The Angband Ladder: Azanul VIII, Dwarf Priest by rdermyer
[Angband 3.1.1 dev (r1626) Character Dump]
Name Azanul VIII Self RB CB EB Best
Sex Male Age 39 STR: 16 +2 -1 +0 17
Race Dwarf Height 51 INT: 10 -3 -3 +0 4
Class Priest Weight 159 WIS: 18 +2 +3 +5 18/100
Title Curate Social Well-liked DEX: 17 -2 -1 +0 14
HP -11/212 Maximize Y CON: 16 +2 +0 +0 18
SP 66/109 CHR: 13 -3 +2 +0 12
Level 27 Armor [9,+19] Saving Throw 80%
Cur Exp 35917 Fight (+4,+0) Stealth Good
Max Exp 37785 Melee (+19,+11) Fighting Superb
Adv Exp 49000 Shoot (+16,+23) Shooting Excellent
MaxDepth 2050' (L41) Blows 1/turn Disarming 41%
Turns 266487 Shots 1/turn Magic Device Superb
Gold 28171 Infra 50 ft Perception 1 in 17
Burden 108.8 lbs Speed Normal Searching 38%
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight black hair, a three foot
beard, and a dark complexion.
rAcid:+.......?.... rConf:.............
rElec:+.......?.... Sound:........?....
rFire:+............ Shard:.............
rCold:+.......?.... Nexus:........?....
rPois:........?.... Nethr:........?....
rFear:............. Chaos:........?....
rLite:...+....?.... Disen:........?....
rDark:............. S.Dig:.............
rBlnd:............+ Feath:+.......?....
PLite:...+....?.... Aggrv:.............
Regen:+............ Stea.:+............
ESP:........?.... Sear.:...+.........
Invis:+.......?.... Infra:........?...+
FrAct:+............ Tunn.:........?....
HLife:............. Speed:........?....
ImpHP:............. Blows:........?....
ImpSP:............. Shots:........?....
Fear:........?.... Might:........?....
[Last Messages]
> You feel your life draining away!
> The Night mare hits you.
> You are more confused!
> The Night mare misses you.
> The Night mare hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Night mare hits you.
> *** LOW HITPOINT WARNING! ***
> You are more confused!
> You have 6 charges remaining.
> The Time vortex breathes time.
> The Olog grunts with pain.
> You feel life has clocked back.
> You die.
Killed by a Time vortex.
[Character Equipment]
a) a Glaive (Defender) (2d6) (+15,+11) [+7] (+3 stealth)
+3 stealth.
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence.
Feather Falling. Speeds regeneration. Prevents paralysis.
Grants the ability to see invisible things.
Combat info:
1 blow/round.
Average damage/hit: 19.6.
b) a Heavy Crossbow of Power (x4) (+12,+23)
c) a Ring of Accuracy (+6)
d) a Ring of Light (+3 searching)
+15% to searching.
Provides resistance to light.
Radius 1 light.
e) an Amulet of Wisdom (+4)
+4 wisdom.
Sustains wisdom.
f) The Phial of Galadriel
Cannot be harmed by acid, electricity, fire, cold.
Radius 3 light.
g) a Robe [2,+2] {squelch}
h) a Cloak [1,+2]
i) (nothing)
j) a Metal Cap of Wisdom [3,+5] (+1)
+1 wisdom.
Sustains wisdom.
k) a Set of Leather Gloves [1,+0]
l) a Pair of Leather Boots [2,+3]
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 12 Potions of Cure Critical Wounds
When drunk, it heals you a large amount (1/4 of your wounds, minim
um 30HP), heals cut damage, and cures stunning, poisoning, blindne
ss, and confusion.
e) a Potion of Speed
When drunk, it hastens you for 2d10+20 turns.
f) 17 Scrolls of Phase Door
When read, it teleports you randomly up to 10 squares away.
g) a Scroll of Teleport Level
When read, it teleports you one level up or down.
h) 2 Scrolls of Identify
When read, it reveals to you the extent of an item's magical power
s.
i) 3 Scrolls of Word of Recall
When read, it returns you from the dungeon or takes you to the dun
geon after a short delay.
j) a Rod of Treasure Location (charging)
When activated, it detects gold and objects nearby.
Takes 50 turns to recharge.
k) a Rod of Curing
Cannot be harmed by electricity.
When activated, it heals cut damage, and cures all stunning, poiso
n, blindness and confusion.
Takes 100 turns to recharge.
l) a Wand of Stone to Mud (6 charges)
When aimed, it turns rock into mud.
m) a Staff of Teleportation (6 charges)
When activated, it teleports you randomly up to 100 squares away.
n) a Staff of Identify (16 charges)
When activated, it reveals to you the extent of an item's magical
powers.
o) a Ring of Constitution (+2)
+2 constitution.
Sustains constitution.
p) 49 Bolts (1d5) (+0,+0)
Combat info:
Hits targets up to 140 feet away.
Average damage/hit: 105.
25% chance of breaking upon contact.
[Home Inventory]
a) a Potion of Restore Strength
When drunk, it restores your strength.
b) a Potion of Restore Dexterity
When drunk, it restores your dexterity.
c) 2 Potions of Restore Charisma
When drunk, it restores your charisma.
d) 3 Scrolls of Enchant Weapon To-Hit
When read, it attempts to magically enhance a weapon's to-hit bonu
s.
e) 10 Scrolls of Enchant Weapon To-Dam
When read, it attempts to magically enhance a weapon's to-dam bonu
s.
f) a Short Sword of Slay Giant (1d7) (+9,+2)
Slays giants.
Combat info:
1 blow/round.
Average damage/hit: 14.6 vs. giants, and 6.3 vs. others.
g) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2)
+2 strength, constitution, speed.
Slays evil creatures, demons.
Branded with venom.
Provides resistance to lightning, light, dark.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
Aggravates creatures nearby.
Combat info:
1 blow/round.
Average damage/hit: 25.5 vs. evil creatures, 31.9 vs. demons, 31.9
vs. creatures not resistant to poison, and 19.2 vs. others.
Radius 1 light.
h) The Morning Star 'Firestar' (2d6) (+5,+8) [+2]
Branded with flames.
Provides resistance to fire.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
1 blow/round.
Average damage/hit: 32.8 vs. creatures not resistant to fire, and
18 vs. others.
i) a Long Bow of Power (x3) (+8,+18)
j) 71 Arrows (1d4) (+0,+4)
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
13444 200' 1 Killed Grip, Farmer Maggot's dog
13444 200' 2 Reached level 2
13444 200' 3 Reached level 3
13444 200' 4 Reached level 4
21871 300' 5 Reached level 5
26462 450' 5 Killed Fang, Farmer Maggot's dog
36853 600' 6 Reached level 6
37053 600' 7 Reached level 7
57096 800' 8 Reached level 8
57096 800' 9 Reached level 9
62441 800' 9 Found The Morning Star 'Firestar'
65207 800' 10 Reached level 10
70780 800' 11 Reached level 11
76859 850' 12 Reached level 12
79564 850' 12 Killed Orfax, Son of Boldor
79564 850' 13 Reached level 13
85720 850' 14 Reached level 14
87651 850' 14 Killed Boldor, King of the Yeeks
89473 900' 15 Reached level 15
95056 1050' 15 Killed Ulfast, Son of Ulfang
99787 1100' 16 Reached level 16
102715 1050' 17 Reached level 17
109226 1050' 18 Reached level 18
111544 1050' 18 Killed Golfimbul, the Hill Orc Chief
121910 1050' 19 Reached level 19
130582 1100' 19 Killed Mughash the Kobold Lord
130582 1100' 20 Reached level 20
134504 1050' 20 Killed Wormtongue, Agent of Saruman
134618 1050' 20 Found The Long Sword 'Anguirel'
146333 1200' 21 Reached level 21
155588 1250' 21 Killed Lugdush, the Uruk
160699 1300' 22 Reached level 22
173301 1350' 23 Reached level 23
191200 1450' 23 Killed Grishnakh, the Hill Orc
191280 1450' 24 Reached level 24
201651 1500' 24 Killed Ufthak of Cirith Ungol
204814 1500' 25 Reached level 25
208344 1500' 25 Killed Brodda, the Easterling
228528 0' 25 Found The Phial of Galadriel
236575 1650' 25 Killed Shagrat, the Orc Captain
236575 1650' 26 Reached level 26
256620 1850' 26 Killed Angamaite of Umbar
262851 2000' 27 Reached level 27
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|
Posted on 2.10.2009 05:55
14161. on the Ladder (of 19313)
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