New PWMAngband 1.1.11 build 6 released!
Two nasty bugs fixed here plus minor updates.
List of changes:
- Slightly decrease fail rate of Fire Bolt for Sorcerors
- Use a random direction if no direction is given for breathing effects
- Rewrite thrusting effect for force breaths using project_path(), stopping at the first monster, player or wall
- Only get a message in become_aware() if mimic is in view
- Give a correct description for breath activations
- Fix tracking of monster hit by force effect
- Fix tracking of player hit by some effect that modifies location (nexus, gravity, teleport, force...)
- Don't save player trap/object knowledge in the savefile if the character is dead
- Make drinking from a fountain use a turn
- Make building directory paths a bit more robust
- Remove project_hurt hack, use SQUARE_PROJECT instead
Files updated: binaries and source code.
Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr
Two nasty bugs fixed here plus minor updates.
List of changes:
- Slightly decrease fail rate of Fire Bolt for Sorcerors
- Use a random direction if no direction is given for breathing effects
- Rewrite thrusting effect for force breaths using project_path(), stopping at the first monster, player or wall
- Only get a message in become_aware() if mimic is in view
- Give a correct description for breath activations
- Fix tracking of monster hit by force effect
- Fix tracking of player hit by some effect that modifies location (nexus, gravity, teleport, force...)
- Don't save player trap/object knowledge in the savefile if the character is dead
- Make drinking from a fountain use a turn
- Make building directory paths a bit more robust
- Remove project_hurt hack, use SQUARE_PROJECT instead
Files updated: binaries and source code.
Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr
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