The Angband Ladder: Illuma, Dwarf Paladin by Bodkin
[Angband "r82a3cef40a" Character Dump]
Name Illuma Self RB CB EB Best
Sex Female Age 46 Str: 17 +2 +3 +0 18/40 18/30
Race Dwarf Height 47 INT: 9 -3 -3 +0 3
Class Paladin Weight 126 WIS: 16 +2 +1 +3 18/40
Title Warder Social Liked DEX: 15 -2 +0 +0 13
HP 99/274 Maximize Y CON: 16 +2 +2 +0 18/20
SP 48/48 CHR: 12 -3 +2 +0 11
Level 25 Armor [34,+19] Saving Throw 64%
Cur Exp 20505 Fight (+19,+3) Stealth Excellent
Max Exp 20505 Melee (+28,+11) Fighting Heroic
Adv Exp 27125 Shoot (+34,+8) Shooting Superb
MaxDepth 1300' (L26) Blows 3.0/turn Disarming 35%
Game Turns 212945 Shots 1/turn Magic Device 58
Standard Turns 21407 Infra 50 ft Perception 1 in 38
Resting Turns 1755 Speed Normal Searching 19%
Gold 22505 Burden 128.6 lbs
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight black hair, a one foot
beard, and a dark complexion.
rAcid:+.......+.... Nexus:.............
rElec:+............ Nethr:.............
rFire:+..+..+...... Chaos:.............
rCold:+............ Disen:.............
rPois:............. S.Dig:.............
rLite:.....+....... Feath:+............
rDark:............. pFear:.............
Sound:............. pBlnd:............+
Shard:............. pConf:.............
Light:............. Tunn.:............+
Regen:+............ Speed:.............
ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:+.........+.. Might:.............
HLife:............. ImpHP:.............
Stea.:+..........+. ImpSP:.............
Sear.:............. Fear:.............
Infra:............+ Aggrv:.............
[Character Equipment]
a) a Main Gauche (Defender) (1d5) (+9,+8) [+4] <+3 stealth> {@0}
Found lying on the floor at 750 feet (level 15).
+3 stealth.
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
Sustains dexterity.
Feather Falling. Speeds regeneration. Prevents paralysis.
Grants the ability to see invisible things.
Combat info:
3.0 blows/round.
With +1 STR and +0 DEX you would get 3.3 blows
With +0 STR and +4 DEX you would get 3.3 blows
Average damage/round: 43.9.
b) a Short Bow of Accuracy (x2) (+15,+8)
Found lying on the floor in a vault at 800 feet (level 16).
c) a Jasper Ring of Accuracy (+18,+0)
Found lying on the floor at 1150 feet (level 23).
d) an Amethyst Ring of Resist Fire
Found lying on the floor at 750 feet (level 15).
Provides resistance to fire.
Cannot be harmed by fire.
e) an Agate Amulet of Wisdom <+3>
Found lying on the floor at 1150 feet (level 23).
+3 wisdom.
Sustains wisdom.
f) The Phial of Epheb
Found lying on the floor in a vault at 800 feet (level 16).
Provides resistance to light.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it lights up the surrounding area, hurting
light-sensitive creatures.
Takes 11 to 20 turns to recharge.
Your chance of success is 94.0%
Radius 3 light.
g) Hard Leather Armour of Resist Fire [16,+3]
Dropped by Brodda, the Easterling at 750 feet (level 15).
Provides resistance to fire.
Cannot be harmed by fire.
h) (nothing)
i) a Leather Shield of Resist Acid [8,+5]
Dropped by Sm�agol at 1000 feet (level 20).
Provides resistance to acid.
Cannot be harmed by acid.
j) an Iron Helm [7,+5]
Found lying on the floor at 1250 feet (level 25).
k) a Set of Leather Gloves of Free Action [1,+3]
Dropped by a Cutpurse at 1000 feet (level 20).
Prevents paralysis.
l) a Pair of Leather Boots of Stealth [2,-1] <+3>
Found lying on the floor at 600 feet (level 12).
+3 stealth.
[Character Quiver]
n) 13 Arrows (1d4) (+0,+0)
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 21.4.
35% chance of breaking upon contact.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Character Inventory]
a) 2 Holy Books of Prayers [Beginners Handbook] {@m1@b1@G1}
b) 4 Holy Books of Prayers [Words of Wisdom] {@m2@b2@G2}
c) a Grey Mushroom of Second Sight
Dropped by a Soldier at 1150 feet (level 23).
d) a Slimy Mushroom of Clear Mind
Found lying on the floor at 1050 feet (level 21).
e) 5 Blue Speckled Potions of Cure Serious Wounds
Dropped by a Kobold shaman at 1250 feet (level 25).
f) 15 Cloudy Potions of Cure Critical Wounds {@q1}
g) 2 Smoky Potions of Restore Mana
h) 2 Clotted Red Potions of Enlightenment
i) 2 Scrolls titled "mahimbo dus" of Phase Door
j) a Scroll titled "ar pat natus" of Treasure Detection
Dropped by a Scout at 1100 feet (level 22).
k) 18 Scrolls titled "aglonon dego" of Satisfy Hunger
l) 6 Scrolls titled "atirya is" of Word of Recall {@r2}
m) a Nickel-Plated Rod of Treasure Location {@z1}
Bought from a store.
n) a Zinc-Plated Rod of Lightning Bolts {@z3!!}
Dropped by an Orc captain at 1100 feet (level 22).
o) a Pewter Wand of Magic Missile (3 charges)
Dropped by a Kobold archer at 750 feet (level 15).
p) 2 Nickel Wands of Stinking Cloud (2 charges)
q) a Platinum Wand of Wonder (7 charges)
Found lying on the floor at 1100 feet (level 22).
Cannot be harmed by acid, electricity, fire, cold.
r) a Silver Staff of Slow Monsters (6 charges)
Found lying on the floor at 550 feet (level 11).
s) 2 Spruce Staves of Teleportation (13 charges)
t) 4 Rosewood Staves of Identify (49 charges) {@u1}
u) a Shovel (1d2) (+0,+0) <+1> {@0}
Bought from a store.
+1 tunneling.
Combat info:
1.6 blows/round.
With +1 STR and +0 DEX you would get 2.0 blows
With +0 STR and +4 DEX you would get 2.0 blows
Average damage/round: 7.6.
[Home Inventory]
a) a Smoky Potion of Restore Mana {!*}
Dropped by a Swordsman at 950 feet (level 19).
b) a Magenta Potion of Restore Life Levels
Bought from a store.
c) 12 Scrolls titled "ar ar sus" of Teleportation
Bought from a store.
d) a Scroll titled "ed dus inundi" of Recharging
Bought from a store.
e) an Ironwood Staff of Detect Invisible (13 charges)
Found lying on the floor at 600 feet (level 12).
f) a Corundum Ring of Constitution <+1>
Found lying on the floor at 750 feet (level 15).
+1 constitution.
Sustains constitution.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
3568 50' 2 Reached level 2
5448 100' 2 Killed Grip, Farmer Maggot's dog
5448 100' 3 Reached level 3
7076 150' 4 Reached level 4
11130 150' 5 Reached level 5
14515 200' 6 Reached level 6
18430 300' 7 Reached level 7
24608 400' 8 Reached level 8
27326 450' 9 Reached level 9
31313 500' 10 Reached level 10
33441 500' 11 Reached level 11
42717 0' 12 Reached level 12
58421 600' 13 Reached level 13
65676 550' 14 Reached level 14
68859 0' 14 Killed Farmer Maggot
74939 600' 14 Killed Orfax, Son of Boldor
76110 600' 15 Reached level 15
81696 650' 15 Killed Wormtongue, Agent of Saruman
83168 650' 16 Reached level 16
93130 750' 17 Reached level 17
93261 750' 17 Killed Brodda, the Easterling
101143 750' 17 Killed Bullroarer the Hobbit
103418 750' 17 Killed Mughash the Kobold Lord
106229 750' 18 Reached level 18
114375 800' 19 Reached level 19
114511 800' 19 Killed Golfimbul, the Hill Orc Chief
123813 800' 19 Found The Phial of Epheb
135894 950' 20 Reached level 20
148959 1000' 21 Reached level 21
149356 1000' 21 Killed Sm�agol
160585 1050' 21 Killed Ufthak of Cirith Ungol
165982 1100' 22 Reached level 22
167753 1100' 22 Killed Lugdush, the Uruk
180007 1100' 23 Reached level 23
180344 1100' 23 Killed Ulfast, Son of Ulfang
193507 1150' 24 Reached level 24
206935 1200' 25 Reached level 25
[Options]
Maximise effect of race/class bonuses : yes (birth_maximize)
Randomise the artifacts (except a very few) : yes (birth_randarts)
Restrict the use of stairs/recall : no (birth_ironman)
Restrict the use of stores/home : no (birth_no_stores)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : yes (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Items always sell for 0 gold : yes (birth_no_selling)
Monsters chase current location : yes (birth_ai_sound)
Monsters chase recent locations : yes (birth_ai_smell)
Monsters act smarter in groups : yes (birth_ai_packs)
Monsters learn from their mistakes : no (birth_ai_learn)
Monsters exploit player's weaknesses : no (birth_ai_cheat)
Monsters behave more intelligently (broken) : no (birth_ai_smart)
|
Posted on 16.5.2011 01:03
13. on the Competition No.103 Ladder (of 13)
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