You can also usually compile *bands in a terminal on OSX, if you install XCode, which comes on the OSX discs but not usually installed. Here are pete mack's instructions on how to do this (copied from this thread on rgra):
Note to all OS X users: if you install the X11 emulator, you can run
any variant as a simple Unix app, rather than an OS X app. It works
fine, except it saves character info in ~/.angband, which is an
invisible directory for most OS X apps, and is visible in the finder
only through "go to file."
Just build the standard unix build with Makefile.std, these compile
flags:
(You need to run from the parent directory, not src.)
I believe the x11 emulator pete refers to comes by default with tiger and leopard. If any of this needs more explanation, I can probably help (although I haven't actually tested this. I should do that).
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
yeah, because us women don't know how to use these complicated adding machines or play games :P
Let's see you on the ladder, then.
Seriously, really nice to see you on the forum (even if you are a fat middle-aged guy pretending to be a woman). Have fun playing and please report any bugs and missing features.
Seriously, really nice to see you on the forum (even if you are a fat middle-aged guy pretending to be a woman). Have fun playing and please report any bugs and missing features.
Will do - I have actually been playing vanilla angband for about 4 years, on and off. I'm excited to try some variants out.
Nick's nailed the current list, I think. UnAngband and Steamband will both have shinier OS X clients come their next releases as I ported the latest V changes to them.
If anyone has specific variant port requests I'm happy to take a look (depending which codebase the variant forked from and how many changes they've made since, porting can be easy or tricky...)
As I am feeling poorly, I couldn't concentrate and have done that for you today
It turns out Quickband could already compile an OS X version, possibly inherited from NPP; however the interface and code looked so old I've ported across all the latest improvements. So this Quickband supports graphics, sound, recent games menu, etc... let me know if you run into any problems.
This is an excellent idea. Could I suggest (if you have the space) adding copies of OS X compiles of all variants which have them? This would simplify things for Mac users.
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
Excellent, thanks! I had compiled quickband for mac before, but there was something wrong with the saving procedure so I always had to play a full game in a single session. Now I might have a chance of actually finishing a game!
Come play Metroplexity!
Un, V MX H- D c-- f- PV s- d+ P++ M+
c-- S I++ So+ B+ ac- !GHB SQ RQ+ V+
As I am feeling poorly, I couldn't concentrate and have done that for you today
It turns out Quickband could already compile an OS X version, possibly inherited from NPP; however the interface and code looked so old I've ported across all the latest improvements. So this Quickband supports graphics, sound, recent games menu, etc... let me know if you run into any problems.
This is an excellent idea. Could I suggest (if you have the space) adding copies of OS X compiles of all variants which have them? This would simplify things for Mac users.
Nice idea, and I'd be happy to do it - but perhaps it belongs here at Oook instead? I doubt Pav would want it as a new tab , but perhaps download links for various platforms next to the variants list...? I'll extend the list for the time being though.
Originally posted by Big Al
Excellent, thanks! I had compiled quickband for mac before, but there was something wrong with the saving procedure so I always had to play a full game in a single session. Now I might have a chance of actually finishing a game!
I can only really imagine playing a full game in one session with Quickband
Originally posted by Antoine
Any chance you could do Ironband as well, he asked hopefully?
Happy to - probably next weekend, together with expanding the webpage. By the way, I had to make a fair few changes to a number of files to get everything working correctly - what's the best way of getting these to you? A patch file, or replacement files together with a list of what's changed?
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