As I understand it, you calculate damage like this:
(strengt and criticals ignored to simplify things, as they are they same for all weapons)
(dice value * branding + melee bonus on weapon) * #blows.
I just found a defender weapon;
a) a Well-balanced Spear (Defender) (1d6) (+13,+4) [+7] (+4 to stealth)
It increases your stealth by 4. It provides resistance to
acid, lightning, fire, and cold. It can be thrown hard and
fast, makes you fall like a feather, and speeds your
regeneration. It grants you immunity to paralysis and the
ability to see invisible things. It cannot be harmed by the
elements. It gives you 3 attacks per turn. It might have
hidden powers.
It was lying on the floor on dungeon level 13.
so average damage for this would be
(avg(1*6)*1+4)*3 = 22.5
e.g. I do a (AVERAGE(1;6)*1+4)*3 in Excel.
I also have this:
n) a Lead-Filled Mace of the Elements (3d5) (+3,+5) {RAcid BrandAcid}
It is branded with acid. It provides resistance to acid. It
cannot be harmed by acid. It gives you one attack per turn.
Acid branding gives a whopping *3 in the BRAN section on the formula above.
so average damge for this would be:
(avg(3*5)*3+5)*1 = 32
So if my math are correct, the Mace wins hands down, even though it got only 1 blow. It also wins in min, max damage (14-50, vs 15-30)
So; Are my math correct?
Do defender weapon suck damage wise, since they (AFAIK) give no brand damage ?
(strengt and criticals ignored to simplify things, as they are they same for all weapons)
(dice value * branding + melee bonus on weapon) * #blows.
I just found a defender weapon;
a) a Well-balanced Spear (Defender) (1d6) (+13,+4) [+7] (+4 to stealth)
It increases your stealth by 4. It provides resistance to
acid, lightning, fire, and cold. It can be thrown hard and
fast, makes you fall like a feather, and speeds your
regeneration. It grants you immunity to paralysis and the
ability to see invisible things. It cannot be harmed by the
elements. It gives you 3 attacks per turn. It might have
hidden powers.
It was lying on the floor on dungeon level 13.
so average damage for this would be
(avg(1*6)*1+4)*3 = 22.5
e.g. I do a (AVERAGE(1;6)*1+4)*3 in Excel.
I also have this:
n) a Lead-Filled Mace of the Elements (3d5) (+3,+5) {RAcid BrandAcid}
It is branded with acid. It provides resistance to acid. It
cannot be harmed by acid. It gives you one attack per turn.
Acid branding gives a whopping *3 in the BRAN section on the formula above.
so average damge for this would be:
(avg(3*5)*3+5)*1 = 32
So if my math are correct, the Mace wins hands down, even though it got only 1 blow. It also wins in min, max damage (14-50, vs 15-30)
So; Are my math correct?
Do defender weapon suck damage wise, since they (AFAIK) give no brand damage ?
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