So there've been a few things that puzzle me in the default autodestroy file (pickpref).
Have two questions about this:
Have two questions about this:
Code:
~mushroom of hallucination ?:[EQU $RACE Snotling Doppelganger] ~mushroom ?:1
- Why would you ever not want to auto destroy a mushroom of Hallucination? When are they ever useful?
- What is special about mushrooms for snotlings and doppelgangers? (I am playing my first ever doppelganger)
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