The Angband Ladder: Gondolom, Human Priest by Nick
[Angband 3.5.0 Character Dump]
Name Gondolom Age 17 Self RB CB EB Best
Sex Female Height 5'2" STR: 17 +0 -1 +0 16
Race Human Weight 10st 0lb INT: 10 +0 -3 +0 7
Class Priest Turns used: WIS: 18/18 +0 +3 +2 18/68
Title Curate Game 229860 DEX: 15 +0 -1 +0 14
HP -7/198 Standard 22445 CON: 9 +0 +1 +0 10
SP 27/61 Resting 9092
Level 27 Armor [23,+31] Saving Throw 68%
Cur Exp 30025 Stealth Excellent
Max Exp 30025 Melee 3d6,+15 Disarming 39%
Adv Exp 42000 To-hit 34,+17 Magic Devices 55
Blows 1.0/turn Perception 1 in 32
Gold 18491 Searching 16%
Burden 148.9 lbs Shoot to-dam +7 Infravision 0 ft
Speed -1 To-hit 29,+7
Max Depth 1450' (L29) Shots 1/turn
You are one of several children of a Yeoman. You are a credit to the
family. You have dark brown eyes, straight auburn hair, and a fair
complexion.
rAcid:......+.+.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:+.+.....+.... Chaos:.............
rCold:..+.....+.... Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:+............
Shard:............. pStun:.............
Light:.....+....... Tunn.:.............
Regen:............. Speed:+............
ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:...+......... Might:.............
HLife:............. S.Dig:.............
Stea.:+......+..... ImpHP:.............
Sear.:............. Fear:.............
Infra:............. Aggrv:.............
[Last Messages]
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight misses you.
> The Black knight hits you.
> *** LOW HITPOINT WARNING! ***
> The Black knight hits you.
> You die.
Killed by a Black knight.
[Character Equipment]
a) the Flail 'Totila' (3d6) (+16,+12) <+2>
Dropped by Shagrat, the Orc Captain at 950 feet (level 19).
+2 stealth, speed.
Slays evil creatures.
Branded with flames.
Provides resistance to fire.
Provides protection from confusion.
Cannot be harmed by acid, electricity, fire, cold.
When aimed, it confuses a target monster.
Takes 13 turns to recharge at your current speed.
Your chance of success is 91.6%
Combat info:
1.0 blow/round.
With +5 STR and +0 DEX you would attack a bit faster
With +10 STR and +0 DEX you would get 1.1 blows
With +0 STR and +3 DEX you would attack a bit faster
With +5 STR and +3 DEX you would get 1.1 blows
With +0 STR and +6 DEX you would get 1.1 blows
Average damage/round: 38.4 vs. evil creatures, 49.6 vs. creatures
not resistant to fire, and 27.2 vs. others.
b) a Heavy Crossbow (x4) (+6,+7)
Found lying on the floor of a cavern at 1250 feet (level 25).
c) an Adamantite Ring of Resist Fire and Cold
Dropped by a Master rogue at 1450 feet (level 29).
Provides resistance to fire, cold.
Cannot be harmed by fire, cold.
d) a Corundum Ring of Free Action
Found lying on the floor of a special room at 1000 feet (level
20).
Prevents paralysis.
e) a Mithril Amulet of Wisdom <+2>
Found lying on the floor at 1400 feet (level 28).
+2 wisdom.
Sustains wisdom.
f) a Lantern of Brightness (14546 turns) <+3>
Found lying on the floor of a special room at 450 feet (level 9).
Cannot be harmed by fire.
Radius 3 light.
g) Soft Leather Armour of Resist Acid [8,+3]
Dropped by Bullroarer the Hobbit at 450 feet (level 9).
Provides resistance to acid.
Cannot be harmed by acid.
h) a Cloak of Stealth [1,+3] <+3>
Found lying on the floor of a special room at 600 feet (level 12).
+3 stealth.
i) a Leather Shield of Resistance [8,+10]
Found lying on the floor at 1300 feet (level 26).
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
j) a Metal Cap [3,+0]
Found lying on the floor of a special room at 850 feet (level 17).
k) a Set of Leather Gloves of Slaying (+1,+2) [1,+9]
Found in a chest from 1300 feet (level 26).
l) a Pair of Leather Boots [2,+6]
Dropped by a Mind flayer at 1400 feet (level 28).
[Character Quiver]
n) 16 Bolts of Venom (1d5) (+6,+4)
Found lying on the floor of a special room at 600 feet (level 12).
Branded with venom.
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 98.9 vs. creatures not resistant to poison,
and 56.5 vs. others.
25% chance of breaking upon contact.
o) 15 Bolts (1d5) (+4,+5)
Dropped by a Snaga at 600 feet (level 12).
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 60.6.
25% chance of breaking upon contact.
p) 13 Bolts of Flame (1d5) (+5,+4)
Found lying on the floor at 850 feet (level 17).
Branded with flames.
Cannot be harmed by fire.
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 98.9 vs. creatures not resistant to fire,
and 56.5 vs. others.
25% chance of breaking upon contact.
q) 23 Rounded Pebbles of Wounding (1d2) (+16,+13)
Found lying on the floor at 1400 feet (level 28).
[Character Inventory]
a) 2 Holy Books of Prayers [Beginners Handbook] {@m0@b0}
b) 2 Holy Books of Prayers [Words of Wisdom] {@m1@b1}
c) 2 Holy Books of Prayers [Chants and Blessings] {@m2@b2}
d) a Holy Book of Prayers [Exorcism and Dispelling] {@m3@b3}
e) 7 Hazy Potions of Cure Serious Wounds
f) 4 Dark Red Potions of Cure Critical Wounds
g) 2 Purple Speckled Potions of Restore Mana
h) a Shimmering Potion of Speed
i) a Clear Potion of Brawn
j) a White Potion of Infravision
k) a Green Potion of Berserk Strength
l) 9 Scrolls titled "pro tio" of Phase Door
m) 8 Scrolls titled "extodia digo" of Word of Recall
n) a Scroll titled "vienna ca ho" of Holy Chant
o) 3 Scrolls titled "ae nitto deli" of Aggravate Monster
p) an Ivory Rod of Treasure Location
q) a Mithril Wand of Stone to Mud (1 charge)
r) a Hemlock Staff of Teleportation (8 charges)
s) a Gold Ring of See Invisible
Found lying on the floor in a pit at 1300 feet (level 26).
Grants the ability to see invisible things.
t) a Dragon Tooth Amulet of Resist Acid
Dropped by a Snaga at 1450 feet (level 29).
Provides resistance to acid.
Cannot be harmed by acid.
u) a Pike (Blessed) (2d5) (+6,+5) <+1>
Found lying on the floor at 1300 feet (level 26).
+1 wisdom.
Blessed by the gods. Grants telepathy.
Combat info:
1.0 blow/round.
With +6 STR and +0 DEX you would attack a bit faster
With +11 STR and +0 DEX you would get 1.1 blows
With +0 STR and +3 DEX you would attack a bit faster
With +6 STR and +3 DEX you would get 1.1 blows
With +0 STR and +6 DEX you would get 1.1 blows
Average damage/round: 12.7.
[Home Inventory]
a) a Holy Book of Prayers [Exorcism and Dispelling] {@m3@b3}
b) a Jet Ring of Flames [+10]
Found lying on the floor of a cavern at 950 feet (level 19).
Provides resistance to fire.
Cannot be harmed by fire.
c) a Moonstone Ring of Accuracy (+14,+0)
Found lying on the floor at 1000 feet (level 20).
d) a Mithril Amulet of Wisdom <+2>
Dropped by a Grave wight at 1300 feet (level 26).
+2 wisdom.
Sustains wisdom.
e) a Mithril Amulet of Wisdom <+1>
Bought from a store.
+1 wisdom.
Sustains wisdom.
f) Augmented Chain Mail of Resist Fire (-2) [42,+2]
Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12).
Provides resistance to fire.
Cannot be harmed by fire.
g) a Robe of Resist Fire [2,+6]
Found lying on the floor of a cavern at 1250 feet (level 25).
Provides resistance to fire.
Cannot be harmed by fire.
h) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
Dropped by Bullroarer the Hobbit at 450 feet (level 9).
Branded with flames.
Provides resistance to fire.
Cannot be harmed by acid, electricity, fire, cold.
When aimed, it creates a fire bolt with damage 9d8.
Takes 8 to 14 turns to recharge at your current speed.
Your chance of success is 94.1%
Combat info:
1.0 blows/round.
With +3 STR and +0 DEX you would get 1.1 blows
With +0 STR and +3 DEX you would get 1.1 blows
Average damage/round: 29.9 vs. creatures not resistant to fire,
and 19.2 vs. others.
i) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
Found lying on the floor at 250 feet (level 5).
Branded with frost.
Provides resistance to cold.
Cannot be harmed by acid, electricity, fire, cold.
When aimed, it creates a frost bolt with damage 6d8.
Takes 7 to 13 turns to recharge at your current speed.
Your chance of success is 94.1%
Combat info:
1.0 blows/round.
With +3 STR and +0 DEX you would get 1.1 blows
With +0 STR and +3 DEX you would get 1.1 blows
Average damage/round: 29.9 vs. creatures not resistant to cold,
and 19.2 vs. others.
j) 26 Arrows (1d4) (+5,+3)
Found lying on the floor at 650 feet (level 13).
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
553 150' Reached level 2
553 150' Reached level 3
1007 150' Reached level 4
1600 150' Reached level 5
1694 200' Killed Fang, Farmer Maggot's dog
2162 200' Reached level 6
2560 250' Found the Dagger 'Nimthanc'
2995 350' Reached level 7
3453 450' Reached level 8
3564 450' Killed Bullroarer the Hobbit
3568 450' Found the Dagger 'Narthanc'
3899 450' Reached level 9
4483 550' Killed Brodda, the Easterling
4483 550' Reached level 10
5091 600' Reached level 11
5189 600' Reached level 12
5559 600' Killed Wormtongue, Agent of Saruman
5699 600' Reached level 13
6017 650' Killed Grip, Farmer Maggot's dog
6080 650' Reached level 14
6413 650' Killed Grishnákh, the Hill Orc
6413 650' Reached level 15
7188 0' Killed Farmer Maggot
7666 0' Reached level 16
9882 800' Reached level 17
11606 900' Reached level 18
12601 950' Killed Shagrat, the Orc Captain
12601 950' Reached level 19
12650 950' Found the Flail 'Totila'
13470 1000' Reached level 20
14123 1250' Reached level 21
15135 1250' Reached level 22
16130 1300' Reached level 23
16176 1300' Reached level 24
16656 1300' Reached level 25
16689 1300' Reached level 25
17525 1300' Reached level 26
18815 1300' Killed Sangahyando of Umbar
20559 1300' Killed Orfax, Son of Boldor
20574 1300' Killed Boldor, King of the Yeeks
22437 1450' Reached level 27
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Automatically clear '-more-' prompts : no (auto_more)
Always pickup items : yes (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : yes (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Highlight target with cursor : yes (show_target)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : yes (hybrid_walls)
Allow mouse clicks to move the player : no (mouse_movement)
Use sound : no (use_sound)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Use previous set of randarts : yes (birth_keep_randarts)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Halve view and spell distances : no (birth_small_range)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : yes (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Items always sell for 0 gold : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
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Posted on 27.1.2014 10:04
19. on the Competition No.151 Ladder (of 26)
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