I'm not a big fan of how dungeons are typically generated in Vanilla Angband where every floor is basically the same thing.
What I'm looking for is a variant with interesting/varied dungeon design, for example maybe rivers/lakes, themed dungeons/floors, different boss floors, stuff like that. I come from Crawl/ADOM/Nethack which all obviously have dungeons/areas that pose different kinds of threats.
What would be cool is themed dungeons where you have to prepare accordingly, like the Tower of Eternal Flames in ADOM. I know resistances tend to be binary in Angband but I like the idea of having to prepare specially for certain areas.
Failing that, just having unique dungeon floor elements would be cool.
What I'm looking for is a variant with interesting/varied dungeon design, for example maybe rivers/lakes, themed dungeons/floors, different boss floors, stuff like that. I come from Crawl/ADOM/Nethack which all obviously have dungeons/areas that pose different kinds of threats.
What would be cool is themed dungeons where you have to prepare accordingly, like the Tower of Eternal Flames in ADOM. I know resistances tend to be binary in Angband but I like the idea of having to prepare specially for certain areas.
Failing that, just having unique dungeon floor elements would be cool.
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