One of my favorite Christmas traditions!

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  • icefyre
    Scout
    • Nov 2016
    • 37

    One of my favorite Christmas traditions!

    Attached Files
    Last edited by icefyre; December 26, 2020, 06:03.
  • Cuboideb
    Adept
    • May 2020
    • 196

    #2
    Merry Christmas Saint Nick!!!

    Comment

    • tangar
      Veteran
      • Mar 2015
      • 1004

      #3
      sorry, but I can't see anything on this screenshot, it's too blurry reupload?
      https://tangaria.com - Angband multiplayer variant
      tangaria.com/variants - Angband variants table
      tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
      youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

      Comment

      • Mondkalb
        Knight
        • Apr 2007
        • 982

        #4
        Originally posted by tangar
        sorry, but I can't see anything on this screenshot, it's too blurry reupload?
        Father Christmas is in town.
        My Angband winners so far

        My FAangband efforts so far

        Comment

        • gglibertine
          Adept
          • Dec 2007
          • 234

          #5
          I haven't seen him yet, but Angband is an xmas tradition for me too. My husband and I are happily spending the day holed up in our office while he works on his latest valve amp build and I wait for my chance to kill Santa. We all have our own ways of celebrating the festive season!

          Comment

          • icefyre
            Scout
            • Nov 2016
            • 37

            #6
            Originally posted by tangar
            sorry, but I can't see anything on this screenshot, it's too blurry reupload?
            Sorry! Is this any better?

            Comment

            • Angdrim
              Rookie
              • Aug 2020
              • 21

              #7
              I killed Santa yesterday too. He gave me a cloak of resist cold. Either that's a constant or the RNG has a sense of humor.

              Comment

              • fph
                Veteran
                • Apr 2009
                • 1030

                #8
                It should be randomly chosen between a pair of socks and a lump of coal.
                --
                Dive fast, die young, leave a high-CHA corpse.

                Comment

                • invisibletroll
                  Apprentice
                  • Jul 2020
                  • 50

                  #9
                  Originally posted by Angdrim
                  I killed Santa yesterday too. He gave me a cloak of resist cold. Either that's a constant or the RNG has a sense of humor.
                  Don't be a prick.

                  Comment

                  • mrfy
                    Swordsman
                    • Jul 2015
                    • 328

                    #10
                    Originally posted by Angdrim
                    I killed Santa yesterday too. He gave me a cloak of resist cold. Either that's a constant or the RNG has a sense of humor.
                    For me it was a weapon of (+3, +5). Not very useful for my current character.

                    Comment

                    • Pete Mack
                      Prophet
                      • Apr 2007
                      • 6883

                      #11
                      I got a dagger of slay giant (+4,+4) <+1>, a nice stolen present for my early mage. I mugged him with a lance of slay orc--it was too heavy to wield, and I was just lagging it back to town for ID. But I couldn't kill him with spells, and 2d8+7 did just enough damage

                      Comment

                      • JohnCW9
                        Adept
                        • Jul 2009
                        • 118

                        #12
                        Originally posted by icefyre
                        I killed him several times with any of char
                        My first legit winner http://angband.oook.cz/ladder-show.php?id=5114

                        Comment

                        • JohnCW9
                          Adept
                          • Jul 2009
                          • 118

                          #13
                          Matter fat here proof;

                          Code:
                           Name   Garry        Age             52          Self  RB  CB  EB   Best
                           Race   Gnome        Height        3'7"   STR:     17  -1  -3  +0     13
                           Class  Mage         Weight     6st 5lb   INT:     16  +2  +3  +0  18/30
                           Title  Illusionist  Turns used:          WIS:     10  +0  +0  +2     12
                           HP     97/97        Game        857902   DEX:     10  +2  +0  +0     12
                           SP     29/29        Standard     64429   CON:     16  +1  -2  +0     15
                                               Resting       2130
                          
                           Level                 16    Armor      [16,+23]    Saving Throw     57%
                           Cur Exp             2437                           Stealth         Good
                           Max Exp             2437    Melee        3d5,+3    Disarm - phys.   57%
                           Adv Exp             2760    To-hit        17,+6    Disarm - magic   68%
                                                       Blows      1.0/turn    Magic Devices     81
                           Gold                 225                           Searching        53%
                           Burden          149.8 lb    Shoot to-dam     +4    Infravision    40 ft
                           Overweight       59.9 lb    To-hit       18,+15    Speed      -4 (0.7x)
                           Max Depth      350' (L7)    Shots      1.0/turn
                          
                           You are one of several children of a Gnome Warrior.  You are a credit
                           to the family.  You have blue-gray eyes, straight red hair, and an
                           average complexion.
                          
                          Resistances         Abilities
                           Acid:....+........ pFear:.............
                           Elec:........+.... pBlnd:.............
                           Fire:............. pConf:.............
                           Cold:............. pStun:.............
                           Pois:............. HLife:.............
                          Light:............. Regen:.............
                           Dark:.............   ESP:.............
                          Sound:............. S.Inv:.............
                          Shard:............. FrAct:..........+++
                          Nexus:............. Feath:..+..........
                          Nethr:............. S.Dig:.............
                          Chaos:............. TrpIm:.............
                          Disen:............. Bless:.............
                          
                          Hindrances          Modifiers
                          ImpHP:............. Stea.:.............
                          ImpSP:............. Sear.:...+.........
                           Fear:............. Infra:............+
                          Aggrv:............. Tunn.:.............
                          NoTel:............. Speed:.............
                          DrExp:............. Blows:.............
                          Stick:............. Shots:.............
                          Fragl:............. Might:.............
                                              Light:.............
                                              D.Red:.............
                                              Moves:.............
                          
                          
                            [Character Equipment]
                          
                          a) a Katana of Slay Orc (3d5) (+6,+3)
                               Bought from a store
                               
                               Slays orcs.
                               
                               Combat info:
                               1.0 blow/round.
                               With +9 STR and +0 DEX you would attack a bit faster
                               With +15 STR and +0 DEX you would get 1.1 blows
                               With +0 STR and +5 DEX you would attack a bit faster
                               With +9 STR and +5 DEX you would get 1.1 blows
                               With +0 STR and +8 DEX you would get 1.1 blows
                               Average damage/round: 31.6 vs orcs and 12.7 vs. others.
                               
                          b) a Sling of Accuracy (x2) (+15,+4)
                               Dropped by an acolyte at 150 feet (level 3)
                               
                          c) an Amber Ring of Feather Falling
                               Bought from a store
                               
                               Feather Falling.  
                               
                          d) an Emerald Ring of Searching <+4>
                               Found lying on the floor at 250 feet (level 5)
                               
                               +4 searching skill.
                               
                          e) a Brass Amulet of Resist Acid
                               Bought from a store
                               
                               Provides resistance to Acid.
                               
                          f) a Lantern (11196 turns)
                               Found lying on the floor at 250 feet (level 5)
                               
                               Cannot be harmed by Fire.
                               Intensity 3 light.
                               
                          g) Soft Leather Armour [8,+6]
                               Found lying on the floor at 300 feet (level 6)
                               
                          h) a Cloak [1,+1]
                               Found lying on the floor at 300 feet (level 6)
                               
                          i) a Wicker Shield of Resist Lightning [2,+2]
                               Found lying on the floor at 50 feet (level 1)
                               
                               Provides resistance to Lightning.
                               
                          j) a Hard Leather Cap of Wisdom [2,+2] <+2>
                               Bought from a store
                               
                               +2 wisdom.
                               Sustains wisdom.
                               
                          k) a Set of Leather Gloves of Free Action [1,+7]
                               Found lying on the floor of a special room at 100 feet (level 2)
                               
                               Prevents paralysis.  
                               
                          l) a Pair of Leather Boots of Free Action [2,+5]
                               Found lying on the floor at 300 feet (level 6)
                               
                               Prevents paralysis.  
                               
                          
                          
                          
                          
                            [Character Inventory]
                          
                          a) 2 Books of Magic Spells [First Spells]
                               
                               You can read this book.
                               
                          b) 2 Books of Magic Spells [Attacks and Knowledge]
                               
                               You can read this book.
                               
                          c) 2 Books of Magic Spells [Magical Defences]
                               
                               You can read this book.
                               
                          d) 18 Rations of Food
                          e) 14 Smoky Potions of Cure Serious Wounds
                          f) 8 Vespertine Potions of Cure Critical Wounds
                          g) 3 Cloudy Potions of Neutralize Poison
                          h) 2 Light Violet Potions of Restore Mana
                          i) 6 Light Green Potions of Speed
                          j) 4 Orange Speckled Potions of Heroism
                          k) 12 Vermilion Potions of Boldness
                          l) 11 Crimson Potions of True Seeing
                          m) 13 Scrolls titled "posus ubilius" of Teleportation
                          n) 3 Scrolls titled "sio coma fam" of Detect Invisible
                          o) 16 Scrolls titled "comptis ado" of Blessing
                          p) 2 Tin Rods of Light
                          q) 2 Zirconium Wands of Stinking Cloud (21 charges)
                          r) a Nickel Wand of Light (3 charges)
                          s) a Mahogany Staff of Detect Invisible (14 charges)
                          t) a Robe [2,+1]
                               Found lying on the floor at 300 feet (level 6)
                               
                          u) Soft Leather Armour [8,+2]
                               Found lying on the floor at 150 feet (level 3)
                               
                          v) a Shovel (1d2) (+0,+0)
                               Combat info:
                               1.0 blow/round.
                               With +6 STR and +0 DEX you would attack a bit faster
                               With +9 STR and +0 DEX you would get 1.1 blows
                               With +0 STR and +5 DEX you would attack a bit faster
                               With +6 STR and +5 DEX you would get 1.1 blows
                               With +0 STR and +8 DEX you would get 1.1 blows
                               Average damage/round: 1.6.
                               
                          
                          
                          
                          
                            [Character Quiver]
                          
                          0) 19 Iron Shots of Slay Animal (1d5) (+3,+6)
                               Slays animals.
                               
                               Combat info:
                               When fired, hits targets up to 100 feet away.
                               Average damage/round: 52 vs animals and 26 vs. others.
                               Average thrown damage: 36 vs animals and 18 vs. others.
                               25% chance of breaking upon contact.
                               
                          1) 19 Bolts of Slay Undead (1d6) (+5,+6)
                               Slays undead.
                               
                          
                          
                            [Home Inventory]
                          
                          a) 7 Books of Magic Spells [First Spells]
                               
                               You can read this book.
                               
                          b) 4 Lead Wands of Magic Missile (29 charges)
                          c) Soft Leather Armour [8,+3]
                               Found lying on the floor at 350 feet (level 7)
                               
                          d) Studded Leather Armour (-1) [12,+0]
                               Found lying on the floor at 300 feet (level 6)
                               
                          e) a Cloak [1,+0]
                          f) a Wicker Shield of Resist Fire [2,+2]
                               Found lying on the floor at 50 feet (level 1)
                               
                               Provides resistance to Fire.
                               
                          g) a Wicker Shield [2,+4]
                               Bought from a store
                               
                          h) a Wicker Shield [2,+3]
                               Found lying on the floor at 300 feet (level 6)
                               
                          i) a Set of Leather Gloves [1,+6]
                               Taken from a chest found at 300 feet (level 6)
                               
                          j) a Set of Leather Gloves [1,+1]
                               Found lying on the floor at 300 feet (level 6)
                               
                          k) a Pair of Leather Sandals [1,+2]
                               Found lying on the floor at 300 feet (level 6)
                               
                          l) a Pair of Leather Boots of Slow Descent [2,-1]
                               Bought from a store
                               
                               Feather Falling.  
                               
                          m) a Main Gauche of Slay Demon (1d5) (+4,+3)
                               Found lying on the floor at 300 feet (level 6)
                               
                               Slays demons.
                               
                               Combat info:
                               1.0 blow/round.
                               With +5 STR and +0 DEX you would attack a bit faster
                               With +7 STR and +0 DEX you would get 1.1 blows
                               With +0 STR and +5 DEX you would attack a bit faster
                               With +5 STR and +5 DEX you would get 1.1 blows
                               With +0 STR and +8 DEX you would get 1.1 blows
                               Average damage/round: 12.2 vs demons and 6.1 vs. others.
                               
                          n) a Rapier (1d6) (+0,+0)
                               An inheritance from your family
                               
                               Combat info:
                               1.0 blow/round.
                               With +5 STR and +0 DEX you would attack a bit faster
                               With +7 STR and +0 DEX you would get 1.1 blows
                               With +0 STR and +5 DEX you would attack a bit faster
                               With +5 STR and +5 DEX you would get 1.1 blows
                               With +0 STR and +8 DEX you would get 1.1 blows
                               Average damage/round: 3.6.
                               
                          o) a Short Sword (Blessed) (1d7) (+3,+4) <+3>
                               Found lying on the floor of a special room at 300 feet (level 6)
                               
                               +3 wisdom.
                               Provides protection from fear.
                               Blessed by the gods (combat bonuses for holy casters).  
                               
                               Combat info:
                               1.0 blow/round.
                               With +7 STR and +0 DEX you would attack a bit faster
                               With +11 STR and +0 DEX you would get 1.1 blows
                               With +0 STR and +5 DEX you would attack a bit faster
                               With +7 STR and +5 DEX you would get 1.1 blows
                               With +0 STR and +8 DEX you would get 1.1 blows
                               Average damage/round: 8.3.
                               
                          p) an Awl-Pike of Slay Troll (1d8) (+8,+4)
                               Dropped by Father Christmas in town
                               
                               Slays trolls.
                               
                               Combat info:
                               1.0 blow/round.
                               With +11 STR and +0 DEX you would attack a bit faster
                               With +19 STR and +0 DEX you would get 1.1 blows
                               With +0 STR and +5 DEX you would attack a bit faster
                               With +11 STR and +5 DEX you would get 1.1 blows
                               With +0 STR and +8 DEX you would get 1.1 blows
                               Average damage/round: 18.6 vs trolls and 9.1 vs. others.
                          Last edited by Nick; December 28, 2020, 00:28.
                          My first legit winner http://angband.oook.cz/ladder-show.php?id=5114

                          Comment

                          • icefyre
                            Scout
                            • Nov 2016
                            • 37

                            #14
                            Originally posted by Pete Mack
                            I got a dagger of slay giant (+4,+4) <+1>, a nice stolen present for my early mage. I mugged him with a lance of slay orc--it was too heavy to wield, and I was just lagging it back to town for ID. But I couldn't kill him with spells, and 2d8+7 did just enough damage

                            Nice, I just killed him with my standard dagger. It took a while but not too hard.

                            Comment

                            • wv_wxman
                              Scout
                              • Jul 2012
                              • 27

                              #15
                              Ideas for other town US holiday celebrations that might be actually doable in the current game structure:

                              New Year's Eve/Day - every townsperson is a singing happy drunk.

                              Valentine's Day: townspeople are either walking around in twos, or they are aggravated (because they don't have a date).

                              Easter: the Easter Bunny, of course! Kill it to get the goodies (food and/or a couple random potions)

                              US Independence Day: some of the townspeople firing off magic missiles in random directions.

                              US Labor Day: all shops closed for one trip to town on the real-time day in question.

                              Halloween: poltergeists/witches/zombies/etc running around town, but they are townspeople in costume (they have normal townsperson HP/abilities).

                              US Thanksgiving: while in town, you and the townspeople are 100% fed and thus slowed (not in the dungeon for obvious reasons).

                              Comment

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