The Angband Ladder: Nightclaws, Rakshasa Rogue by Satyr

  [Steamband 0.4.1 Character Dump]

 Name   Nightclaws                               Self  abcdefghijkl@   Best
 Sex    Male           Age           106  MUS:    534  .....:..**...   594
 Race   Rakshasa       Height         98  AGI:    700  .....s...*6..   900
 Class  Rogue          Weight        179  VIG:    563  .....:..*....   583
 Title  ***WINNER***   Status         21  SCH:    650  ...8.*....6..   890
 WP     125/125        MaxDepth  Lev   1  EGO:    534  .....*.......   634
 SP     660/660        Preserve        Y  CHR:    700  .....:.......   560

 Level           48       Armor    [26,+179]     Saving Throw      Excellent
 Cur Exp   12420235       Blows     7+1/turn     Stealth       Legendary[5+]
 Max Exp   12420235       Shots       5/turn     Fighting      Legendary[5+]
 Adv Exp   13500000       Infra       100 ft     Shooting      Legendary[5+]
                                                 Disarming      Legendary[2]
          Stat     Skill     Equip.    Total     Magic Device         Superb
 Melee (+18,+11)   (+0,+0) (+41,+40) (+59,+51)   Perception             Fair
 Shoot  (+18,+0)   (+1,+1) (+71,+25) (+90,+26)   Searching         Very Good

     You come from across the veil.  You are unknown. You have
     blue-gray eyes, and an average complexion.




  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.....+.......
   Vampiric:.............   Telepathy:.............    Mutation:.....+......+
      Throw:.............   See Invis:....++.......    No Magic:.............
     Vorpal:.............    Free Act:....+.....+..   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.....+.......    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.+...........   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:....+........   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:....++.......    Teleport:.............
  Psn. Brnd:.............    Res Fear:.........+...   Aggravate:.............
  Resistances:
  Fire :168%..+..++.+...++  Acid :133%..+...+++...++  Light:30% .....+........
  Erth :138%..+..++.....++  Poisn:180%..+...+++.+.+.  Dark :30% .....+........
  Air  :170%..+..+.+..+.+.  Time :60% ...+....+.....  Force:3%  ..............
  Water:140%..+..+.+-.+.+.  Ether:28% ...+.-++-....+
  Elec :-85%..+..-......+.  Sound:108%...+..+......+
  Ice  :-15%..+.....-...+.  Nethr:103%...+...++....+
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
             }=="~[([]][               }=="~[([]][               }=="~[([]][

  [Last Messages]

> In your pack: 44 Hollow-point rifle bullets (4d33|0) (+0,+0) (+231/1155) (w).
> Loaded in your gun: 5 Rifle bullets of Flash (4d11|0) (+18,+17) (+150/750)
(n).
> You no longer feel resistant to ether.
> You activate it...
> If I have a thousand ideas and only one turns out to be good, I am satisfied!
> You feel more resistant to fire!
> You feel more resistant to earth!
> You feel more resistant to acid!
> You feel more resistant to ether!
> You feel more resistant to sound!
> You feel more resistant to nether!
> You feel yourself moving faster!
> You have 14 charges remaining.
> Character dump successful.
> You are not currently undertaking a quest.


  [Skills]

   Disarming Traps 10
   Disable Machine  1
     Assassination 20
             Theft 20
      Master Theft  2
           Stealth 20
      Superstealth  2
         Searching  3
Demonic Attunement 20
        Dark Charm  1
   Neophyte Combat  5
   Standard Combat  1
        Swift Blow  1
    Weapon Finesse  1
      Martial Arts 20
 Eagle Strike Arts 20
  Dragon Claw Arts 20
 Neophyte Firearms 15
 Standard Firearms 15
 Advanced Firearms  1
     Critical Shot  3
     Accurate Shot  1
      Vicious Shot  1
        Swift Shot  1
          Throwing  1
    Critical Throw  1
 Throwing Accuracy  1
            Swords  1
           Daggers  1
        Acrobatics  1
         Iron Skin 15
    The Gentle Way 10
         Fleetness 20
    Dirty Fighting  4
   Ninja Mysticism 20
     Ninja Stealth 20
          Ninjutsu 20
         Latin {*} 10
   Occult Lore {O}  1
  Ritual Magic {O}  1
  Spirituality {S}  1
 Tempered Will {*}  1
           Anatomy 20
          Sabotage  1
         Gadgeteer  1
 Utility Bandolier  1
        Velocipede  1
   Analytic Engine  1
     Using Devices  5
  Advanced Devices  5
  Device Power Amp 15
Advanced Power Amp  2
    Device Bio Amp  1
         Toughness  1


  [Steamware & Mutations]

 You are teleporting randomly.
 You have beta level spurs (stun, 5d9).
 You are puny (-80 MUS).
 You are moronic (-80 SCH/EGO).
 Your face is featureless (-40 CHR).
 You have wings.
 You have beta level enhanced eyesight (60'infra + 3*search).
 You have beta level wired reflexes (+3 speed, +20 Agi).
 You have gamma level dermal plating (+40 ac -2 speed).
 You have alpha level core furnace (+2 Health).


  [Character Equipment]

b) a Col. Moran's Air Rifle of the Nautilus (x3) (+12,+8) <+1, -1>
c) a Ring of Protection [+35]
d) The Ring of Edison <+8>
e) an Amulet of the Magi [+6] <+6>
f) The Fluorescent Photic Illuminator of Tesla [5] <+5, +18, -10> {cursed}
g) The Professional Suit of Alfred Nobel [18,+38] (charging)
h) The Cloak "Immunity" of Ignaz Semmelweis [1,+18]
i) The Bull's Tail of the Pharoahs (+5,+10) [5,+6] <+12, +4, +1> (charging)
j) The Mask 'Le Loup Blanc' [0,+4] <+12, +5, +1> (charging)
k) The Set of Leather Gloves of Houdini (+12) [2,+14] <+6>
l) The Pair of Ruby Red Slippers of Dorthy [0,+0]
n) 5 Rifle bullets of Flash (4d11|0) (+18,+17) (+150/750)


  [Character Inventory]

a) a Meat Pie
b) 72 Tonics of Cure Critical Wounds {10% off}
c) 7 Tonics of Cure Mortal Wounds {10% off}
d) 4 Tonics of Healing
e) 2 Tonics of Serious Refresh Spirit
f) 11 Tonics of Restore Life Levels
g) 2 Mechanisms of Detailed Object Analysis
h) 12 Mechanisms of Power Cell {25% off}
i) 5 Mechanisms of Protective Force Field
j) 3 Mechanisms of *Destruction*
k) 2 Ray Guns of Tachyon Generation (21 charges)
l) a Ray Gun of Etheric Force (9 charges)
m) 3 Ray Guns of Clamour (26 charges)
n) a Ray Gun of Electro-Magnetic Pulse (15 charges)
o) 2 Ray Guns of Phasic Shift (17 charges) {10% off}
p) a Tool of Celerity (14 charges)
q) a Tool of Area Disintegration (8 charges)
r) a Tool of Etheric Travel (16 charges)
s) a Cloak of Inviolability to Electricity [1,+12]
t) a Pneumatic Pick (1d3|2) (+5,+4) <+30>
u) 34 Rifle bullets of Flash (4d11|0) (+18,+17) (+150/750)
v) 48 Rifle bullets of Hurt Undead (4d11|0) (+15,+11) (+132/660)
w) 44 Hollow-point rifle bullets (4d33|0) (+0,+0) (+231/1155)


  [Home Inventory]

a Portal Generator of Returning
a Physiological Rejuvinator
a Tool of Critical Physical Repair (5 charges)
a Tool of Celerity (0 charges)
a Ring of Celerity <+8>
The Ring of Dr. Materialismus <+8, +5>
The Ring of Field Generation <+6, +10> {cursed}
The Amulet of Arbaces <+10, +3, +8>
The Electric Lamp of Edison [3]
The Pocket Lantern of Sherlock Holmes [4] <+8, +4>
a Cloak of Invisibility [1,+10]
a Pair of Breeches of the Chemist [3,+14] <+4, -1>
The Green-tinted Glasses of Auguste Dupin [8,+1] <+8>
The Crown of Isis [0,+9] <+8, +5, +1>
The Eye of Ra [0,+8] <+4>
The Set of Gloves of Puck (+7,+9) [8,+4] <+6>
a Pair of Buttoned Boots of Free Action [4,+6]
The Sawed-Off Shotgun of Doc Holliday (x3) (+35,+25) <+2, -12>
11 Steel shotgun slugs of Hurt Demon (8d22|0) (+10,+11)
43 Rifle bullets (4d11|0) (+8,+10) (+129/645)


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 11.6.2013 17:29

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5891. on the Ladder (of 18945)
50. on the Steamband Ladder (of 319)
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Comments

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On 11.6.2013 17:29 Satyr wrote:
And my first "real" (that is no steam-mecha) winner. Assassination is great fun and the confusion race power helps quite a bit in the early game. The greatest annoyance were those digging mechanical dragons, at least until I found the ray gun of EMP. After that they became a great source of good drops.
The points in theft probably could have been spent somewhere else (e.g. raising the damge of the ray guns a bit more), but I liked to try it out, and it is quite fun to clobber a few thousand gold pieces out of a confused dinosaur or cape buffaloe. Sadly you can't really do much with all that money, since the implant research takes forever while having a high speed and I really didn't need much consumables in the end with two healing artefacts equipped but a few scrolls of Power Cell to keep my ray guns and tools charged.
The mutations were rather abyssal, at least the random teleport is seldom enough to not really be a danger.

On 11.6.2013 18:17 HallucinationMushroom wrote:
Cool! I see you have some nice rifle bullets... do you think it is possible to win mainly using a rifle? I don't know much about Steam, but I enjoy playing it from time to time and always die trying to shoot stuff to death.

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