Please criticise:
So pseudo-id is kind of a one dimensional summary of mult-dimensional properties.
- Multiple pvals (effectively);
- No sticky curses (maybe no curses);
- Many items with a combination of good and bad properties;
- Every item has a 'power' (randarts currently use this for generation) which is a score of it's properties - positive for good properties, negative for bad;
- Pseudo-id is based on power, price is largely based on it.
So pseudo-id is kind of a one dimensional summary of mult-dimensional properties.
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