developing a new "roguelike?", inspiration plz

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  • dos350
    Knight
    • Sep 2010
    • 546

    developing a new "roguelike?", inspiration plz

    hi,

    i want 2 make my own roguelike game

    its not gonna be a variant of angband, but its gonna be a similar style of play.

    i dont hav any solid ideas yet, but i know its not going 2 b heavily visual.

    i am not really an expert on roguelikes, but i deeply love angband, and b4 i discovered that, i had been playing diablo 2 for a long time and diablo 1 b4 that, also infinity engine games (baldurs gate, etc)

    i consider diablo 1 pretty close 2 angband really, bsides the realtime factor and all the obvious things, its still a game with a dungeon and u win whenu get 2 the end and beat the boss

    i want a 2 make my own game because i want 2 combine elements of diablo, angband and perhaps even some jrpgs like final fantasy (6-)

    if i was capable 2 do it full on isometric and all that i would go 4 it, but as i am now im limited 2 my own artistic and programming capabilities ,,

    so if u read this far , thank u and heres some more, i know im raving it and im soz 4 it...

    i havnt really decided on anything except a dungeon with some kind of boss at the end and loot..

    races, classes, setting and rules//system are secondary and i will make them up as i go

    but i want 2 iron out wat i hav in mind b4 i really start coding this

    im leaning 2wards a realtime game in all honesty., because i like that kind of thing.. but my limited graphical capabilites are putting me off because.. it would be a top down view game on a square grid, i dont know how well this fits to be honest,

    if any1 has examples of games that are near enough roguelike but also realtime and preferably free so i can check them out,, please let me know

    or if som1 can tell me anything u think i should consider b4 i crack in2 it, let me know

    details are not important 2 me atm,, just core fundamentals,

    thanks in advance and wish me luck~
    ~eek

    Reality hits you -more-

    S+++++++++++++++++++
  • Thraalbee
    Knight
    • Sep 2010
    • 707

    #2
    I'm happy to hear your plans for making a roguelike. I recommend minimizing the initial scope to ensure you end up with a playable game in reasonable time. Once it is playable, it is much easier to complete it to something really enjoyable since you get access to playtesting in parallel with coding.

    I'd start by looking into the commonalities and difference between a "big" popular game that already exists - e.g. poschengband - and a "small" one which is also popular - e.g. Sil. Then add your own ideas. Then define the initial scope and the long term scope. Then apply "Occam's razor" and remove all non-essential stuff at least from the initial scope. Then apply it again. And again. Then maybe start coding. Or simplify the scope once more before coding. GLHF!

    Comment

    • Jero
      Rookie
      • Sep 2014
      • 17

      #3
      its all about coding, graphics kill the game, and "easily" can be changed, I think
      and i think Thraalbeast have right its more easy and logical somthing simple at first with the possibility to expand

      Comment

      • dos350
        Knight
        • Sep 2010
        • 546

        #4
        thanks guys for ur responses,

        amen about graphics kills the game, always secondary..

        i guess maybe i shud just hav at it..

        wat we are looking at is

        realmtime "roguelike" with top down view... maybe more mouse based than keyboard because i feel a clicky style of play is more suitable 2 realtime ,,,

        any 1 with any more ideas or some examples

        please post or feel free 2 pm me
        ~eek

        Reality hits you -more-

        S+++++++++++++++++++

        Comment

        • Tibarius
          Swordsman
          • Jun 2011
          • 429

          #5
          cool idea

          Greetings,

          your idea hits me. I thought of that for years already, but never had time or interest to do it. Right now, might be a Chance - before i get a new Job

          So, i would like to know what development base you have in mind to code your new game on. I am using Windows7 on a home-pc. Yet i have no clue what a good coding engine i could use. I am capable of programming, yet i lack a Compiler to produce an executable that could be run (and shared).

          Anyone living around the Location of Frankfurt am Main, Germany may drop me a note, so we could meet personally for a Brainstorming.

          Cheers,
          Tibarius
          Blondes are more fun!

          Comment

          • dos350
            Knight
            • Sep 2010
            • 546

            #6
            ty for interest

            im going 2 b using c++ and the sdl2 library under windows~ compiling with tdm gcc,,...

            but i dont plan on making this some kind of open source project really, im just looking for inspiration , examples of games like wat i described or any other suggestions//feedback~

            thanks again
            ~eek

            Reality hits you -more-

            S+++++++++++++++++++

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9647

              #7
              No particular inspiration, but personal experience for what that's worth - for FAangband, I found it very useful knowing what I wanted to achieve. Then whenever I was thinking whether to include some feature, I just had to ask the question "Does this make the game more like my goal?".

              Mind you, if you don't have a clear goal and just want to start messing around and see what happens, that can work too
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • dos350
                Knight
                • Sep 2010
                • 546

                #8
                ty nick,, yes i dont hav a clear goal, i only know i want to hav a game like angband that plays like diablo,, hoping my graphical limits dont spoil the potential..

                i hav been thinking on it for a long time and perhaps i need2 try some other games to get some new perspective...

                when i can decide 4 sure that it will be ok, im gonna get straight in2 it..

                i got alrdy a bit of a framework for my code from other projects of mine so i shud b able 2 get a minimal kind of "playable" thing relatively fast...

                im trying 2 think of a game like wat i hav in mind but i really cant..

                i would just go 4 it but im really having trouble deciding on wats best ,, and i cant bring myself 2 do anything til im atleast half sure

                mainly i guess my question is

                control method :

                1~full mouse, ie diablo
                2~wasd//mouse , might sound strange but i think it can work here perhaps
                3~ ??? maybe something else

                also the view/perspective goes with this,,, like for option 1 it makes sense that the character is the center of the screen and its locked,
                option 2 leans more 2wards a "free" camera , in the kind of top down game im imagining

                im looking now for any games that might show me some possibilities,

                again, please if any1 can contribute an example of such a game u think might help me , please do!
                ~eek

                Reality hits you -more-

                S+++++++++++++++++++

                Comment

                • debo
                  Veteran
                  • Oct 2011
                  • 2402

                  #9
                  You could make a roguelike that is entirely focused on rocket launchers. Kind of like a Rise of the Triad roguelike.
                  Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                  Comment

                  • debo
                    Veteran
                    • Oct 2011
                    • 2402

                    #10
                    Have you played DiabloRL?
                    Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                    Comment

                    • dos350
                      Knight
                      • Sep 2010
                      • 546

                      #11
                      i havnt played diablo RL but maybe i should

                      i think im pretty right now,,

                      ive decided that im gonna go full action style with strafe controls and mouse aim...

                      if it doesnt work thats okay but i think its gonna b good

                      maybe ill post here when i get something playable,, because i dont really hav anywhere else 2 post where ppl wouldnt judge me for the graphics im gonna have...

                      thanks all 4 ur thoughts and please keep adding if u feel u want2
                      ~eek

                      Reality hits you -more-

                      S+++++++++++++++++++

                      Comment

                      • klassik
                        Apprentice
                        • Sep 2013
                        • 89

                        #12
                        Originally posted by dos350
                        i havnt played diablo RL but maybe i should

                        i think im pretty right now,,

                        ive decided that im gonna go full action style with strafe controls and mouse aim...

                        if it doesnt work thats okay but i think its gonna b good

                        maybe ill post here when i get something playable,, because i dont really hav anywhere else 2 post where ppl wouldnt judge me for the graphics im gonna have...

                        thanks all 4 ur thoughts and please keep adding if u feel u want2
                        that reminds me of a shareware game released in the mid 90's. i wanted blood splattering and it delivered. and it was a true shareware release that was one full episode as opposed to a demo that was either timed or partial level. i think it was a dosgame. i will search abandonware gamesites and the like for the name of the game.
                        He did the mash.
                        He did the morgoth mash.
                        The morgoth mash.
                        It was an angband smash.

                        Comment

                        • Timo Pietilä
                          Prophet
                          • Apr 2007
                          • 4096

                          #13
                          Originally posted by klassik
                          that reminds me of a shareware game released in the mid 90's. i wanted blood splattering and it delivered. and it was a true shareware release that was one full episode as opposed to a demo that was either timed or partial level. i think it was a dosgame. i will search abandonware gamesites and the like for the name of the game.
                          DOOM perhaps?

                          Comment

                          • klassik
                            Apprentice
                            • Sep 2013
                            • 89

                            #14
                            Originally posted by Timo Pietilä
                            DOOM perhaps?
                            doom was first person perspective

                            what i ran into was top down.

                            i'm still searching
                            He did the mash.
                            He did the morgoth mash.
                            The morgoth mash.
                            It was an angband smash.

                            Comment

                            • Timo Pietilä
                              Prophet
                              • Apr 2007
                              • 4096

                              #15
                              Originally posted by klassik
                              doom was first person perspective

                              what i ran into was top down.

                              i'm still searching
                              Did it have horned reapers and some female dominatrix-kind of demons/witches? If so then I know what you are talking about, but can't remember the game name either. A kind of dungeon building game.

                              Comment

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