The Angband Ladder: Duhmage, Half-Troll Mage by ewert
[Angband 3.1.2 Character Dump]
Name Duhmage Self RB CB EB Best
Sex Male Age 28 STR! 18/100 +4 -5 +20 18/***
Race Half-Troll Height 82 INT! 18/100 -4 +3 +13 18/***
Class Mage Weight 237 WIS! 18/100 -2 +0 +4 18/140
Title ***WINNER*** Social Well-liked DEX! 18/100 -4 +1 +8 18/180
HP 964/979 Maximize N CON! 18/100 +3 -2 +11 18/210
SP 245/392 CHR! 18/100 -6 +1 +14 18/***
Level 50 Armor [69,+162] Saving Throw 78%
Cur Exp 7183680 Fight (+28,+26) Stealth Superb
Max Exp 7183680 Melee (+43,+36) Fighting Superb
Adv Exp ******** Shoot (+39,+15) Shooting Excellent
MaxDepth 5000' (L100) Blows 4.0/turn Disarming 83%
Game Turns 632878 Shots 1/turn Magic Device 106
Standard Turns 162436 Infra 140 ft Perception 1 in 10
Resting Turns 87124 Speed 33 Searching 92%
Gold 10701780 Burden 335.7 lbs
Your mother was a Cave-Troll Warrior. You have puke-yellow eyes,
mangy sea-weed green hair, and green scabby skin.
rAcid:+......+.+*.. rConf:....+........
rElec:.......+..+.. Sound:......++.....
rFire:*....+++..+.. Shard:..+...+......
rCold:......+...... Nexus:......+......
rPois:.........+... Nethr:+....+.......
rFear:.....+....... Chaos:.....++......
rLite:......+...+.. Disen:......+......
rDark:..+.......+.. S.Dig:.......+.....
rBlnd:.....++...... Feath:.............
Light:.......+..... Aggrv:..+..........
Regen:.....+......+ Stea.:+......+.....
ESP:.......+..... Sear.:....+........
Invis:+...+..++.... Infra:..+......+..+
FrAct:++..+..+.+++. Tunn.:.............
HLife:.+........... Speed:..++.++.+..+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.+...........
[Last Messages]
> You have The Chain Mail of Arthist (+6,+6) [32,+44] (t).
> You have no room for a Tulwar (2d4).
> You drop a Potion of Augmentation (j).
> You have no more Potions of Augmentation (j).
> In your pack: a Tulwar of Slay Undead (2d4) (+13,+14) {squelch} (v).
> You have a Tulwar of Slay Undead (2d4) (+13,+14) {squelch} (v).
> You drop a Tulwar of Slay Undead (2d4) (+13,+14) {squelch} (v).
> You have no more Tulwars of Slay Undead (2d4) (+13,+14) {squelch} (v).
> You see a Potion of Augmentation.
> There is a wall in the way!
> You see a Golden Crown [0].
> In your pack: a Golden Crown [0,+8] {squelch} (t).
> You have a Golden Crown [0,+8] {squelch} (t).
> You drop a Golden Crown [0,+8] {squelch} (t).
> You have no more Golden Crowns [0,+8] {squelch} (t).
Killed by Ripe Old Age.
[Character Equipment]
a) The Bastard Sword 'Orfin' (3d4) (+15,+10) (+5) {@w1}
+5 intelligence, stealth.
Slays undead.
Branded with acid.
Provides immunity to fire.
Provides resistance to acid, nether.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
When activated, it detects gold and objects nearby.
Takes 210 to 232 turns to recharge at your current speed.
Your chance of success is 95.3%
Combat info:
4.0 blows/round.
Average damage/hit: 70.6 vs. undead, 70.6 vs. creatures not
resistant to acid, and 45.6 vs. others.
b) a Short Bow of Lothlorien (x4) (+11,+15) (+2) {FA,HL}
+2 dexterity, shooting power.
Cannot be harmed by acid, fire.
Prevents paralysis. Sustains your life force.
c) The Ring of Quenos (+8)
+8 strength, constitution, charisma, infravision, speed.
Provides resistance to dark, shards.
Cannot be harmed by acid, electricity, fire, cold.
Aggravates creatures nearby.
d) a Ring of Speed (+9)
+9 speed.
e) an Amulet of the Magi [+10] (+3)
+3 intelligence.
+15% to searching.
Provides resistance to confusion.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence.
Prevents paralysis. Grants the ability to see invisible things.
f) The Palantir of Hirch (+3)
+3 strength, dexterity, speed.
Provides resistance to fire, fear, blindness, nether, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration.
When activated, it maps the entire level and detects nearby doors,
and stairs.
Takes 219 to 430 turns to recharge at your current speed.
Your chance of success is 91.0%
Radius 3 light.
g) The Balance Dragon Scale Mail of Peruin (-2) [50,+22] (+2)
+2 intelligence, speed.
Provides resistance to fire, cold, light, blindness, sound, shards,
nexus, chaos, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
h) The Elven Cloak of Nionen [6,+13] (+3) {ESP,rSo,FA,SI}
+3 charisma, stealth.
Provides resistance to acid, lightning, fire, sound.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Prevents paralysis. Grants telepathy.
Grants the ability to see invisible things.
Radius 1 light.
i) The Leather Shield 'Eloros' [8,+9] (+8) {Spd}
+8 speed.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
j) The Jewel Encrusted Crown of Golloegir [0,+15] (+3)
+3 intelligence, wisdom, dexterity, constitution, charisma,
infravision.
Provides resistance to acid, poison.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
When aimed, it drains up to 120 hit points of life from a target c
reature.
Takes 352 to 430 turns to recharge at your current speed.
Your chance of success is 97.0%
k) The Set of Gauntlets of Iarel (+2,+6) [3,+20] (+1) {iAc,rLi,rDa}
+1 wisdom.
Provides immunity to acid.
Provides resistance to lightning, fire, light, dark.
Cannot be harmed by acid, electricity, fire, cold.
Sustains dexterity.
Prevents paralysis.
l) The Pair of Leather Boots of Ninor [2,+10] (+9)
+9 strength, speed.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
[Character Quiver]
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners] {@m1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5}
Cannot be harmed by acid, electricity, fire, cold.
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6}
Cannot be harmed by acid, electricity, fire, cold.
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7}
Cannot be harmed by acid, electricity, fire, cold.
h) a Book of Magic Spells [Tenser's Transformations] {@m8}
Cannot be harmed by acid, electricity, fire, cold.
i) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9}
Cannot be harmed by acid, electricity, fire, cold.
j) 95 Potions of Cure Critical Wounds
k) 13 Potions of Healing
l) 8 Potions of *Healing*
It can be thrown at creatures with damaging effect.
m) 2 Potions of Life
It can be thrown at creatures with damaging effect.
n) 17 Potions of Restore Mana
o) 7 Scrolls of Banishment
p) a Scroll of Mass Banishment
q) 2 Staves of the Magi (5 charges)
r) The Ring 'Valador' (+4,+6) (+6)
+6 intelligence, wisdom, constitution, charisma.
Provides resistance to acid, lightning, fire, cold, nether.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
Radius 1 light.
s) The Chain Mail of Arthist (+6,+6) [32,+44]
Provides resistance to acid, lightning, fire, cold, light, shards,
disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
t) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
Permanently cursed.
+125 strength, intelligence, wisdom, dexterity, constitution,
charisma, infravision.
Provides resistance to acid, lightning, fire, cold, poison, fear,
light, dark, confusion, nexus, nether.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy. Grants the ability to see invisible things.
Radius 1 light.
u) The Dagger of Annarair (1d4) (+8,+15) (+6) {@w2 iCo}
+6 speed.
Slays evil creatures, demons, giants.
Branded with acid, frost.
Provides immunity to cold.
Provides resistance to acid.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
Combat info:
4.0 blows/round.
Average damage/hit: 49.9 vs. evil creatures, 52.6 vs. demons, 52.6
vs. giants, 52.6 vs. creatures not resistant to acid, 52.6 vs.
creatures not resistant to cold, and 44.6 vs. others.
v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
Slays animals, evil creatures, orcs, trolls.
*Slays* dragons, demons, undead.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy. Grants the ability to see invisible things.
Aggravates creatures nearby.
Combat info:
4.0 blows/round.
Average damage/hit: 281.9 vs. animals, 281.9 vs. evil creatures,
353.5 vs. orcs, 353.5 vs. trolls, 496.6 vs. dragons, 496.6 vs.
demons, 496.6 vs. undead, and 138.8 vs. others.
Sometimes creates earthquakes on impact.
[Home Inventory]
a) 16 Books of Magic Spells [Magic for Beginners] {@m1}
b) 20 Books of Magic Spells [Conjurings and Tricks] {@m2}
c) 22 Books of Magic Spells [Incantations and Illusions] {@m3}
d) 25 Books of Magic Spells [Sorcery and Evocations] {@m4}
e) 16 Books of Magic Spells [Resistances of Scarabtarices] {@m5}
Cannot be harmed by acid, electricity, fire, cold.
f) 17 Books of Magic Spells [Raal's Tome of Destruction] {@m6}
Cannot be harmed by acid, electricity, fire, cold.
g) 10 Books of Magic Spells [Mordenkainen's Escapes] {@m7}
Cannot be harmed by acid, electricity, fire, cold.
h) 9 Books of Magic Spells [Tenser's Transformations] {@m8}
Cannot be harmed by acid, electricity, fire, cold.
i) 3 Books of Magic Spells [Kelek's Grimoire of Power] {@m9}
Cannot be harmed by acid, electricity, fire, cold.
j) 5 Mushrooms of Debility
k) a Potion of Cure Critical Wounds
l) 3 Potions of Restore Strength
m) 2 Potions of Restore Intelligence
n) 3 Potions of Restore Wisdom {squelch}
o) a Potion of Restore Dexterity
p) 2 Potions of Restore Constitution
q) a Potion of Restore Charisma
r) 3 Potions of Restore Life Levels {squelch}
s) a Potion of Heroism {squelch}
t) a Potion of Berserk Strength
u) 37 Scrolls of Teleport Level
v) a Scroll of Rune of Protection
w) a Rod of Healing
Cannot be harmed by electricity.
x) a Rod of Restoration
Cannot be harmed by electricity.
y) 2 Staves of Mapping (7 charges) {squelch}
z) 2 Staves of Healing (5 charges)
{) 12 Staves of Dispel Evil (39 charges)
|) 2 Staves of Power (0 charges)
}) a Staff of Holiness (1 charge)
~) a Ring of Intelligence (+5) {squelch}
+5 intelligence.
Sustains intelligence.
) a Ring of Speed (+9)
+9 speed.
�) a Ring of Speed (+8)
+8 speed.
�) a Ring of Resist Poison {!k}
Provides resistance to poison.
�) a Ring of Light (+2 searching) {!k}
+10% to searching.
Provides resistance to light.
Radius 1 light.
�) a Ring of Acid [+12] {squelch}
It brands your melee attacks with acid.
Provides resistance to acid.
Cannot be harmed by acid.
�) a Ring of Free Action {!k}
Prevents paralysis.
�) a Ring of See Invisible {!k}
Grants the ability to see invisible things.
�) The Ring of Mingban (+7,+8) (+3) {Str,rCo}
+3 strength.
Provides resistance to cold.
Cannot be harmed by acid, electricity, fire, cold.
�) The Ring 'Methrenol' (+1,+6) (+3) {Int,Dex,rCf}
+3 intelligence, dexterity.
Provides resistance to acid, lightning, cold, confusion.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, wisdom, charisma.
Feather Falling.
When activated, it grants you protection from evil for 1d25 plus 3
times your character level turns.
Takes 210 to 232 turns to recharge at your current speed.
Your chance of success is 91.8%
Radius 1 light.
�) an Amulet of Resist Lightning {!k}
Provides resistance to lightning.
Cannot be harmed by electricity.
�) an Amulet of Resist Acid {!k}
Provides resistance to acid.
Cannot be harmed by acid.
�) an Amulet of Resistance {!k}
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
�) an Amulet of ESP (+5)
+25% to searching.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy.
�) an Amulet of Weaponmastery (+4,+4) (+2)
+2 strength.
Provides resistance to fear, disenchantment.
Sustains strength, constitution.
Prevents paralysis.
�) an Amulet of Weaponmastery (+4,+5) (+1)
+1 strength.
Provides resistance to fear, disenchantment.
Sustains strength, constitution.
Prevents paralysis.
�) an Amulet of Trickery (+2)
+2 dexterity, stealth, infravision, speed.
+10% to searching.
Provides resistance to poison, nexus.
Sustains dexterity.
�) The Amulet 'Gwata' (+3) {Str,rFi}
+3 strength, infravision.
Provides resistance to fire.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
�) The Amulet of Eolluin (+4) {Str,Int,Dex}
+4 strength, intelligence, dexterity.
Provides resistance to lightning, cold, fear.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength.
Slows your metabolism. Speeds regeneration.
�) The Elfstone 'Ellion' (+1,+3) (+3) {Str,Spd}
+3 strength, speed.
Provides resistance to acid, fire, cold, fear, dark, shards.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Prevents paralysis.
When activated, it heals you a large amount (1/4 of your wounds, m
inimum 30HP), heals cut damage, and cures stunning, poisoning, bli
ndness, and confusion.
Takes 352 to 430 turns to recharge at your current speed.
Your chance of success is 93.1%
�) The Jewel of Saerieros (+5,+8) (+1) {rFi,rNe}
+5% to searching.
Provides resistance to fire, nether.
Cannot be harmed by acid, electricity, fire, cold.
�) The Phial 'Borthol'
Provides resistance to fire.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it lights up the surrounding area, hurting light-s
ensitive creatures.
Takes 47 to 86 turns to recharge at your current speed.
Your chance of success is 98.0%
Radius 3 light.
�) The Star of Tirufin (+2)
+2 tunneling.
Provides resistance to dark.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it maps the area around you.
Takes 219 to 430 turns to recharge at your current speed.
Your chance of success is 96.2%
Radius 3 light.
�) The Arkenstone of Peleglain
Provides resistance to cold, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, dexterity.
Prevents paralysis.
When activated, it detects treasure, doors, stairs, and all creatu
res nearby.
Takes 133 to 258 turns to recharge at your current speed.
Your chance of success is 94.3%
Radius 3 light.
�) Black Dragon Scale Mail (Dwarven) [16,+29] (+2)
+2 strength, constitution, infravision.
Provides resistance to acid.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
�) Green Dragon Scale Mail (Dwarven) [20,+32] (+1) {!k}
+1 strength, constitution, infravision.
Provides resistance to poison.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
�) Law Dragon Scale Mail of Permanence [36,+30] {!k}
Provides resistance to acid, lightning, fire, cold, sound, shards,
chaos.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, intelligence, wisdom, dexterity, constitution,
charisma.
Sustains your life force.
�) Law Dragon Scale Mail of Resistance [36,+25] {!k}
Provides resistance to acid, lightning, fire, cold, sound, shards.
Cannot be harmed by acid, electricity, fire, cold.
�) Law Dragon Scale Mail of Stealth [36,+18] (+3) {!k}
+3 stealth.
Provides resistance to sound, shards.
Cannot be harmed by acid, electricity, fire, cold.
�) Bronze Dragon Scale Mail (-2) [18,+17] {!k}
Provides resistance to confusion.
Cannot be harmed by acid, electricity, fire, cold.
�) Bronze Dragon Scale Mail (-2) [18,+14] {!k}
Provides resistance to confusion.
Cannot be harmed by acid, electricity, fire, cold.
�) Chaos Dragon Scale Mail (Dwarven) [40,+42] (+2)
+2 strength, constitution, infravision.
Provides resistance to chaos, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
�) The Metal Scale Mail of Elmar (-2) [38,+21] (+3)
+15% to searching.
Provides resistance to fire, cold, poison, fear, light, dark,
confusion, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it restores all your stats and your experience poi
nts.
Takes 597 to 804 turns to recharge at your current speed.
Your chance of success is 96.2%
�) The Chain Mail 'Olomen' (-2) [32,+12] (+2) {Con,rB4,rLi}
+2 constitution.
Provides resistance to acid, lightning, fire, cold, light.
Cannot be harmed by acid, electricity, fire, cold.
�) The Bar Chain Mail 'Maras' (-2) [45,+15] (+1) {rLi,rBl,rNe,rDi}
+1 dexterity.
Provides resistance to acid, lightning, light, blindness, nether,
disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism.
�) The Full Plate Armour of Arsil (-3) [62,+20] (+3) {Int,Sth,rNe}
+3 intelligence, stealth.
Provides resistance to nether.
Cannot be harmed by acid, electricity, fire, cold.
�) The Robe 'Nurin' [2,+18] (+2) {Str,rPo,rSh}
+2 strength.
Provides resistance to fire, cold, poison, fear, shards.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
When activated, it teleports you randomly up to 10 squares away.
Takes 176 to 193 turns to recharge at your current speed.
Your chance of success is 96.2%
�) a Robe of Elvenkind [2,+21] (+2 stealth) {rPo}
+2 stealth.
Provides resistance to acid, lightning, fire, cold, poison.
Cannot be harmed by acid, electricity, fire, cold.
�) The Soft Leather Armour 'Lembaur' [8,+19] (+4) {rNx,rNe,rCh,rDs}
+4 strength, wisdom.
Provides resistance to acid, nexus, nether, chaos, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
When activated, it attempts to magically enhance a weapon's to-hit
bonus.
Takes 528 to 709 turns to recharge at your current speed.
Your chance of success is 93.1%
�) The Hard Leather Armour of Ginghalan (-1) [16,+12] (+4) {rPo,rNx,rDa}
+4 tunneling.
Provides resistance to poison, fear, dark, nexus.
Cannot be harmed by acid, electricity, fire, cold.
�) The Cloak of Hilindor (+3,+5) [1,+21] (+4) {Str,rNe,rBl}
+4 strength, wisdom, stealth.
Provides resistance to acid, fire, blindness, nether.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, wisdom.
Prevents paralysis.
When activated, it restores your mana points to maximum.
Takes 705 to 1032 turns to recharge at your current speed.
Your chance of success is 97.0%
�) The Cloak of Celbeon [1,+20] (+4) {Dex,Spd}
+4 dexterity, stealth, speed.
Provides resistance to fire, cold, fear.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
When activated, it increases your AC and to-hit bonus for 1d48+24
turns.
Takes 279 to 309 turns to recharge at your current speed.
Your chance of success is 97.0%
�) The Cloak of Elegor [1,+14] (+2) {rSo}
+2 stealth.
Provides resistance to sound.
Cannot be harmed by acid, electricity, fire, cold.
Sustains charisma.
�) a Fur Cloak of Protection [3,+7]
Provides resistance to shards.
Cannot be harmed by acid, electricity, fire, cold.
�) an Elven Cloak of the Magi [6,+11] (+3)
+3 intelligence, stealth.
Cannot be harmed by acid.
Sustains intelligence.
Slows your metabolism.
�) an Elven Cloak of Protection [6,+21] (+2 stealth)
+2 stealth.
Provides resistance to shards.
Cannot be harmed by acid, electricity, fire, cold.
�) The Iron Crown of Forothith [0,+48] {ESP}
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy. Grants the ability to see invisible things.
�) an Iron Crown of the Magi [0,+10] (+1) {ESP,rBase}
+1 intelligence.
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence.
Grants telepathy.
�) an Iron Crown of Might [0,+12] (+1)
+1 strength, dexterity, constitution.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, dexterity, constitution.
Prevents paralysis.
�) an Iron Crown of Serenity [0,+10]
Provides resistance to fear, confusion, sound.
�) a Hard Leather Cap of Seeing [2,+14] (+5 searching)
+25% to searching.
Provides resistance to blindness.
Grants the ability to see invisible things.
�) The Metal Cap 'Tirchel' (+5,+2) [3,+19] (+3) {Int,ESP}
+3 intelligence, wisdom.
Provides resistance to fear, light.
Cannot be harmed by acid, electricity, fire, cold.
Sustains wisdom, dexterity.
Grants telepathy.
Radius 1 light.
�) The Iron Helm 'Arimlatal' [7,+13] (+4) {Int,Dex,Spd,rCf}
+4 intelligence, dexterity, charisma, speed.
Provides resistance to lightning, confusion, sound.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence.
Grants the ability to see invisible things.
�) The Set of Leather Gloves of Hindi [1,+13] (+1) {Con,rCf,rDa}
+1 constitution.
Provides resistance to acid, fear, dark, confusion.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
�) The Set of Gauntlets of Linur [3,+12] {BrAc}
It brands your melee attacks with acid.
Cannot be harmed by acid, electricity, fire, cold.
�) The Set of Alchemist's Gloves of Lemnaele [0,+15] (+2) {Con,rSh}
+2 constitution.
Provides resistance to shards.
Cannot be harmed by acid, electricity, fire, cold.
Sustains dexterity.
Speeds regeneration. Prevents paralysis.
Radius 1 light.
�) The Pair of Leather Boots 'Halar' [2,+20] (+10) {Spd,rNe}
+10 speed.
Provides resistance to nether.
Cannot be harmed by acid, electricity, fire, cold.
�) a Pair of Iron Shod Boots of Elvenkind [4,+8] (+5) {squelch}
+5 stealth, speed.
Cannot be harmed by acid, fire.
Feather Falling.
�) The Pair of Steel Shod Boots of Silmeth [7,+11] (+10) {Spd,rCh}
+10 charisma, speed.
Provides resistance to chaos.
Cannot be harmed by acid, electricity, fire, cold.
�) The Pair of Steel Shod Boots of Corien [7,+18] (+6)
+6 dexterity, speed.
Provides resistance to light.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
�) The Short Sword of Bragaewe (1d7) (+10,+31) [+3] (+4) {Int,Dex,Sth,Spd}
+4 intelligence, dexterity, stealth, speed.
+20% to searching.
Slays trolls.
Provides resistance to lightning.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4.0 blows/round.
Average damage/hit: 76.9 vs. trolls, and 63.9 vs. others.
�) The Short Sword of Arion (1d7) (+12,+14) [+12] {SI,FA,rPo}
Slays animals, evil creatures, trolls.
*Slays* dragons.
Provides resistance to acid, poison.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
Combat info:
4.0 blows/round.
Average damage/hit: 54.2 vs. animals, 54.2 vs. evil creatures,
58.5 vs. trolls, 67.2 vs. dragons, and 45.6 vs. others.
�) The Broad Sword of Narme (2d5) (+9,+13) (+2) {iFir}
+10% to searching.
*Slays* demons.
Provides immunity to fire.
Provides resistance to dark.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
Combat info:
4.0 blows/round.
Average damage/hit: 80.6 vs. demons, and 47.3 vs. others.
Radius 1 light.
�) The Katana 'Dureth' (5d5) (+6,+15) (+3) {SlEv}
+3 strength, intelligence, charisma, tunneling.
Slays evil creatures, orcs.
*Slays* demons.
Branded with lightning.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods.
Combat info:
4.0 blows/round.
Average damage/hit: 91.5 vs. evil creatures, 107.9 vs. orcs, 107.9
vs. creatures not resistant to electricity, 140.6 vs. demons, and
58.8 vs. others.
�) The Executioner's Sword 'Hareleth' (4d5) (+12,+13) (+4) {Con}
+4 constitution.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4.0 blows/round.
Average damage/hit: 55.3.
�) The Blade of Chaos 'Erinda' (6d5) (+8,+17) (+2) {SlAn,SlGi}
+2 dexterity.
Slays animals, giants.
Provides resistance to chaos.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4.0 blows/round.
Average damage/hit: 105.7 vs. animals, 125.9 vs. giants, and 65.4
vs. others.
�) The Awl-Pike of Gwarmelu (4d8) (+9,+13) [+9]
Slays undead.
*Slays* dragons.
Provides resistance to light, dark, sound.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4.0 blows/round.
Average damage/hit: 120.5 vs. undead, 160.5 vs. dragons, and 60.6
vs. others.
�) The Broad Axe of Andor (2d6) (+13,+10) (+4) {Int,Spd}
+4 intelligence, infravision, speed.
Slays demons.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it restores some mana but also drains either your
strength or constitution.
Takes 176 to 193 turns to recharge at your current speed.
Your chance of success is 94.3%
Combat info:
4.0 blows/round.
Average damage/hit: 68.8 vs. demons, and 45.2 vs. others.
�) The Battle Axe of Tarmith (3d8) (+17,+13) [+24] (+2) {Spd,SlEv,BrAc}
+2 speed.
Slays evil creatures.
Branded with acid.
Provides resistance to acid, lightning.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods.
Combat info:
4.0 blows/round.
Average damage/hit: 86.1 vs. evil creatures, 101.2 vs. creatures
not resistant to acid, and 55.9 vs. others.
�) The Glaive 'Celduni' (8d6) (+13,+21) [+1] (+3) {rCf,ESP,damage}
+3 wisdom.
Slays orcs, giants.
*Slays* undead.
Provides resistance to acid, light, confusion.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, wisdom.
Blessed by the gods. Feather Falling. Sustains your life force.
Grants telepathy. Grants the ability to see invisible things.
When aimed, it causes you to breathe either cold or flames for 80
damage.
Takes 279 to 309 turns to recharge at your current speed.
Your chance of success is 96.2%
Combat info:
4.0 blows/round.
Average damage/hit: 173.8 vs. orcs, 173.8 vs. giants, 236 vs.
undead, and 80.6 vs. others.
�) The Glaive 'Ernor' (4d6) (+22,+15) {Slays}
Slays animals, evil creatures, undead, demons, giants.
Branded with flames.
Provides resistance to acid, lightning, cold.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods. Grants the ability to see invisible things.
Combat info:
4.0 blows/round.
Average damage/hit: 91.2 vs. animals, 91.2 vs. evil creatures,
107.2 vs. undead, 107.2 vs. demons, 107.2 vs. giants, 107.2 vs.
creatures not resistant to fire, and 59.3 vs. others.
�) a Scythe of Slicing of Slay Evil (8d4) (+11,+12) {!k}
Slays evil creatures.
Combat info:
4.0 blows/round.
Average damage/hit: 109.1 vs. evil creatures, and 63.1 vs. others.
�) The Ball-and-Chain of Tuorth (2d4) (+18,+11) [+4] (+2) {Int,rPo,rDa}
+2 intelligence.
Slays giants.
*Slays* dragons.
Branded with acid.
Provides resistance to poison, fear, dark.
Cannot be harmed by acid, electricity, fire, cold.
Sustains wisdom.
Prevents paralysis.
When activated, it heals you a fair amount (1/5 of your wounds, mi
nimum 25HP), heals cut damage, and cures blindness and confusion.
Takes 279 to 309 turns to recharge at your current speed.
Your chance of success is 96.2%
Combat info:
4.0 blows/round.
Average damage/hit: 60.9 vs. giants, 60.9 vs. creatures not
resistant to acid, 72.1 vs. dragons, and 44.1 vs. others.
Radius 1 light.
�) The Ball-and-Chain of Gwentir (3d4) (+18,+12) [+5] (+3) {@w3}
+3 dexterity, infravision.
Slays evil creatures, giants.
*Slays* dragons.
Provides resistance to acid, cold.
Cannot be harmed by acid, electricity, fire, cold.
Sustains charisma.
Feather Falling.
When activated, it inflicts damage on evil creatures you can see,
cures 50 hit points, heals all temporary effects and grants you pr
otection from evil.
Takes 421 to 516 turns to recharge at your current speed.
Your chance of success is 94.3%
Combat info:
4.0 blows/round.
Average damage/hit: 64.8 vs. evil creatures, 73.2 vs. giants, 90
vs. dragons, and 48 vs. others.
Radius 1 light.
�) The Morning Star of Lasta (2d6) (+12,+15) {rDa,rCf,rNx}
Slays orcs.
*Slays* dragons.
Branded with venom.
Provides resistance to dark, confusion, nexus.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4.0 blows/round.
Average damage/hit: 73.9 vs. orcs, 73.9 vs. creatures not
resistant to poison, 89.5 vs. dragons, and 50.6 vs. others.
�) The Two-Handed Great Flail of Varnim (4d6) (+18,+22) {SlEv,rAc,rDa,rCh}
Slays evil creatures, orcs.
Provides resistance to acid, dark, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
When aimed, it creates a large fire ball with damage 200.
Takes 455 to 559 turns to recharge at your current speed.
Your chance of success is 96.2%
Combat info:
4.0 blows/round.
Average damage/hit: 100.5 vs. evil creatures, 116.8 vs. orcs, and
68.1 vs. others.
Radius 1 light.
�) The Lead-Filled Mace of Dilin (7d3) (+17,+21) (+4) {@w1 Str,Con,slays}
+4 strength, wisdom, constitution.
Slays demons, trolls, giants.
*Slays* dragons, undead.
Provides resistance to cold, fear.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Prevents paralysis. Grants the ability to
see invisible things.
When aimed, it creates a large lightning ball with damage 250.
Takes 490 to 602 turns to recharge at your current speed.
Your chance of success is 96.2%
Combat info:
4.0 blows/round.
Average damage/hit: 113.2 vs. demons, 113.2 vs. trolls, 113.2 vs.
giants, 144.9 vs. dragons, 144.9 vs. undead, and 65.8 vs. others.
Radius 1 light.
�) The Lead-Filled Mace of Hyarme (7d3) (+20,+27) [+10] (+2) {@w1}
+2 dexterity.
Slays undead, orcs.
Branded with acid, flames.
Provides resistance to acid, fire, fear.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
When activated, it heals 1000 hit points.
Takes 563 to 756 turns to recharge at your current speed.
Your chance of success is 94.8%
Combat info:
4.0 blows/round.
Average damage/hit: 120 vs. undead, 120 vs. orcs, 120 vs.
creatures not resistant to acid, 120 vs. creatures not resistant
to fire, and 72.6 vs. others.
�) The Great Hammer 'Cireth' (8d1) (+10,+10) (+5) {iLi}
+5 wisdom, dexterity.
*Slays* undead.
Branded with venom.
Provides immunity to lightning.
Provides resistance to acid, dark, sound.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration. Prevents paralysis. Grants the ability to
see invisible things.
When activated, it hastens you for d20+20 turns.
Takes 352 to 430 turns to recharge at your current speed.
Your chance of success is 95.3%
Combat info:
4.0 blows/round.
Average damage/hit: 73.2 vs. creatures not resistant to poison,
91.2 vs. undead, and 46.4 vs. others.
�) The Mace of Disruption 'Tannarth' (5d8) (+7,+14) (+2) {@w1}
+2 intelligence, speed.
Slays undead.
*Slays* dragons.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
4.0 blows/round.
Average damage/hit: 153.4 vs. undead, 208.3 vs. dragons, and 71
vs. others.
Radius 1 light.
�) The Mace of Disruption of Niltath (7d8) (+12,+18) (+3) {!k}
+15% to searching.
Slays undead.
Cannot be harmed by acid, electricity, fire, cold.
Feather Falling.
Combat info:
4.0 blows/round.
Average damage/hit: 203.6 vs. undead, and 87.4 vs. others.
�) The Shovel of Fingal (1d2) (+9,+14) (+2) {iAc,rDs,ESP}
+2 wisdom, tunneling.
Slays evil creatures, orcs.
Branded with flames.
Provides immunity to acid.
Provides resistance to disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy.
Combat info:
4.0 blows/round.
Average damage/hit: 46.1 vs. evil creatures, 47.7 vs. orcs, 47.7
vs. creatures not resistant to fire, and 42.8 vs. others.
�) a Short Bow of Lothlorien (x4) (+18,+13) (+2) {SI,FA}
+2 dexterity, shooting power.
Cannot be harmed by acid, fire.
Prevents paralysis. Grants the ability to see invisible things.
�) The Heavy Crossbow of Aredar (x7) (+17,+10) (+3)
+3 charisma, shooting power.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
When aimed, it creates a large frost ball with damage 200.
Takes 455 to 559 turns to recharge at your current speed.
Your chance of success is 96.6%
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
3572 50' 2 Reached level 2
12214 50' 3 Reached level 3
18048 100' 3 Killed Grip, Farmer Maggot's dog
18048 100' 4 Reached level 4
23602 250' 5 Reached level 5
26722 200' 6 Reached level 6
31986 300' 7 Reached level 7
36866 300' 8 Reached level 8
43758 500' 9 Reached level 9
50050 550' 10 Reached level 10
55594 500' 11 Reached level 11
64960 0' 12 Reached level 12
86885 600' 13 Reached level 13
111301 950' 14 Reached level 14
121804 950' 15 Reached level 15
127704 950' 16 Reached level 16
137155 1050' 17 Reached level 17
145229 1050' 18 Reached level 18
149369 1050' 18 Killed Brodda, the Easterling
155886 1100' 18 Killed Lagduf, the Snaga
165402 1250' 19 Reached level 19
166273 1200' 19 Found The Robe 'Nurin'
169828 1250' 19 Killed Fang, Farmer Maggot's dog
173761 1300' 20 Reached level 20
175054 1300' 20 Found The Pair of Steel Shod Boots of Corien
181303 1300' 20 Found The Phial 'Borthol'
182359 1300' 20 Found The Star of Tirufin
186187 1300' 20 Killed Angamaite of Umbar
186187 1300' 21 Reached level 21
192943 1350' 21 Killed Sangahyando of Umbar
193789 1350' 21 Found The Broad Sword of Narme
196165 1350' 22 Reached level 22
203313 1400' 22 Killed Shagrat, the Orc Captain
203313 1400' 23 Reached level 23
209051 1450' 23 Killed Orfax, Son of Boldor
209846 1450' 23 Found The Lead-Filled Mace of Hyarme
213545 1450' 24 Reached level 24
218220 1450' 24 Killed Khim, Son of Mim
218999 1450' 24 Found The Battle Axe of Tarmith
220757 1400' 24 Killed Ugluk, the Uruk
224414 1400' 24 Killed Nar, the Dwarf
226580 1450' 25 Reached level 25
232169 1550' 25 Killed Ulfast, Son of Ulfang
232253 1550' 25 Found The Hard Leather Armour of Ginghalan
234757 1550' 25 Found The Zweihander 'Antir' (LOST)
243699 1550' 25 Killed Mim, Betrayer of Turin
243786 1550' 25 Found The Heavy Crossbow of Aredar
245028 1600' 26 Reached level 26
255262 1600' 26 Killed Lokkak, the Ogre Chieftain
256075 1600' 26 Killed Wormtongue, Agent of Saruman
258713 1600' 26 Killed Ufthak of Cirith Ungol
262853 1600' 26 Killed Bullroarer the Hobbit
263345 1600' 26 Killed Mughash the Kobold Lord
266781 1650' 26 Killed Bolg, Son of Azog
266781 1650' 27 Reached level 27
267400 1650' 27 Found The Ball-and-Chain of Gwentir
272478 1650' 28 Reached level 28
277437 1700' 28 Found The Pair of Leather Boots of Ninor
280044 1700' 28 Killed Beorn, the Shape-Changer
285091 1800' 29 Reached level 29
286235 1800' 29 Killed Grishnakh, the Hill Orc
290127 1800' 29 Found The Cloak of Elegor
294261 1850' 29 Killed Castamir the Usurper
295480 1850' 29 Found The Shovel of Turad (LOST)
295543 1850' 29 Found The Bar Chain Mail 'Maras'
301745 1850' 29 Killed The Queen Ant
301787 1850' 30 Reached level 30
312996 1850' 31 Reached level 31
313689 1850' 31 Found The Set of Leather Gloves of Hindi
315275 1900' 30 Found The Chain Mail 'Olomen'
316810 0' 31 Reached level 31
317214 0' 31 Killed Farmer Maggot
323012 1950' 31 Killed Lorgan, Chief of the Easterlings
323070 1950' 31 Found The Executioner's Sword 'Hareleth'
323682 1950' 31 Killed Ulfang the Black
324286 2000' 31 Found The Scimitar of Anturion (LOST)
326695 2000' 31 Killed Uldor the Accursed
326778 2000' 31 Killed Gorbag, the Orc Captain
327814 2000' 31 Found The Short Sword of Arion
336814 2000' 32 Reached level 32
344618 2050' 32 Killed Bill the Stone Troll
345432 2050' 32 Killed Golfimbul, the Hill Orc Chief
346979 2050' 32 Found The Morning Star of Lasta
347166 2050' 32 Found The Pike of Norlan (LOST)
348945 2050' 32 Killed Gorlim, Betrayer of Barahir
349407 2050' 32 Found The Ball-and-Chain of Tuorth
352657 2100' 33 Reached level 33
354404 2100' 33 Reached level 33
358797 2100' 33 Killed Lugdush, the Uruk
361059 2150' 33 Killed Rogrog the Black Troll
365818 2250' 33 Killed Akhorahil the Blind
372676 2250' 34 Reached level 34
373942 2250' 34 Found The Main Gauche 'Miont' (LOST)
375482 2250' 34 Found The Great Axe of Thrin (LOST)
377027 2250' 34 Killed Ariel, Queen of Air
378434 2250' 34 Found The Whip 'Vargon' (LOST)
379842 2300' 34 Killed Scatha the Worm
382732 2350' 34 Found The Elven Cloak of Nionen
393216 2400' 35 Reached level 35
394300 2400' 35 Killed Azog, King of the Uruk-Hai
399974 2500' 35 Killed Smeagol
400217 2500' 35 Killed Ibun, Son of Mim
402124 2550' 35 Found The Bastard Sword 'Orfin'
402139 2550' 35 Found The Leather Shield 'Eloros'
407377 2600' 35 Killed The Balrog of Moria
408109 2650' 35 Killed Uvatha the Horseman
409936 2600' 35 Killed Eol, the Dark Elf
409936 2600' 36 Reached level 36
413997 2700' 36 Found The Glaive 'Celduni'
423352 2700' 36 Killed Smaug the Golden
423352 2700' 37 Reached level 37
423390 2700' 37 Found The Jewel Encrusted Crown of Golloegir
425279 2700' 37 Found The Cloak of Engri (LOST)
426214 2750' 37 Killed Kavlax the Many-Headed
427231 2750' 37 Killed Harowen the Black Hand
428526 2800' 37 Found The Broad Axe of Andor
434573 2800' 37 Killed Bert the Stone Troll
435975 2800' 37 Found The Shovel of Fingal
437513 2800' 37 Killed Itangast the Fire Drake
439043 2850' 37 Killed Uriel, Angel of Fire
439043 2850' 38 Reached level 38
441129 2900' 38 Found The Large Metal Shield of Nivriquen (LOST)
449201 3000' 38 Found The Pike of Fronion (LOST)
449353 3000' 38 Killed Waldern, King of Water
451784 3050' 38 Killed Ar-Pharazon the Golden
451784 3050' 39 Reached level 39
452153 3050' 39 Found The Dagger of Eglin (LOST)
453852 3050' 39 Killed Ji Indur Dawndeath
454487 3050' 39 Found The Set of Alchemist's Gloves of Lemnaele
454505 3050' 39 Found The Great Hammer 'Fuindir' (LOST)
454511 3050' 39 Found The Morning Star 'Hilivria' (LOST)
456400 3050' 39 Found The Broad Axe of Elebrion (LOST)
456946 3050' 39 Found The Whip of Varweth (LOST)
458644 3050' 39 Killed The Lernaean Hydra
459716 3100' 39 Found The Iron Helm 'Arimlatal'
460357 3100' 39 Killed Shelob, Spider of Darkness
460363 3100' 39 Found The Arkenstone of Peleglain
462666 3100' 39 Found The Awl-Pike of Gwarmelu
464508 3100' 39 Killed Adunaphel the Quiet
464987 3100' 39 Found The Two-Handed Great Flail of Varnim
467628 3100' 39 Found The Bastard Sword of Valen (LOST)
468681 3100' 40 Reached level 40
471143 3100' 40 Killed Dwar, Dog Lord of Waw
475041 3100' 40 Killed The Phoenix
475946 3100' 40 Killed Vargo, Tyrant of Fire
477382 3100' 40 Found The Jewel of Saerieros
477387 3100' 40 Found The Iron Crown of Forothith
480124 3100' 40 Found The Ring of Mingban
485685 3100' 40 Killed Saruman of Many Colours
486318 3100' 40 Found The Set of Gauntlets of Linur
486326 3100' 40 Found The Amulet 'Gwata'
491291 3150' 41 Reached level 41
492202 3200' 41 Found The Zweihander of Elcar (LOST)
495727 3350' 41 Found The Halberd 'Rostil' (LOST)
496553 3350' 40 Found The Short Sword of Bragaewe
497948 3350' 41 Reached level 41
499284 0' 41 Reached level 41
502862 3400' 41 Found The Set of Gauntlets of Iarel
504427 3400' 41 Killed Medusa, the Gorgon
506724 3400' 41 Killed Baphomet the Minotaur Lord
508572 3400' 41 Found The Pair of Leather Boots 'Halar'
509492 3400' 42 Reached level 42
509881 3400' 42 Reached level 42
510165 3400' 42 Found The Full Plate Armour of Arsil
510569 3400' 42 Found The Cloak of Celbeon
515084 3400' 42 Killed Ungoliant, the Unlight
516430 3400' 42 Killed Quaker, Master of Earth
518572 3400' 42 Killed Khamul, the Black Easterling
518616 3400' 42 Found The Scythe 'Nimrada' (LOST)
519985 3400' 42 Found The Metal Cap of Estelen (LOST)
521458 3400' 42 Killed The Cat Lord
521470 3400' 42 Found The Pick 'Lindalad' (LOST)
522833 3400' 42 Killed The Mouth of Sauron
522833 3400' 43 Reached level 43
524952 3400' 43 Found The Great Hammer 'Cireth'
526839 3400' 43 Killed Hoarmurath of Dir
533443 3450' 44 Reached level 44
533725 3450' 44 Killed Ren the Unclean
539697 3650' 44 Killed Omarax, the Eye Tyrant
544293 3750' 44 Killed Thuringwethil, the Vampire Messenger
547752 3800' 44 Killed Ancalagon the Black
547752 3800' 45 Reached level 45
548533 3800' 45 Found The Soft Leather Armour 'Lembaur'
550631 3800' 45 Killed Feagwath, the Undead Sorcerer
551028 3800' 45 Found The Mace of Disruption of Niltath
551284 3800' 45 Killed Boldor, King of the Yeeks
551397 3800' 45 Found The Metal Cap 'Tirchel'
554735 3850' 45 Found The Cutlass of Hilgabing (LOST)
554918 3850' 45 Killed Polyphemus, the Blind Cyclops
555200 3850' 45 Found The Balance Dragon Scale Mail of Peruin
559254 4050' 45 Found The Katana 'Tuori' (LOST)
559368 4050' 46 Reached level 46
559920 4050' 46 Found The Halberd of Nogrienth (LOST)
561035 4050' 46 Found The Mace of Disruption 'Tannarth'
561084 4050' 46 Found The Large Metal Shield 'Dilwe' (LOST)
563634 4100' 46 Found The Set of Leather Gloves of Bredarn (LOST)
565853 4100' 46 Killed Ulwarth, Son of Ulfang
566811 4200' 47 Reached level 47
566835 4200' 47 Found The Elfstone 'Ellion'
566839 4200' 47 Found The Red Dragon Scale Mail 'Lumhalir' (LOST)
567783 4200' 47 Reached level 47
567785 4200' 47 Killed Tselakus, the Dreadlord
567971 4200' 46 Killed The Witch-King of Angmar
568000 4200' 47 Reached level 47
568152 4200' 47 Found The Katana 'Dureth'
569632 4200' 47 Found The Ring 'Methrenol'
569647 4200' 47 Found The Pair of Steel Shod Boots of Silmeth
569816 4200' 47 Found The Blade of Chaos 'Erinda'
571873 4200' 47 Killed Glaurung, Father of the Dragons
573364 4300' 47 Found The Metal Scale Mail of Elmar
577911 4450' 47 Killed Tom the Stone Troll
580568 4450' 47 Killed The Tarrasque
582344 4450' 47 Found The Glaive 'Ernor'
583497 4450' 47 Killed Fundin Bluecloak
584193 4450' 47 Found The Mattock of Arielith (LOST)
584799 4450' 47 Killed Gothmog, the High Captain of Balrogs
584894 4450' 47 Killed Pazuzu, Lord of Air
586026 4450' 47 Killed Carcharoth, the Jaws of Thirst
586026 4450' 48 Reached level 48
588027 4450' 48 Killed Kronos, Lord of the Titans
588934 4450' 48 Found The Dagger of Annarair
590063 4500' 48 Killed Huan, Wolfhound of the Valar
592006 4550' 48 Killed Draugluin, Sire of All Werewolves
596090 4650' 48 Found The Amulet of Eolluin
596618 4650' 48 Killed Azriel, Angel of Death
596724 4650' 48 Killed Gabriel, the Messenger
597935 4650' 48 Found The Lead-Filled Mace of Dilin
597997 4650' 48 Found The Glaive of Athrodor (LOST)
599325 4650' 49 Reached level 49
601115 4650' 49 Killed Draebor, the Imp
602071 4650' 49 Killed Qlzqqlzuup, the Emperor Quylthulg
608391 4800' 49 Killed Vecna, the Emperor Lich
608806 4800' 49 Killed Maeglin, the Traitor of Gondolin
608852 4800' 49 Killed Atlas, the Titan
609574 4800' 49 Found The Ring of Quenos
610377 4800' 49 Found The Palantir of Hirch
611338 4800' 49 Killed Lungorthin, the Balrog of White Fire
612144 4800' 49 Killed Cantoras, the Skeletal Lord
614692 4800' 49 Found The Cloak of Hilindor
619244 4850' 50 Reached level 50
619821 4850' 50 Found The Long Sword of Diryarri (LOST)
625979 4950' 50 Killed Sauron, the Sorcerer
626676 4950' 50 Found The Ring 'Valador'
632823 5000' 50 Killed Morgoth, Lord of Darkness
632832 5000' 50 Found The Massive Iron Crown of Morgoth
632839 5000' 50 Found The Mighty Hammer 'Grond'
632844 5000' 50 Found The Chain Mail of Arthist
[Options]
Maximize effect of race/class bonuses : no (adult_maximize)
Randomize some of the artifacts (beta) : yes (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict selling to stores : yes (adult_no_selling)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Home space increased : yes (adult_big_home)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : yes (score_know)
Score: Allow player to avoid death : no (score_live)
|
Posted on 17.12.2010 19:50
5043. on the Ladder (of 19313)
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