PWMAngband 1.1.11 released

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  • Carnivean
    Knight
    • Sep 2013
    • 522

    Originally posted by TheHairyOne
    Just curious....when I get to the point of compiling your code on linux...are you interested in maintaining a linux source as well as a windows source?
    Nick is compiling a master source for as many variants as he can, as well as Vanilla.

    Comment

    • TheHairyOne
      Apprentice
      • Mar 2016
      • 50

      Originally posted by PowerWyrm
      Probably not, since I'm no Linux user at all.
      I am no linux user. Other than work I have had 2 linux boxes. Both solely for the purpose of running a mangband server. The honest truth is that servers work ALOT better on linux than windows. We tested this before and it was very clear. And we were seeing the same issues on the PWMangband server that we had on our windows server.

      Maybe if I was running a windows server OS it might be comparable, but I dont have any windows servers. And at $900+ for a windows server OS I doubt I will have one any time soon.

      Regardless, I am VERY grateful for your code and work on this project that is dear to my heart. I will get a pwmangband server up at some point soon. I still need to get this to compile. Havent had alot of time and most of it has been testing.

      Comment

      • Derakon
        Prophet
        • Dec 2009
        • 8820

        Originally posted by Carnivean
        Nick is compiling a master source for as many variants as he can, as well as Vanilla.
        Compiling lists is vastly different from maintaining variants. If PowerWyrm were to accept responsibility for the Linux build, then every time he updates the Windows build, he'd also have to test the Linux build.

        Comment

        • PowerWyrm
          Prophet
          • Apr 2008
          • 2940

          Originally posted by Derakon
          Compiling lists is vastly different from maintaining variants. If PowerWyrm were to accept responsibility for the Linux build, then every time he updates the Windows build, he'd also have to test the Linux build.
          Which I clearly can't, since my knowledge of Linux is really limited. This would require plugging back a Linux client (main.x11), getting a full compilation environment and making everything compile again.
          PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

          Comment

          • TheHairyOne
            Apprentice
            • Mar 2016
            • 50

            Originally posted by PowerWyrm
            Which I clearly can't, since my knowledge of Linux is really limited. This would require plugging back a Linux client (main.x11), getting a full compilation environment and making everything compile again.
            I will probably try to get the code to this point. Obviously, you would need a hand to maintain the linux end of things. When I get to a point where I have your code compiled on linux, we will see where things stand.

            Comment

            • PowerWyrm
              Prophet
              • Apr 2008
              • 2940

              I'll try to browse the latest MAngband commits quickly and release a build 9 with the latest changes. Then I'll start to work on a 1.1.12 which will port the new features from 4.1.
              PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

              Comment

              • TheHairyOne
                Apprentice
                • Mar 2016
                • 50

                One Drive links are down.

                Comment

                • PowerWyrm
                  Prophet
                  • Apr 2008
                  • 2940

                  Originally posted by TheHairyOne
                  One Drive links are down.
                  Tried to connect and got a "confirm your account" screen. I suppose it's a feature to track unused accounts and delete them. Links should be back up now.
                  PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                  Comment

                  • TheHairyOne
                    Apprentice
                    • Mar 2016
                    • 50

                    Originally posted by PowerWyrm
                    Tried to connect and got a "confirm your account" screen. I suppose it's a feature to track unused accounts and delete them. Links should be back up now.
                    Thank you!

                    Comment

                    • TheHairyOne
                      Apprentice
                      • Mar 2016
                      • 50

                      Originally posted by PowerWyrm
                      Tried to connect and got a "confirm your account" screen. I suppose it's a feature to track unused accounts and delete them. Links should be back up now.
                      Except I just tried to download them and had the same problem. 8(

                      Comment

                      • PowerWyrm
                        Prophet
                        • Apr 2008
                        • 2940

                        Originally posted by TheHairyOne
                        Except I just tried to download them and had the same problem. 8(
                        Just tried from my computer at work and indeed it doesn't work. It was working yesterday because I tried from my computer at home which has direct access to the directory. Seems like they removed the possibility to use the shortened links... I'll have to get the full links and replace the short ones. Should be back to normal tonight.
                        PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                        Comment

                        • TheHairyOne
                          Apprentice
                          • Mar 2016
                          • 50

                          Originally posted by PowerWyrm
                          Just tried from my computer at work and indeed it doesn't work. It was working yesterday because I tried from my computer at home which has direct access to the directory. Seems like they removed the possibility to use the shortened links... I'll have to get the full links and replace the short ones. Should be back to normal tonight.
                          Ah, good to know. Thanks for taking care of the problem promptly. I will check it later and make sure its fixed.

                          EDIT: Not fixed as of 5:40pm CST
                          Last edited by TheHairyOne; May 2, 2016, 23:43.

                          Comment

                          • PowerWyrm
                            Prophet
                            • Apr 2008
                            • 2940

                            Should be fixed. Be sure to wipe the cache to force a reload of the page.
                            PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                            Comment

                            • PowerWyrm
                              Prophet
                              • Apr 2008
                              • 2940

                              New PWMAngband 1.1.11 build 9 released!

                              Finally with mangband.org back online, I was able to port the latest code changes and fixes from MAngband 1.x. The "get out of icky screen" option has been reworked to allow basic commands (casting + using items) to be executed without being interrupted. Also implements a few coding changes/fixes from vanilla Angband.

                              List of changes:

                              - Add owner info for DMs (artifact list)
                              - Change message for wilderness food and add a tiny bit of healing
                              - Remove artifact dropping restriction from ironman
                              - Bypass the "Get out of icky screens when disturbed" option for the following commands: Wear/wield an item ('w'), Use a staff ('u'), Aim a wand ('a'), Zap a rod ('z'), Activate an object ('A'), Eat some food ('E'), Quaff a potion ('q'), Read a scroll ('r') and Cast a spell ('m')
                              - Change tomb preposition for date
                              - Fix buffer overflow in console
                              - Players shouldn't be able to pickup items while paralyzed
                              - Fix crash when quitting the GCU client
                              - Fix small visual glitch when displaying the non crypted password as xxxxxx
                              - New sound module (for SDL and Windows clients)
                              - Parser arg to state err or quit on file not found
                              - Use array of buffers in format(), allow up to 5 consecutive calls
                              - Replace calls to quit(format()) and plog(format()) by quit_fmt() and plog_fmt()
                              - Always alloc/dealloc interactive_file string
                              - Rename init_stuff() to init_stuff_win() on windows client
                              - Ensure returned string is static in conf_get_string()
                              - Ensure msg_log[i] check is not pointless
                              - Add const qualifier to temporary "c" char* in do_cmd_observe
                              - Ensure virt_channels are initialized
                              - Quit early when there's no space for special levels
                              - Add proper command-line parsing to mangclient
                              - Fix some warnings
                              - Replace all occurences of strcasecmp/strncasecmp with my_stricmp/my_strnicmp
                              - Normalize name/pass buffer and string lengths
                              - Fix a possible overflow during chat channel cycling
                              - Replace calls to fprintf with no format specifier (file_putf -> file_put)
                              - Cleanup name checking a bit
                              - When both special pre-designed level and town exist for a given depth, load the town on no_recall or more_towns servers and the level on other servers

                              Files updated: binaries and source code.
                              Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr
                              PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                              Comment

                              • PowerWyrm
                                Prophet
                                • Apr 2008
                                • 2940

                                Huh oh... it seems the code that lets monster breathe is completely broken in the latest version. No idea when this changed. Instead of breathing at the player, monsters breathe in a random direction... I need to fix that quickly.
                                PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                                Comment

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