I know that deleting save files for characters that die is intrinsic to the value and the philosophy of all roguelikes. However, I'm wondering if any variants offer the chance to play the game with a more traditional save structure, that won't delete your character for every death?
I know some people will vehemently protest to this request but...I don't know what else to tell you guys. I just feel I'd personally derive more enjoyment with a more traditional save scheme...if one exists.
I know some people will vehemently protest to this request but...I don't know what else to tell you guys. I just feel I'd personally derive more enjoyment with a more traditional save scheme...if one exists.
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