The Angband Ladder: d.m_richards, Dwarf Warrior by <->
[Angband 3.5.0 Character Dump]
Name d.m_richards Age 37 Self RB CB EB Best
Sex Male Height 4'0" STR: 17 +2 +3 +0 18/40
Race Dwarf Weight 11st 0lb INT: 10 -3 -2 +0 5
Class Warrior Turns used: Wis: 10 +2 -2 +0 10 9
Title Swordsman Game 160668 DEX: 18 -2 +2 +0 18
HP 155/155 Standard 15848 CON: 10 +2 +2 +0 14
SP 0/0 Resting 1076
Level 14 Armor [11,+4] Saving Throw 42%
Cur Exp 1437 Stealth Bad
Max Exp 1437 Melee 2d4,+4 Disarming 40%
Adv Exp 1680 To-hit 49,+8 Magic Devices 36
Blows 1.6/turn Perception 1 in 38
Gold 4894 Searching 21%
Burden 73.9 lbs Shoot to-dam +0 Infravision 50 ft
Speed Normal To-hit 39,+4
Max Depth 550' (L11) Shots 1/turn
You are one of two children of a Dwarven Prison Guard. You are a
credit to the family. You have dark brown eyes, straight black hair,
a two foot beard, and a dark complexion.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:............+
Sound:............. pConf:.............
Shard:............. pStun:.............
Light:.....+....... Tunn.:............+
Regen:............. Speed:.............
ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:............. Fear:.............
Infra:............+ Aggrv:.............
[Character Equipment]
a) a Tulwar (2d4) (+4,+1)
Found lying on the floor of a special room at 300 feet (level 6).
Combat info:
1.6 blows/round.
With +2 STR and +0 DEX you would get 2.0 blows
With +0 STR and +2 DEX you would get 2.0 blows
Average damage/round: 15.2.
b) a Sling (x2) (+0,+0)
Found lying on the floor at 150 feet (level 3).
f) a Lantern (2088 turns)
Found lying on the floor at 250 feet (level 5).
Cannot be harmed by fire.
Radius 2 light.
g) Soft Leather Armour [8,-3]
An inheritance from your family.
h) a Cloak [1,+0]
Found lying on the floor at 400 feet (level 8).
k) a Set of Leather Gloves [1,+5]
Found lying on the floor at 150 feet (level 3).
l) a Pair of Leather Sandals [1,+0]
Found lying on the floor at 400 feet (level 8).
[Character Quiver]
n) 14 Iron Shots of Slay Evil (1d4) (+9,+7)
Found lying on the floor of a special room at 350 feet (level 7).
Slays evil creatures.
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 38.3 vs. evil creatures, and 19.1 vs.
others.
25% chance of breaking upon contact.
[Character Inventory]
a) 4 Slime Molds
b) a Flask of oil
Branded with flames.
c) 6 Potions of Cure Light Wounds
d) 3 Potions of Cure Serious Wounds
e) a Potion of Neutralize Poison
f) a Potion of Speed
g) 2 Potions of Berserk Strength
h) a Potion of Resist Cold
i) a Potion of Infravision
j) 3 Potions of Slowness
It can be thrown at creatures with damaging effect.
k) 6 Scrolls of Phase Door
l) 7 Scrolls of Treasure Detection
m) 9 Scrolls of Satisfy Hunger
n) 3 Scrolls of Identify
o) a Scroll of Light
p) a Scroll of Word of Recall
q) a Scroll titled "cis cendo" {tried}
You do not know the full extent of this item's powers.
r) 4 Scrolls titled "ca tub opertus"
You do not know the full extent of this item's powers.
s) a Scroll titled "nus ex tasto"
You do not know the full extent of this item's powers.
t) a Staff of Detect Invisible (10 charges)
u) a Staff of Identify (20 charges)
v) 17 Arrows of Acid (1d4) (+3,+11)
Dropped by a Gallant at 300 feet (level 6).
Branded with acid.
Cannot be harmed by acid.
[Player history]
Turn Depth Note
13168 0' Began the quest to destroy Morgoth.
13168 50' Reached level 2
13168 100' Reached level 3
13168 100' Killed Grip, Farmer Maggot's dog
13168 100' Reached level 4
13168 100' Reached level 5
13168 150' Reached level 6
13168 200' Reached level 7
13168 250' Reached level 8
13168 250' Reached level 9
13168 300' Reached level 10
13168 350' Reached level 11
13172 400' Reached level 12
14901 450' Reached level 13
15645 500' Reached level 14
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Automatically clear '-more-' prompts : no (auto_more)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Highlight target with cursor : yes (show_target)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : yes (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Allow mouse clicks to move the player : yes (mouse_movement)
Use sound : no (use_sound)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Use previous set of randarts : yes (birth_keep_randarts)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Halve view and spell distances : no (birth_small_range)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Items always sell for 0 gold : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
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Posted on 28.12.2013 14:59
17784. on the Ladder (of 19313)
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