The Angband Ladder: Belin, Kobold Ranger by Amrod
[Angband 3.3.2 Character Dump]
Name Belin Self RB CB EB Best
Sex Male Age 23 STR: 12 -1 +2 +0 13
Race Kobold Height 35 INT: 10 -1 +2 +0 11
Class Ranger Weight 69 WIS: 14 +0 +0 +0 14
Title Runner Social Pariah DEX: 14 +2 +1 +0 17
HP -2/21 Maximize Y CON: 14 +2 +1 +0 17
SP 0/0 CHR: 13 -2 +1 +0 12
Level 2 Armor [0,+1] Saving Throw 31%
Cur Exp 16 Fight (+2,+0) Stealth Excellent
Max Exp 16 Melee (+2,+0) Fighting Fair
Adv Exp 36 Shoot (+2,+0) Shooting Excellent
MaxDepth 100' (L2) Blows 1.1/turn Disarming 39%
Game Turns 4536 Shots 1/turn Magic Device 40
Standard Turns 284 Infra 50 ft Perception 1 in 19
Resting Turns 0 Speed Normal Searching 39%
Gold 66 Burden 39.8 lbs
You come from a litter of 5 pups. Your father was a fungus farmer, and
your mother was a prisoner of war. You have brown eyes, an olive green
hide, and small, sharp teeth.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............+ Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............
Light:............. Tunn.:.............
Regen:............. Speed:.............
ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:............. Fear:.............
Infra:............+ Aggrv:.............
[Last Messages]
> There is a wall in the way!
> You enter a maze of down staircases.
> This seems a tame, sheltered place.
> Illegal command for target mode!
> You hit the White harpy.
> The White harpy claws you.
> The White harpy bites you.
> You hit the White harpy.
> The White harpy claws you.
> The White harpy bites you.
> You hit the White harpy.
> You have slain the White harpy.
> Welcome to level 2.
> The Wild cat claws you.
> You die.
Killed by a Wild cat.
[Character Equipment]
a) a Dagger (1d4) (+0,+0)
An inheritance from your family.
Combat info:
1.1 blows/round.
With +5 STR and +0 DEX you would get 1.3 blows
With +0 STR and +3 DEX you would get 1.3 blows
Average damage/round: 2.9.
b) a Short Bow (x2) (+0,+0)
An inheritance from your family.
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (4617 turns)
An inheritance from your family.
Radius 2 light, reduced when running out of fuel.
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
[Character Quiver]
n) 17 Arrows (1d4) (+0,+0)
An inheritance from your family.
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 5.
35% chance of breaking upon contact.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners]
An inheritance from your family.
b) 5 Rations of Food
An inheritance from your family.
c) 3 Mushrooms of Clear Mind
Found lying on the floor at 50 feet (level 1).
d) a Potion of Boldness
Found lying on the floor at 50 feet (level 1).
e) 3 Potions of Cure Light Wounds
Found lying on the floor at 50 feet (level 1).
f) a Scroll of Word of Recall
An inheritance from your family.
g) 3 Wooden Torches (5000 turns)
An inheritance from your family.
Radius 2 light, reduced when running out of fuel.
h) a Pick (1d3) (+0,+0) <+2>
Bought from a store.
+2 tunneling.
Combat info:
1.0 blows/round.
With +8 STR and +0 DEX you would get 1.1 blows
With +0 STR and +3 DEX you would get 1.1 blows
Average damage/round: 2.2.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
4489 100' 2 Reached level 2
[Options]
Maximise effect of race/class bonuses : yes (birth_maximize)
Randomise the artifacts (except a very few) : no (birth_randarts)
Restrict the use of stairs/recall : no (birth_ironman)
Restrict the use of stores/home : no (birth_no_stores)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Items always sell for 0 gold : no (birth_no_selling)
Use previous set of randarts : yes (birth_keep_randarts)
Monsters chase recent locations : yes (birth_ai_smell)
Monsters act smarter in groups : yes (birth_ai_packs)
Monsters learn from their mistakes : no (birth_ai_learn)
Monsters exploit player's weaknesses : no (birth_ai_cheat)
Monsters behave more intelligently (broken) : no (birth_ai_smart)
|
Posted on 5.7.2012 13:13
19101. on the Ladder (of 19313)
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