Sangband wall fix for windows vista

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  • Magnate
    Angband Devteam member
    • May 2007
    • 5110

    #31
    Originally posted by RogerN
    - SDL stuff won't compile because I broke it and didn't bother fixing it
    ??? Does Sang even compile without SDL?? I didn't think it did, post-1.0
    "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

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    • RogerN
      Swordsman
      • Jul 2008
      • 308

      #32
      Originally posted by Magnate
      ??? Does Sang even compile without SDL?? I didn't think it did, post-1.0
      I don't have any of the SDL libraries installed, and I can compile Sangband (for Win32) just fine. All the SDL-specific stuff appears to be optional, at least for the Windows version.

      Comment

      • RogerN
        Swordsman
        • Jul 2008
        • 308

        #33
        Well, phooey... Just had a bit of a setback. Using bitmaps instead of plain text output may not work so great after all. I noticed some very lousy performance on a couple of machines. I'm thinking that the bitmap performance may be tied to the quality of your video card. My primary machine doesn't experience any noticeable slowdowns, but these other two machines both have lousy video cards. Processor speed doesn't appear to be a major factor.

        Of course Vista users probably won't notice any performance issues since you need a decent video card just to run Vista

        Back to the drawing board...

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        • buzzkill
          Prophet
          • May 2008
          • 2939

          #34
          Originally posted by Fuma
          So now I'm totally useless :P
          Though I'd love to help with something...
          .bmp's huh?
          Are you aware of... the Z+ graphic tileset project.
          www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
          My banding life on Buzzkill's ladder.

          Comment

          • buzzkill
            Prophet
            • May 2008
            • 2939

            #35
            Originally posted by RogerN
            Of course Vista users probably won't notice any performance issues since you need a decent video card just to run Vista
            Unfortunately, many (low-budget) Vista PC's ship with minimal hardware configurations, so even opening a .txt document tends to strain the system.
            www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
            My banding life on Buzzkill's ladder.

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            • Fuma
              Adept
              • May 2007
              • 114

              #36
              Originally posted by buzzkill
              .bmp's huh?
              Are you aware of... the Z+ graphic tileset project.
              Unfortunately I'm no artist, though I did create the UnAngband icon way back.
              I simply wanted to help out with making Sangband work for Vista.
              www.snowleopard.org - International Snow Leopard Trust

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              • FV20X6
                Rookie
                • May 2007
                • 7

                #37
                Did anybody manage to keep a zip file of that fix? I'm getting a 404 on the link in RogerNs post. Hopefully something similar will be in the next unofficial release, I suppose? Never was too fond of tile mode for roguelikes.

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                • RogerN
                  Swordsman
                  • Jul 2008
                  • 308

                  #38
                  Sorry, I removed it because I needed the space for something else. I'll try to remember to replace it when I get home from work.

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                  • Fuma
                    Adept
                    • May 2007
                    • 114

                    #39
                    I uploaded the file to rapidshare just in case it randomly goes missing again:
                    www.snowleopard.org - International Snow Leopard Trust

                    Comment

                    • FV20X6
                      Rookie
                      • May 2007
                      • 7

                      #40
                      Thanks to both of you, one for making it and the other for providing it on request, heh. Luckily, it doesn't appear Windows 7 is going to require yet another odd fix, just the same type of thing.

                      Comment

                      • Skelwing
                        Rookie
                        • Jun 2008
                        • 14

                        #41
                        There seems to be some kind of bug with the "display mode" setting of this version; when set to anything other than "Fullscreen, large map", the game crashes on startup with the message "No main window definition found!"

                        It worked fine in the other version of sangband, so I'm assuming this has something to do with the display of the fonts..

                        Comment

                        • Fuma
                          Adept
                          • May 2007
                          • 114

                          #42
                          Just in case anybody finds this topic like I did just now, I include the file here:


                          I promise to try and keep it online as long as possible, but it's a free filehost and they may discontinue their services for example. An official mirror would be nice, but hey, this is better than knowing there is a fix, but you can't access it.
                          EDIT:
                          Not even a year and the webhost went down. Re-hosted somewhere else now.
                          EDIT2:
                          And it's gone again after a year. Re-hosted. Let's see how long this lasts.
                          Last edited by Fuma; December 30, 2013, 19:20.
                          www.snowleopard.org - International Snow Leopard Trust

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