PWMAngband 1.1.11 released

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  • PowerWyrm
    Prophet
    • Apr 2008
    • 2986

    Originally posted by PowerWyrm
    Huh oh... it seems the code that lets monster breathe is completely broken in the latest version. No idea when this changed. Instead of breathing at the player, monsters breathe in a random direction... I need to fix that quickly.
    New PWMAngband 1.1.11 build 6 released!

    List of changes:

    - Use a random direction if no direction is given for breathing effects
    And there's the proof of my stupidity... Anyway this is now fixed an a new build should be available tonight.
    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

    Comment

    • PowerWyrm
      Prophet
      • Apr 2008
      • 2986

      New PWMAngband 1.1.11 build 10 released!

      Fixed an entertaining bug about breathing and two minor ones.

      List of changes:

      - Fix monsters breathing at a random square next to the player instead of breathing directly at the player
      - Redraw the floor when walking over objects while wearing an auto-ID item
      - Learn object activation on use, not automatically when the object is created

      Files updated: binaries and source code.
      Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr
      PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

      Comment

      • PowerWyrm
        Prophet
        • Apr 2008
        • 2986

        Originally posted by Jonas
        Hello,

        It looks like there is a problem with the MAngband forums so I thought I'd message you here.

        I've played mostly as Zenith in the past.

        I think I found a bug in the 1.1.11 (build 10) server.
        Attempting to start a new quest after defeating Morgoth seems to freeze the server. My client(on the same machine as the server) give repeated Time Out messages. When restarting the client, I can not connect to localserver. There are no error messages on the server window. I can connect after restarting the server.

        Let me know if there is anything you need from me for troubleshooting.

        Cheers,
        Jason
        Nice find. Starting a new quest when your max depth is greater than 107 will try to pick up a non-unique monster which base level is at least 102... and there are no such monsters in PWMAngband. So the server goes in an endless loop...

        I'll fix that asap.
        PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

        Comment

        • PowerWyrm
          Prophet
          • Apr 2008
          • 2986

          Originally posted by PowerWyrm
          Nice find. Starting a new quest when your max depth is greater than 107 will try to pick up a non-unique monster which base level is at least 102... and there are no such monsters in PWMAngband. So the server goes in an endless loop...

          I'll fix that asap.
          PWMAngband 1.1.11 build 10 has been silently updated with the corresponding fix. Just re-download the binaries and replace mangband.exe with the new executable (nothing else has changed).
          PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

          Comment

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