Looks like the stats module isn't linked correctly in the makefile. Usually I always leave stats turned off whenever I push stuff, but since I've been doing lots of stats runs in my test version, I left them on here.
Assuming you don't want to do stats runs, the simplest solution would be to delete line 895 "#define USE_STATS" in defines.h
Let me know if this fixes the problem.
Tweaked version of vanilla
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Am i the only one getting errors when compiling?
Code:[...] Successfully compiled z-virt.c. Successfully compiled z-textblock.c. LINK angband.o Successfully compiled main.c. Successfully compiled main-gcu.c. Successfully compiled main-x11.c. main.o:(.rodata+0x78): undefined reference to `help_stats' main.o:(.rodata+0x80): undefined reference to `init_stats' collect2: ld returned 1 exit status make[3]: *** [angband] Error 1 make[2]: *** [all] Error 2 make[1]: *** [subdirs] Error 2 make: *** [all] Error 2
Code:./autogen.sh ./configure --with-no-install make
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Also, there are finally enough spell books in the dungeon. More than enough. ^^Leave a comment:
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I'll try and work in some playtime for this next week. I think it would be neat to play this while everyone else plays 3.0.6 for the competition. Others might need looking backwards, I need looking forwards. I need to learn what a Ring of the Dog is. I have no idea.Leave a comment:
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It's certainly much better than the current version.
I found two Gondolin weapons at 1300, one with rconf. Nice!
Also, the shops have something to offer early in the game, which I am missing in 3.4.1.
I've been seeing some of the new rooms.Leave a comment:
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Maul of Flame lying on the floor at 250
Sling +5,+2 lying on the floor at 50
Hard Leather Armor of Resist Acid lying on the floor at 550
Rounded Pebbles fo Slay Animal +3,+5 lying on the floor at 200
War Hammer of *Slay Demon*+7, +1 <+1> lying on the floor at 550
I also got the Phial after killing Orfax at 550Leave a comment:
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Maul of Flame lying on the floor at 250
Sling +5,+2 lying on the floor at 50
Hard Leather Armor of Resist Acid lying on the floor at 550
Rounded Pebbles fo Slay Animal +3,+5 lying on the floor at 200
War Hammer of *Slay Demon*+7, +1 <+1> lying on the floor at 550
I also got the Phial after killing Orfax at 550Leave a comment:
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I have been playing a little bit. Got loads of stuff on the first few levels, probably some more adjusting is necessary.
Could be a good starting point for new players maybe.
I found a ring of strength +1 on 50' and a there were some normal weapons on 50' and 100'. Then I got a hammer of fire and a hammer of *slay* demons with +1 int and rfire. I also got some staves and loads of scrolls.
Without the hammer and a lot of CMW! it could have been instadeath approaching a room with a horde of low level priests and a shrieking mushroom. That was a bit hard too early.
I also got leather armor with racid and a rod of slow monster.Leave a comment:
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I'll try and work in some playtime for this next week. I think it would be neat to play this while everyone else plays 3.0.6 for the competition. Others might need looking backwards, I need looking forwards. I need to learn what a Ring of the Dog is. I have no idea.Leave a comment:
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Leave a comment:
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I have been playing a little bit. Got loads of stuff on the first few levels, probably some more adjusting is necessary.
Could be a good starting point for new players maybe.
I found a ring of strength +1 on 50' and a there were some normal weapons on 50' and 100'. Then I got a hammer of fire and a hammer of *slay* demons with +1 int and rfire. I also got some staves and loads of scrolls.
Without the hammer and a lot of CMW! it could have been instadeath approaching a room with a horde of low level priests and a shrieking mushroom. That was a bit hard too early.
I also got leather armor with racid and a rod of slow monster.Leave a comment:
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Well I did most of these changes months ago. My free time is going to be pretty much eaten, at least until January 2014.
That being said, the changes to vanilla have been light enough (barring some serious bugs that arose after some recent refactors that may need to be bisected out) that pushing out a v3.5 in the summer is a possibility (at the very least we have Nomad's special rooms as a significant addition).
What I have no interest in doing is arguing for the inclusion of certain things. That is a significant emotional drain and one that I really have no care for. But that's exactly what a maintainer really needs to do...
A maintainer doesn't have to do that. S/he has complete freedom to make any changes whatsoever. If enough people don't like them, someone else will rise up with a "better" fork and usurp him/her. Otherwise they will stand long after people have stopped whining about them.
I look forward to 3.5 ;-)Leave a comment:
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Well I did most of these changes months ago. My free time is going to be pretty much eaten, at least until January 2014.
That being said, the changes to vanilla have been light enough (barring some serious bugs that arose after some recent refactors that may need to be bisected out) that pushing out a v3.5 in the summer is a possibility (at the very least we have Nomad's special rooms as a significant addition).
What I have no interest in doing is arguing for the inclusion of certain things. That is a significant emotional drain and one that I really have no care for. But that's exactly what a maintainer really needs to do...Leave a comment:
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To be fair, he already volunteered to be the release manager for 3.4, so he was basically 75% of the way there.Leave a comment:
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