I wish there a slot or two in randarts in 4.2.x for rings that would be likely to benefit fighter-types. As is, the rings almost always benefit pure spellcasters more than any other class, and someone playing a fighter will end up ignoring most of the rings he/she finds.
The two main reasons for this is that in most cases (barring an unusual artifact that allows more flexibility), a fighter needs a ring for speed and a ring for damage.
Occasionally, a big combination of dex/strength on a ring might be a substitute for damage, though not usually. Rings often have damage bonuses but typically only low ones. Similarly, rings often have speed advantages but typically not enough to replace a RoS unless the player has been lucky getting other speed in his/her other gear.
It would be interesting have one or two rings that would be more likely to suit a fighter, either by providing more damage or speed than normal, or by making up for the loss in other ways, such as being more likely to provide extra blows, adding good slays, etc.
Another thing that has not even been tried in Angband, I think, would be a slay based on blows rather than just multiplying damage--i.e., adding extra blows against certain types of creatures.
I think it would be possible to be imaginative and think of more things, too.
I'm not asking for much--I understand why rings benefit pure spellcasters more than other classes. I would just like one or two ring slots only to be a little more warrior-oriented.
The two main reasons for this is that in most cases (barring an unusual artifact that allows more flexibility), a fighter needs a ring for speed and a ring for damage.
Occasionally, a big combination of dex/strength on a ring might be a substitute for damage, though not usually. Rings often have damage bonuses but typically only low ones. Similarly, rings often have speed advantages but typically not enough to replace a RoS unless the player has been lucky getting other speed in his/her other gear.
It would be interesting have one or two rings that would be more likely to suit a fighter, either by providing more damage or speed than normal, or by making up for the loss in other ways, such as being more likely to provide extra blows, adding good slays, etc.
Another thing that has not even been tried in Angband, I think, would be a slay based on blows rather than just multiplying damage--i.e., adding extra blows against certain types of creatures.
I think it would be possible to be imaginative and think of more things, too.
I'm not asking for much--I understand why rings benefit pure spellcasters more than other classes. I would just like one or two ring slots only to be a little more warrior-oriented.
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