Unangband - some testing results

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  • baddog73
    replied
    Well, to clarify, not confusion literally, but they are constantly targeting squares next to me with ball attacks regardless whether an enemy is nearby. Or me, I can't tell, but they are still marked as allies. The message about being attacked is said by one of MY allies... Do they think I've attacked them because they hit themselves with their own ball attacks? Seeing as I get credit for kills and attacks made by allies, they might think I've attacked them when they hit themselves with splash damage. Strangely, when they stand next to me, they don't throw spells.
    Last edited by baddog73; March 14, 2008, 01:36.

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  • Bandobras
    replied
    Thanks for the savefile, Al. Fixed in SVN. Cash in 100gp.

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  • Big Al
    replied
    Also, another bug: I'm in the black market in laketown. There's a book of fire magic there. When I 'l'ook at it, and try to browse the 'wall of fire' spell (letter m), the game consistantly crashes. It seems to be the only one book, the one spell, in the one shop. I've tried browsing other spellbooks in the same shop and tried browsing the same spell in other shops, and it all works fine.

    Savefile at: http://www.ualberta.ca/~aphillip/storage/Al

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  • Bandobras
    replied
    Originally posted by Big Al
    I got a "BUG: Forgetting something on an object we shouldn't forget. Please report." bug last night when I read a *ID* scroll on my cap of Thranduil. Using 0.6.2b.
    Thank you. I'll put this and the other bugs on Berlios, as soon as it's alive again. (I'll report the crash I've introduced recently to the home knowledge screen, too --- marking so that I'll not forget.)

    Originally posted by baddog73
    Hello, everyone!
    Hi there!

    Originally posted by baddog73
    1. Frequent crashing when going upstairs or downstairs in towers. If you can't recreate it I'll post a savefile.
    Can't reproduce here, indeed and I don't thing this was changed in SVN. Savefile would be appreciated. Which tower? Windows?

    Originally posted by baddog73
    2. The 'friendly' knights templar with me in the Hornburg keep casting spells splashing damage everywhere and causing confusion.
    You mean confusing the character? I think it's forbidden by the code. Confusing allies? That would be bug as well.

    Originally posted by baddog73
    I keep seeing messages like "the Maia Istari has attacked one of us!" (yes, my cheesy char class).
    Yes, I guess the kills of your allies count for you (XP, for instance) thus the message.

    Originally posted by baddog73
    When there's no monsters around, they start throwing spells at me, and if I don't move out of sight, they'd kill me...
    You mean your allies target you? Are they still marked as allies when they do that? Perhaps they've turned hostile to the whole world when they were hit by the other allies?

    Originally posted by Big Al
    EDIT: Oh and one more thing. Are you planning on including eagles and dwarves in the Battle of 5 Armies someday? That would be cool, right now it's the Battle of 2 Armies. Heh.
    Would be cool indeed. Right now the format of dungeon.txt is too simple for that, but some day...

    Edit: home knowledge crash not mine, after all. Fixed in SVN.
    Last edited by Bandobras; March 13, 2008, 21:15.

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  • Big Al
    replied
    I got a "BUG: Forgetting something on an object we shouldn't forget. Please report." bug last night when I read a *ID* scroll on my cap of Thranduil. Using 0.6.2b.

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  • baddog73
    replied
    Hello, everyone! I have some bugs to report with the beta from Feb 5th. 2 things:

    1. Frequent crashing when going upstairs or downstairs in towers. If you can't recreate it I'll post a savefile.

    2. The 'friendly' knights templar with me in the Hornburg keep casting spells splashing damage everywhere and causing confusion. I keep seeing messages like "the Maia Istari has attacked one of us!" (yes, my cheesy char class). When there's no monsters around, they start throwing spells at me, and if I don't move out of sight, they'd kill me...

    EDIT: Oh and one more thing. Are you planning on including eagles and dwarves in the Battle of 5 Armies someday? That would be cool, right now it's the Battle of 2 Armies. Heh.

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  • Anne
    replied
    Okey-doke, thanks, Bandobras.

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  • Bandobras
    replied
    Every class has a different psudo-id system. It may be that detect power (in this case) matches your system... Anyway, the psedo-id logic should be overhauled, so for now I'll only fix obvious bugs, like changing {average} to {uncursed} for warriors using Detect Magic scroll (fixed in SVN, will be in beta2).

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  • Anne
    replied
    Detect Power spell - when my wizard used it, the status on objects marked "unusual" in my pack didn't change. Is that working correctly? I had assumed it would do more than just the usual class pseudo-ID, but maybe that was a mistaken assumption.

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  • Anne
    replied
    Ah, I was 'l'ooking at it on the floor. I keep thinking of it as e'x'amine since the roguelike key is 'x'. I'll have to find another pile to make sure whether it asks "Examine which item". Shouldn't take me too long. Yay for corridor fighting. lol.

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  • Bandobras
    replied
    Originally posted by Anne
    Map to the door to Moria - "You can travel to the door to Moria (20 with this." Last parenthesis is missing there. Other maps I've found seem to show that part correctly.
    Fixed.

    Originally posted by Anne
    When attempting to travel, it sometimes prevents you, saying that you don't have enough food. I've had that happen when I had plenty of cooked meat and scrolls of satisfy hunger.
    It's OK. Meat can gorge you and scrolls are too expensive to auto-use.

    Originally posted by Anne
    When trying to examine something in a pile, it lets you choose which one, but then it seems to shift into targeting mode.
    Does it say "Examine which item?"?
    I guess you 'l'ooked at an item, not 'I'nspected it (sorry, I know you use roguelike keys). You can't examine from afar, I think, neither in old Un, nor in V.

    Originally posted by Anne
    Those !proofing scrolls - should using one erase the last? Such as if I use a waterproofing scroll on something that was fireproofed, should it erase the fireproofing while giving it waterproofing? I assume it's supposed to work that way - just checking to make sure it's working right.
    Yes, this is a balance measure. Actually, I think most of the time the second branding fails. If not, sometimes it even asks for confirmation, e.g. when overwriting rune effects with scroll effects. The interface may be somewhat overhauled if/when all weapons are made explicitly water-proof, all books frost-proof, etc.

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  • Anne
    replied
    Map to the door to Moria - "You can travel to the door to Moria (20 with this." Last parenthesis is missing there. Other maps I've found seem to show that part correctly.

    When attempting to travel, it sometimes prevents you, saying that you don't have enough food. I've had that happen when I had plenty of cooked meat and scrolls of satisfy hunger. It may be purposely coded to ignore certain types of food, but I wasn't sure. Of course, it lets you travel once you've eaten to Full, no matter what type of food is in your inventory.

    When trying to examine something in a pile, it lets you choose which one, but then it seems to shift into targeting mode. So far I've only been able to try this with things that would bring up a monster recall rather than an object description (hellcat scales, night orc head, etc). Don't know yet whether it would happen with other types of objects as well. If I choose A, it says "Target Selected" and if I choose B it shifts to another grid.

    Those !proofing scrolls - should using one erase the last? Such as if I use a waterproofing scroll on something that was fireproofed, should it erase the fireproofing while giving it waterproofing? I assume it's supposed to work that way - just checking to make sure it's working right.

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  • Anne
    replied
    I love you, pav.

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  • pav
    replied
    /me dispatches a mule caravan to Anne's Kingdom with the sources, compiler and a mystic of the Cygwin circle to help you with the set up.

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  • Anne
    replied
    Awww, Bandobras, you're too sweet! You know that isn't necessary at all. By the way, I came in to tell you that I finally located some of those floors with embedded pebbles. I tried dropping and picking up several items and nothing odd happened. I didn't have any torches handy at the time, drat it. I'd have liked to try those, just in case it was specific to them. But it sounds like that might be what you mentioned that you've fixed anyway (the pickup bugs).

    Enjoy your playing time, you've certainly earned a little R&R!

    And wish me luck, because I came across Andrew's thread about compiling on Windows, and I'm going to give it a shot and start downloading tonight. On dialup, no less. If I go missing for the next month or so, I'm probably still downloading. My kingdom for some broadband!

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