I'd guess anyone who'd want to go to this probably already knows about it, but just in case, I just saw on another forum that there's a 1-day roguelike conference in San Francisco in September, with some of the original developers of Rogue, the Brogue guy, Dwarf Fortress guys, DCSS, CoQ, etc...
Roguelike Conference
Collapse
X
-
Tags: None
-
and I'll be the hispanic looking Kid attached to the old fat balding white guy光復香港 時代革命 五大訴求 缺一不可Comment
-
I think I'm going to go too. Haven't picked out my outfit yet though. I'm sure I'll be the only 40 something dude there
I feel like everyone should add their various forum names to their nametags.
e: seems like they are sold out, but it looks like there will be a stream.Last edited by bio_hazard; September 17, 2016, 05:22.Comment
-
Comment
-
Just listened to the twitch stream- nice job guys! A lot to summarize in a short time. Between this and the Roguelike Radio interview from a few years ago I think it gives a good picture of how the game is changing and why.
Makes me want to say a big Thank You again for all the work you and other devs have done over the last 10 years!
I can't watch the afternoon talks, so hopefully these are being recorded for posterity?Comment
-
Have just watched the talk on replay on twitch; this is the whole session, the Angband talk starts at 1:50:00 (thanks debo for finding it for me).
It is a really great summary of the trends in Angband over the last ten years from the devteam's point of view. Excellent job by myshkin and d_m to (a) actually get organised to be there and (b) give such an interesting and faithful account. Loved the reference to this thread.
Well done guys!One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
-
The meet-up was fun. A few rapid-fire, disconnected comments:
Hadn't seen Michael Toy for about 25years, so it was nice to get re-acquainted.
The Angband talk was fun and good, although I think they tried to cover too much ground given how short the time-slot was. I was personally pleased to hear Eddie Grove mentioned (i.e. PowerDiver), and was a bit surprised by how much his play style seems to have shaken up the old order of things. [As I said in an old post many years ago: "I like to think I'm pretty good at this game, for a human. But Eddie ... Eddie is something else again."]
d_m *did* recognize me by my shirt, so take *that*, Nick. He graciously let me talk his ear off at lunch.
Liked Nicholas Feinberg's talk on DCSS, and his fight against strategies that are tedious/slow/boring but have the unfortunate property of being successful (e.g. breeding Black Oozes in Angband).
Zack and Tarn Adams were far more normal and plain than I was expecting, but sadly I thought that their talk on Dwarf Fortress was also far more normal and plain than I was expecting.
Kate Compton's talk on Tracery was great. A little heavier on actual computer science than most of the talks (that's a compliment, not a complaint!).
Brian Walker (Brogue) did a good job of focusing on one (relatively narrow) aspect, giving what I thought was a cogent and useful talk in the short time allotted him.
My son really liked Alexei Pepers' talk on improving accessibility of Nethack for the visually impaired. I wasn't able to see her talk live, but look forward to watching the video.
Many thanks to all who participated. Especially the speakers, who came to the meet-up on their own dime.Comment
-
Roguelike Celebration 2 is happening https://www.eventbrite.com/e/rogueli...508590#tickets
I don't know if I'll be going or not, but it should be fun if I do!
https://roguelike.club/ has more info光復香港 時代革命 五大訴求 缺一不可Comment
-
Comment