550 feet (level 11) m) an Amulet of Resist Lightning Found lying on the floor at 900 feet (level 18) Provides resistance to lightning. n) an Amulet of Slow Digestion Found lying on the floor of a cavern at 1100 feet (level 22) Slows your metabolism. o) Metal Scale Mail (-2) [38,-2] Bought from a store p) Hard Leather Armour (-1) [16,+5] Bought from a store q) Leather Scale Mail of Resist Cold (-1) [20,+4] Bought from a store Provides resistance to frost. r) a Leather Shield of Resist Acid [8,+4] Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12) Provides resistance to acid. Cannot be harmed by acid. s) an Iron Helm [7,+0] Bought from a store t) a Set of Leather Gloves [1,-1] Found lying on the floor at 50 feet (level 1) u) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Dropped by Bullroarer the Hobbit at 850 feet (level 17) Slays animals. Branded with cold. Provides resistance to frost, light. Cannot be harmed by acid. Radius 1 light. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 106 vs. creatures not resistant to cold, 94.5 vs. animals, and 83 vs. others. v) a Long Sword (2d5) (+0,+0) Found lying on the floor at 700 feet (level 14) Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 12.9. w) a Trident of Slay Evil (1d10) (+2,+4) Found lying on the floor at 300 feet (level 6) Slays evil creatures. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 38.4 vs. evil creatures, and 26.6 vs. others. x) a Lance (2d8) (+5,+2) Dropped by a Gallant at 200 feet (level 4) Combat info: 1.1 blows/round. With +6 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 18.9. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 446 50' Reached level 2 1171 50' Reached level 3 2041 100' Killed Grip, Farmer Maggot's dog 2041 100' Reached level 4 2289 100' Reached level 5 2574 100' Killed Fang, Farmer Maggot's dog 2768 150' Reached level 6 3340 150' Reached level 7 4257 200' Reached level 8 5981 250' Reached level 9 7206 300' Reached level 10 9164 350' Reached level 11 10174 400' Reached level 12 11907 450' Reached level 13 12187 500' Killed Orfax, Son of Boldor 12305 500' Reached level 14 14207 550' Reached level 15 16813 600' Killed Wormtongue, Agent of Saruman 17742 650' Reached level 16 18908 650' Reached level 17 19089 650' Killed Grishnákh, the Hill Orc 20743 700' Reached level 18 22052 700' Reached level 17 23597 750' Reached level 18 25891 750' Reached level 19 28255 850' Killed Bullroarer the Hobbit 28282 850' Found the Rapier 'Forasgil' 30043 850' Reached level 20 31668 900' Reached level 21 33840 900' Reached level 22 35092 900' Killed Ulfast, Son of Ulfang 36513 900' Reached level 23 39784 1000' Reached level 24 40075 1000' Killed Nár, the Dwarf 44520 1100' Reached level 25 45291 1100' Killed Golfimbul, the Hill Orc Chief 46809 1150' Killed Ufthak of Cirith Ungol 50096 1300' Killed Khîm, Son of Mîm 52628 1300' Reached level 26 52634 1300' Killed Gorbag, the Orc Captain 54484 1400' Reached level 26 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)