I've noticed that the creatures don't seem to play by the same rules. They don't seem to have a mana store.
Take an example of a creature that has an acid bolt and fire bolt spell and it is not smart. If the player is immune to acid but not fire and the RNG choose to cast 4 acid bolts in a row, perhaps there isn't enough mana left to cast the fire bolt spell.
What are your opinions about applying a mana stat to the creatures?
Brian
Take an example of a creature that has an acid bolt and fire bolt spell and it is not smart. If the player is immune to acid but not fire and the RNG choose to cast 4 acid bolts in a row, perhaps there isn't enough mana left to cast the fire bolt spell.
What are your opinions about applying a mana stat to the creatures?
Brian
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