"Noble"
Starts with extra money, $ piles found are 30% larger
Str +0
Int +0
Wis +0
Dex -2
Con -1
Chr +2
Life rating 99%
Exp 100%
Disarming --- Poor
Device --- Good
Save --- Poor
Stealth --- Fair
Searching ---Great
Perception --- Fair
Melee ---Good
Bows ---Bad
Not sure about balance, but it would be nice to be able to afford consumables basically whenever you need them, but still limited from black market purchases. Also I noticed no personality has +2 Chr except Unlucky
Starts with extra money, $ piles found are 30% larger
Str +0
Int +0
Wis +0
Dex -2
Con -1
Chr +2
Life rating 99%
Exp 100%
Disarming --- Poor
Device --- Good
Save --- Poor
Stealth --- Fair
Searching ---Great
Perception --- Fair
Melee ---Good
Bows ---Bad
Not sure about balance, but it would be nice to be able to afford consumables basically whenever you need them, but still limited from black market purchases. Also I noticed no personality has +2 Chr except Unlucky
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