Shockbolt Tiles
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Well, I redownloaded the latest autobuild, didn't change a thing. Created a mage in town, and it still did the weird character instead of magic missile. Anyone else confirm this is happening or that I've just lost what little is left of my mind? The latter would hardly surprise me...
I doubt you're going crazy, but you might have a bug that's difficult to track...Leave a comment:
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Well, I redownloaded the latest autobuild, didn't change a thing. Created a mage in town, and it still did the weird character instead of magic missile. Anyone else confirm this is happening or that I've just lost what little is left of my mind? The latter would hardly surprise me...
Anyway, this is a long-winded way of saying that I think this problem will go away at some point, even if we haven't sussed it yet. I can't immediately see anything wrong with your line 751, but it needs closer inspection.Leave a comment:
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Well, I redownloaded the latest autobuild, didn't change a thing. Created a mage in town, and it still did the weird character instead of magic missile. Anyone else confirm this is happening or that I've just lost what little is left of my mind? The latter would hardly surprise me...Leave a comment:
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Usually a parse error will halt the parsing of the prf file, so everything that comes after line 751 should show as ASCII. Spell effects are usually at the end of the files. That doesn't explain the "guy" unless things have changed recently.Leave a comment:
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Line 751 is
K:sword:Executioner's Sword:0x8A:0x8F # & Executioner's Sword~
Tileset is Shockbolt's, nice graphics enabled, 4x2 tile multiplier.Leave a comment:
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This new tileset is simply gorgeous, but I'm having an issue with spells. When I cast something like magic missile, it appears as a guy icon moving across the screen and hitting the enemy. I had to drop my delay down to see it clearly...
I'm playing the newest windows autobuilder version (angband-v4-881-g92fda70) I didn't change anything besides switching over to roguelike command set. I noticed that I'm getting an error as I load my character: "parse error in \lib\pref\graf-shb.prf line 751 column 5" I'm assuming this is causing the problem... How do I fix this?
Also, Angband was meant to be played on a 30" monitor. It's so very nice... :-)
The parse error may or may not be related - what is line 751 of your graf-shb.prf?Leave a comment:
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Shockbolt Tiles
This new tileset is simply gorgeous, but I'm having an issue with spells. When I cast something like magic missile, it appears as a guy icon moving across the screen and hitting the enemy. I had to drop my delay down to see it clearly...
I'm playing the newest windows autobuilder version (angband-v4-881-g92fda70) I didn't change anything besides switching over to roguelike command set. I noticed that I'm getting an error as I load my character: "parse error in \lib\pref\graf-shb.prf line 751 column 5" I'm assuming this is causing the problem... How do I fix this?
Also, Angband was meant to be played on a 30" monitor. It's so very nice... :-)Tags: None
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