Unangband 0.6.0-wip6a has been released

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  • andrewdoull
    Unangband maintainer
    • Apr 2007
    • 872

    #16
    Originally posted by Nick
    Excellent
    In time to watch them be beaten by the ABs...
    The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
    In UnAngband, the level dives you.
    ASCII Dreams: http://roguelikedeveloper.blogspot.com
    Unangband: http://unangband.blogspot.com

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9633

      #17
      Originally posted by andrewdoull
      In time to watch them be beaten by the ABs...
      Heh. Word of advice - don't say that after you arrive.
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • Bandobras
        Knight
        • Apr 2007
        • 726

        #18
        Originally posted by andrewdoull
        The problem is, is that if I go down this path, the religions/favours are going to end up looking like mage schools. In which case, what's the point of distinguishing the two, or having separate priest and mage classes for that matter?
        This is exactly what I feared. What was a standard in V, that priests have only one school, is now a unique feature in Un, differenciating them very well from mages, even if some spells/prayers are alike. However, renaming and reflavouring Priests and Paladins to Followers/Favoured/Emissaries of the Valar (or of Mandos, or perhaps choose Vala according to the style) and Knights/Herolds of Tulkas, or whatever, with unique starting books for the two (eventually usable by all), seems very fine to me.

        If you want an evil cult, too (with all the complications, like good uniques turning against the character, evil game ending, hostile shopkeepers and NPCs, separate quests, etc.), I'm afraid it would have to be totally separate, as for Necromancers in O. In Middle Earth there is no neutral magic/miracles that could be shared by both parties. Even if something supernatural starts neutrally, as with some proud and independent elves, it soon sways this or that way and gets tainted or blessed for all followers.

        As for Bards, I'm confident you don't plan schools for them , but they are surely very in-theme for Middle-Earth. Especially in Silmarillion there was lots of magic done by songs. BTW, perhaps give bards the runes lore and remove Shamans? Shamans are not in-theme, except as evil priests, and with so many books their class ability seems absurd.

        P.S. Have a good time and safe trip!

        Comment

        • Nick
          Vanilla maintainer
          • Apr 2007
          • 9633

          #19
          Originally posted by andrewdoull
          In time to watch them be beaten by the ABs...
          One for the Dark Lord on his dark throne
          In the Land of Mordor where the Shadows lie.

          Comment

          • Psi
            Knight
            • Apr 2007
            • 870

            #20
            Originally posted by Nick
            never mind.

            Comment

            • Nick
              Vanilla maintainer
              • Apr 2007
              • 9633

              #21
              Originally posted by Psi
              never mind.
              *pointed silence*
              One for the Dark Lord on his dark throne
              In the Land of Mordor where the Shadows lie.

              Comment

              • shadus
                Rookie
                • Oct 2007
                • 10

                #22
                Interesting Problem

                Decided I wanted to give unangband another try since the last time I tried it (good while ago) and I'm running into an interesting problem... I have ~10 variants installed on my system and they all play quite nicely together.

                Unangband doesn't seem to want to play nice, by that I mean when I click it... I get nothing. Window pops up and everything is black (where there normally would be text) if I switch to a tile set and tinker a bit hitting enter and such eventually I'll get to town with just a tile set and no text anywhere on screen. In and of itself thats not all that interesting, but if after exiting unangband I load any other *band (tome, vanilla, etc) except for sangband I get the same exact problem until I reboot... once I reboot I can once again load all my other variants fine again right until I load unangband up.

                Weird no? Any suggestions on a potential fix, I verified I'm using the latest release from the webpage (wip6a)... and to verify it wasn't some strange AMD AM2 problem manifesting I tried it on my gf's P4 single core with ht... same thing happens there and until I installed unangband and tome (to test if unangband caused tome to get a blackscreen with no text) she had no *bands installed at all ever. Neither computer has been running long, mine is about 3 weeks old since the last format (got new processor/mobo/ram) and hers is about 3-4mo old.

                Thoughts?

                Comment

                • andrewdoull
                  Unangband maintainer
                  • Apr 2007
                  • 872

                  #23
                  Originally posted by shadus
                  if I switch to a tile set and tinker a bit hitting enter and such eventually I'll get to town with just a tile set and no text anywhere on screen. In and of itself thats not all that interesting, but if after exiting unangband I load any other *band (tome, vanilla, etc) except for sangband I get the same exact problem until I reboot... once I reboot I can once again load all my other variants fine again right until I load unangband up.

                  Weird no? Any suggestions on a potential fix.
                  Are you taking advantage of a bigger than 80x24 window (e.g. by resizing the window out). I've recently discovered I have a crash causing problems at least on the OS/X version with very large window sizes.

                  Also, the problem does suggest that there may be issues with the font resources not getting freed correctly. This might be something common between the games...

                  Andrew
                  The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
                  In UnAngband, the level dives you.
                  ASCII Dreams: http://roguelikedeveloper.blogspot.com
                  Unangband: http://unangband.blogspot.com

                  Comment

                  • shadus
                    Rookie
                    • Oct 2007
                    • 10

                    #24
                    Originally posted by andrewdoull
                    Are you taking advantage of a bigger than 80x24 window (e.g. by resizing the window out). I've recently discovered I have a crash causing problems at least on the OS/X version with very large window sizes.

                    Also, the problem does suggest that there may be issues with the font resources not getting freed correctly. This might be something common between the games...

                    Andrew
                    As I've not had a chance to play... no. Although in my other angband variants yes, usually after I run around a little I change the window setup quite extensively, font sizes, etc. I'm running on xp sp2. I'm running at 1600x1200 and the p4 is running at 1024x768 (s.o. has bad eyes).

                    It's really pretty strange, in U none of the text shows up at all... I've had some weird problems in the past with tome when I was doing daily compiles but nothing quite like this (and I'm using the pre-compiled windows binary.)

                    Comment

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