The Angband Ladder: Bender, Automaton Engineer by <johnbrown90210@gmail.com>

  [Steamband 0.4.1 Character Dump]

 Name   Bender                                   Self  abcdefghijkl@   Best
 Sex    Male           Age           103  MUS:    411  ......6....*.   571
 Race   Automaton      Height         86  AGI:    270  ...........*.   370
 Class  Engineer       Weight        219  VIG:    528  ......6......   588
 Title  Chief WO-1     Status         34  SCH:    339  .........5...   389
 WP     -13/72         MaxDepth  Lev  32  EGO:    120  .........5...   170
 SP     112/117        Preserve        Y  CHR:    150  .........5...   200

 Level           28       Armor     [93,+63]     Saving Throw      Tolerable
 Cur Exp     121422       Blows       4/turn     Stealth             Abyssal
 Max Exp     121422       Shots       2/turn     Fighting             Heroic
 Adv Exp     135000       Infra        10 ft     Shooting             Superb
                                                 Disarming              Fair
          Stat     Skill     Equip.    Total     Magic Device      Very Good
 Melee  (+9,+11)   (+0,+0)   (+6,+8) (+15,+19)   Perception             Poor
 Shoot   (+9,+0) (+11,+42)  (+10,+4) (+30,+46)   Searching              Fair

     You are a robot. You are made from iron. You were once
     human.  You have diamonds for eyes, a blocky torso, and a
     square head.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:.....+...+...    No Magic:.............
     Vorpal:.............    Free Act:...+.........   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:............+    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:.............   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:............+    Teleport:.............
  Psn. Brnd:.............    Res Fear:.............   Aggravate:.............
  Resistances:
  Fire :35% ..+...+..+.+..  Acid :23% ..+...+....+..  Mind :120%......+.......
  Erth :35% ..+...+..+.+..  Poisn:130%..+...+.......  Force:5%  ......+.......
  Air  :60% ..+...+..+.+..  Time :13% ......+....+..  Sprt :120%......+.......
  Water:78% ..+...+..+++..  Sound:5%  ......+.......
  Elec :-2% ..+...-..+.+..  Nethr:5%  ......+.......
  Ice  :33% ..+...++...+..  Light:28% ......+..+.+..
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
             }=="~[([]]]               }=="~[([]]]               }=="~[([]]]

  [Last Messages]

> You feel much better.
> It fires a seeker arrow. <2x>
> It drains power from your muscles!
> You are unaffected!
> You feel much better.
> It fires a seeker arrow. <2x>
> You have 6 charges remaining.
> It fires a rifle.
> You have 5 charges remaining.
> The Ten of Hearts misses you. <3x>
> The Ten of Hearts slashes you!
> The Ten of Hearts gets zapped!
> It magically summons spiders!
> Your wounds hurt!
> You die.


  [Skills]

   Disarming Traps  3
           Stealth  1
         Searching  3
    Utility Cypher  3
   Neophyte Combat  1
   Accurate Strike  3
      Martial Arts 20
 Neophyte Firearms 11
     Accurate Shot 11
        Swift Shot  1
          Throwing  1
        Acrobatics 20
         Latin {*}  1
   Occult Lore {O}  1
  Ritual Magic {O}  1
  Spirituality {S}  1
 Tempered Will {*}  1
         Gadgeteer 20
 Utility Bandolier 20
 Clockwork Chassis 20
 Clockwork Carbine 20
        Velocipede  1
   Analytic Engine 17
      Pyrokinetics 14
     Using Devices  6
  Advanced Devices  1
  Device Power Amp  1


  [Steamware & Mutations]

 You can evade monsters more effectively for a time. 
 You can move to anywhere you can see. 


  [Character Equipment]

b) a 20 Gauge Shotgun (x3) (+4,+4)
c) a Zircon Ring of Protection [+34]
d) a Bronze Ring of Freedom of Mobility
e) a Mithril Amulet of Regeneration
f) The Electric Lamp of Edison [3]
g) a Ceramic Torso (Sparking) (+6) [45,+2] <+6>
h) a Fur Cloak [3,-1]
i) a Set of Petticoats [5,+10]
j) an Iron Head (Steam-powered) (+6) [15,+3] <+1, +5>
k) a Pair of Tin Arms (Steam-powered) (+2) [5,-8]
l) a Pair of Ceramic Legs (Pneumatic) [20,+0] <+5, +10>


  [Character Inventory]

a) 3 Enigmatic Devices [Utility Bandolier] {10% off}
b) an Enigmatic Device [Detective's Kit]
c) 2 Molybdenum Photocom Mechanisms of Returning {25% off}
d) an Analog Quadraton Mechanism of Remove Curse
e) 2 Zinc Photodyne Mechanisms of Power Cell
f) a Runed Ray Gun of Befuddlement (27 charges)
g) a Zirconium Ray Gun of Darwinian Change (28 charges)
h) a Zinc-Plated Ray Gun of Vaporize Solid (18 charges)
i) a Runed Tool of Structural Analysis (17 charges)
j) an Intricate Tool of Etheric Travel (5 charges)
k) a Beryl Ring of Resist Fire
l) a Fluorite Ring of Resist Air
m) 2 Tiger Eye Rings of Resist Lightning
n) a Topaz Ring of Stealth <+7>
o) a Silver Amulet of Perception <+3>
p) The Pair of Ruby Red Slippers of Dorthy [0,+0]
q) a Spiked Club (2d7|6) (+0,+0) [4,+0]
r) a Bastard Sword (3d4|3) (+3,+3)


  [Home Inventory]

2 Steam-driven Micropan Mechanisms of Teleport Level
3 Tungsten Heliometer Mechanisms of Detailed Object Analysis
2 Zinc Photodyne Mechanisms of Power Cell
a Mithril Anemodyne Mechanism of Structural Analysis
a Molybdenum Gyrograph Mechanism of Detect Invisible {10% off}
a Gold-Plated Ray Gun of Earth (10 charges)
a Nickel Ray Gun of Steam (14 charges)
2 Aluminum Ray Guns of Photic Beam (59 charges)
a Thick Tool of Object Analysis (14 charges)
a Round Tool of Remove Curse (0 charges)
a Pair of Rubber Legs of Motion [10,+6] <+5, +6>
a Pair of Iron Arms (Steam-powered) (+6) [25,-33] <-3>
a Calcite Ring of Muscle <+3>
an Onyx Ring of Agility <+8>
an Onyx Ring of Agility <+7>
a Granite Ring of Vigor <+4>
a Jasper Ring of See Invisible
an Oak Ring of Etheric Travel
an Azure Amulet of Vigor <+3>
2 Agate Amulets of Schooling <+3>
a Viridigen Amulet of Charm <+8>
a Lapis Lauzi Amulet of Stealth <+5>
a Silver Amulet of Perception <+7>
10 Shotgun slugs (8d11|0) (+0,+0) (+156/312) {50% off}


  [Current Quest]

To fulfill your task, you must kill 12 Martian Slaves on dungeon level 31.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 1.6.2013 21:39

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12889. on the Ladder (of 18953)
165. on the Steamband Ladder (of 319)

Comments

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On 1.6.2013 21:39 johnbrown90210@gmail.com wrote:
He was industrial robot (or automaton, as he was known here) from 2999. One day he found the Time Machine and decided use it for his profit, but occasionally appeared in the Town in the Centre of the Earth...
He was just a rush machine. Shotgun, fists and [cut]cigars[/cut] enigmatic devices (actually, in which he became expert).
He died after he lost half of his enigmatic devices. He tried ascend to 31 quest level and then back to the Town, but was besieged by Ten of Hearts... It was last game of Bender.

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