I've heard it will find its way into UnAngband. But I'd like it in any other variant as well, because half of my best chars end their lives by quitting after a trap door or Nexus hound on a quest level/special level/vault. I also always play with connected stairs off, because I'm tempted to stair-scum too much and I hate stair-scumming. An ability to look for ID or a shovel when a nice vault appears (too) early in the game would be nice, too.
Angband Variant without random levels?
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OK, like the following things:
A Tolkin- or generel Fantasy-topic
Semi-Random Levels like in Heng/Entroband
An improved user-interface with colors and optionally tiles
A flowless compile environment
A variant that is actively maintained and not already abbandoned
Any idea or hint which variant could be MY thing?
Are their pages comparing variants?
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OK, like the following things:
A Tolkin- or generel Fantasy-topic
Semi-Random Levels like in Heng/Entroband
An improved user-interface with colors and optionally tiles
A flowless compile environment
A variant that is actively maintained and not already abbandoned
Any idea or hint which variant could be MY thing?
Are their pages comparing variants?
As Bandobras mentioned, I'll be adding the Entroband semi-persistent levels to Unangband at some point soon.
However, Entroband is the only *band that has them at the moment.
AndrewThe Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
In UnAngband, the level dives you.
ASCII Dreams: http://roguelikedeveloper.blogspot.com
Unangband: http://unangband.blogspot.com
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So what people tend to do instead is ask for a recommended variant (like you've done). Entroband comes the closest to what you want at this stage...
AndrewThe Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
In UnAngband, the level dives you.
ASCII Dreams: http://roguelikedeveloper.blogspot.com
Unangband: http://unangband.blogspot.com
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Thanx for the reply - Entroband seems to be dead.
I tried FAangband and Unangband now
Some comments about Unangband:
Compile under Linux is not straightforward.
No INSTALL.txt, no "configure" script or a toplevel Makefile.
Experimenting with src/Makefile.* gave *.lst and *.std as possible versions - *.std worked. Party.
I needed to remove the line with -ltermcap to compile at all.
Then, a make -f Makefile.std install did nothing as it seems.
I could not even start the game from the source-Directory ...
May i beg you to work on the compile environment?
Then i tested Windows - the same first effect like from OAngband and FAangband: Game does not seem to work - till i change the font-size in the menu!
Just some first comments - not to bug, just to give feedback
I realy like your BLOG and things like talking about Summoning algorithms!!!!Comment
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Thanx for the reply - Entroband seems to be dead.
I tried FAangband and Unangband now
Some comments about Unangband:
Compile under Linux is not straightforward.
No INSTALL.txt, no "configure" script or a toplevel Makefile.
Experimenting with src/Makefile.* gave *.lst and *.std as possible versions - *.std worked. Party.
I needed to remove the line with -ltermcap to compile at all.
Then, a make -f Makefile.std install did nothing as it seems.
I could not even start the game from the source-Directory ...
May i beg you to work on the compile environment?
Then i tested Windows - the same first effect like from OAngband and FAangband: Game does not seem to work - till i change the font-size in the menu!
Just some first comments - not to bug, just to give feedback
I realy like your BLOG and things like talking about Summoning algorithms!!!!The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
In UnAngband, the level dives you.
ASCII Dreams: http://roguelikedeveloper.blogspot.com
Unangband: http://unangband.blogspot.com
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Er, yes. I think so. I've certainly had 0.6.2 running, I think in Linux, and I can't remember having to do much to make it work... I'll check it out sometime when I have time.One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.Comment
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Since this happens to all the variants you've played, I suspect the problem is one with your setup.
No - only with those three variants!
All other worked quite fine under Windows!
Are they closely related?
Neither Vanilla, ToME, Dungeon Crawl, Nethack, SLASH´EM, IVAN nor ADOM had this effect!
Also not Sangband, Hengband, Entroband nor Portralis - i am checking all currently active variants to decide which one to concentrate on
And as i said - this effect under Windows only happend under Unangband, FAangband and OAngband!
Tested NPPAngband now as well:
Runs perfectly under Windows ***and*** it compiled without any problems under Linux! This is the first time for all those variants above!
BUT, it does not run:
./nppangband
./nppangband: Must be run on the virtual terminal (tty is /dev/pts/2)
Very strange thing :-OComment
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Famous last words from NPPangband with "strace":
mkdir("/root/.angband/", 0700) = -1 EACCES (Permission denied)
mkdir("/root/.angband//NPPAngband", 0700) = -1 EACCES (Permission denied)
ioctl(0, SNDCTL_TMR_TIMEBASE or TCGETS, {B38400 opost isig icanon echo ...}) = 0
readlink("/proc/self/fd/0", "/dev/pts/2", 4095) = 10
write(2, "./nppangband: Must be run on the"..., 70./nppangband: Must be run on the virtual terminal (tty is /dev/pts/2)
) = 70
exit_group(1) = ?Comment
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Again as root:
mkdir("/root/.angband/", 0700) = -1 EEXIST (File exists)
mkdir("/root/.angband//NPPAngband", 0700) = -1 EEXIST (File exists)
ioctl(0, SNDCTL_TMR_TIMEBASE or TCGETS, {B38400 opost isig icanon echo ...}) = 0
readlink("/proc/self/fd/0", "/dev/pts/2", 4095) = 10
write(2, "./nppangband: Must be run on the"..., 70./nppangband: Must be run on the virtual terminal (tty is /dev/pts/2)
) = 70
exit_group(1) = ?
:-OComment
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Don't post twice in a row, use the edit button. Especially if it's only a minute after the first post.
Also, why do you care so much about a maintained variant? Many people still play Zangband for example. And unless there are very annoying, or game stopping bugs, I see no reason why not play a variant that best suits your needs.www.snowleopard.org - International Snow Leopard TrustComment
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Tested NPPAngband now as well:
Runs perfectly under Windows ***and*** it compiled without any problems under Linux! This is the first time for all those variants above!
BUT, it does not run:
./nppangband
./nppangband: Must be run on the virtual terminal (tty is /dev/pts/2)
Very strange thing :-Otakkaria whispers something about options. -more-Comment
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takkaria, thank you
This worked!
Still a strange things which should not happen IMHO - esp. as there is no mentioning of "mgcu" in Makefile* or config.h
From the other about 10 variants i compiled under Linux NO other showed this behavior!
But this is not the right place to complain
Fume, i want to play a RogueLike again - for this, i plan to spend quite some time to decide which one to concentrate on.
Background is, that i want to play from DOS/Windows, on Linux over ssh and (mostly) PuTTY and maybe even on console - depending where i am.
But i also want to be able to create my own changes, bugfixes or enhancements - possibly contributing to the project. For this, i need a variant that is still in active development. I need others who work on that
If i take a variant that is not maintained, i would be completely on my own - and i may be able to do some coding in C, but i am not a real software developer. I have not enough skill and also by far not enough time for such a project (maintaining a variant myself).
I hope i could plant some understanding for my wishesLast edited by TJA; August 17, 2007, 21:13.Comment
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Well then, good luck finding a variant that suits you.www.snowleopard.org - International Snow Leopard TrustComment
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