Graphical Glitches in 2.9

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  • Feanor
    Rookie
    • Feb 2021
    • 6

    Graphical Glitches in 2.9

    Hi I downloaded v2.9 and have been happily and slowly playing for a few weeks. My dwarf priest is level 32 and now the game is messing up. It wouldn't open, so I moved the save file out of the folder, deleted the game and reinstalled, but the glitches are still occurring.

    Specifically, there are ghost "@'s" through the path that I move. The walls are either in the wrong places (so I can walk through them) or invisible (so it tells me I'm bumping into a wall when there is no wall there.)

    I know this is a pretty old version. My plan was to play through 2.9 which is what I spent a ton of time on back in college/grad school. Then I would play the newest version and see if some of my concerns about the direction of the new version would stick. Any help is appreciated.
  • Feanor
    Rookie
    • Feb 2021
    • 6

    #2
    Here is a screenshot of the town. Please help!
    Attached Files

    Comment

    • Nick
      Vanilla maintainer
      • Apr 2007
      • 9634

      #3
      This version is before my time, and I have never seen this problem, but there are a couple of things you might try:
      • Refresh the screen (Ctrl-R)
      • Switch from ascii to tiles and back - since tiles would not have shipped with 2.9, you would have to download those separately.
      One for the Dark Lord on his dark throne
      In the Land of Mordor where the Shadows lie.

      Comment

      • bughunter
        Adept
        • Nov 2019
        • 141

        #4
        Originally posted by Feanor
        Here is a screenshot of the town. Please help!
        You've killed 21 village idiots?

        Aw, man... I just feel sorry for those guys.

        What do you have against drool?

        Comment

        • fph
          Veteran
          • Apr 2009
          • 1030

          #5
          The village idiot approaches without a face mask.
          The village idiot coughs on you!
          You hit the village idiot.
          You have killed the village idiot.
          --
          Dive fast, die young, leave a high-CHA corpse.

          Comment

          • Feanor
            Rookie
            • Feb 2021
            • 6

            #6
            Thanks. That seems to have helped. But for some reason every time I enter a room and cast light it causes the "@" to jump across the room and the walls to change shape. Well, at least it looks that way. As soon as I take a turn the "@" is clearly in the right place with a ghost "@" across the room and a string of "@s" trailing my char.

            I know this is an older version, but is there perhaps some file that has become corrupted that I could delete or something?

            Comment

            • Feanor
              Rookie
              • Feb 2021
              • 6

              #7
              FIXED! Sorry for my stupidity. I had unchecked the "Bizarre Display" property on terminal 0, my main playing window.

              So, what does "Bizarre Display" do? Apparently when unchecked it causes things to behave bizarrely.

              Comment

              • whartung
                Adept
                • May 2020
                • 101

                #8
                Originally posted by Feanor
                FIXED! Sorry for my stupidity. I had unchecked the "Bizarre Display" property on terminal 0, my main playing window.

                So, what does "Bizarre Display" do? Apparently when unchecked it causes things to behave bizarrely.
                Looks like it works then!

                Comment

                • Feanor
                  Rookie
                  • Feb 2021
                  • 6

                  #9
                  Working great...my 32nd level Dwarf priest died an hour or so later. Killed by a dread. I'm sure my fixation on the graphical glitch caused me to play carelessly....moving on to v3.5.

                  Comment

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