I'm using Cave Lore mainly because it gives a bonus to your next mapping check. It's subtle but it works.
Perhaps the bonus should apply to all your mapping checks until you finally make your way back to town. That way you could use Cave Lore every dungeon level to secure an eventual escape to town.
I should probably add trap detection to Cave Lore. At the moment only Dungeon Lore has it.
Perhaps the bonus should apply to all your mapping checks until you finally make your way back to town. That way you could use Cave Lore every dungeon level to secure an eventual escape to town.
I should probably add trap detection to Cave Lore. At the moment only Dungeon Lore has it.
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