Questions about default auto destroy settings [Frog]

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  • CyclopsSlayer
    Swordsman
    • Feb 2009
    • 389

    #16
    Originally posted by budswell
    Thanks,

    I have turned Virtues off ever since I had a character with Daemon magic who could not summon manes because I was "too good" - which I think had occured because I'd killed too many evil chars (or used too much nature magic). This was back in poschengband
    This is why I refuse to use virtues. I despise things that enforce a playstyle without matching benefits.
    IF when you killed enough 'good' to become 'evil' if all evil monsters stopped attacking you. Or vice versa. Well, maybe virtues might have a use.

    As it stands, virtues are just a difficulty setting. Want hard mode? Turn virtues on.

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    • Sideways
      Knight
      • Nov 2008
      • 896

      #17
      Originally posted by budswell
      Thanks,
      Out of interest, which command would you use to fill the bottles? I assume I would have to stand on a tile of the relevant water/poison.
      You would just drop the bottles in the water/poison. (I don't think you can actually fill a bottle with poison in Doom Quest 1, because the bottles refuse to be dropped on the poison squares; but you can do it in the Disaster Area.)
      The Complainer worries about the lack of activity here these days.

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      • EpicMan
        Swordsman
        • Dec 2009
        • 455

        #18
        Originally posted by Sideways
        You would just drop the bottles in the water/poison. (I don't think you can actually fill a bottle with poison in Doom Quest 1, because the bottles refuse to be dropped on the poison squares; but you can do it in the Disaster Area.)
        Could this be added to the description? "Can be filled by dropping it in a liquid"

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